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kc3-lang/SDL/src/video/wayland/SDL_waylanddyn.c

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  • Author : David Ludwig
    Date : 2014-04-09 21:29:19
    Hash : 3dcb451f
    Message : Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.

  • src/video/wayland/SDL_waylanddyn.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #if SDL_VIDEO_DRIVER_WAYLAND
    
    #define DEBUG_DYNAMIC_WAYLAND 0
    
    #include "SDL_waylanddyn.h"
    
    #if DEBUG_DYNAMIC_WAYLAND
    #include "SDL_log.h"
    #endif
    
    #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
    
    #include "SDL_name.h"
    #include "SDL_loadso.h"
    
    typedef struct
    {
        void *lib;
        const char *libname;
    } waylanddynlib;
    
    #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
    #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC NULL
    #endif
    #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
    #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL NULL
    #endif
    #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
    #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR NULL
    #endif
    #ifndef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
    #define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON NULL
    #endif
    
    static waylanddynlib waylandlibs[] = {
        {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC},
        {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL},
        {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR},
        {NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON}
    };
    
    static void *
    WAYLAND_GetSym(const char *fnname, int *pHasModule)
    {
        int i;
        void *fn = NULL;
        for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
            if (waylandlibs[i].lib != NULL) {
                fn = SDL_LoadFunction(waylandlibs[i].lib, fnname);
                if (fn != NULL)
                    break;
            }
        }
    
    #if DEBUG_DYNAMIC_WAYLAND
        if (fn != NULL)
            SDL_Log("WAYLAND: Found '%s' in %s (%p)\n", fnname, waylandlibs[i].libname, fn);
        else
            SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!\n", fnname);
    #endif
    
        if (fn == NULL)
            *pHasModule = 0;  /* kill this module. */
    
        return fn;
    }
    
    #endif /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
    
    /* Define all the function pointers and wrappers... */
    #define SDL_WAYLAND_MODULE(modname) int SDL_WAYLAND_HAVE_##modname = 0;
    #define SDL_WAYLAND_SYM(rc,fn,params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL;
    #define SDL_WAYLAND_INTERFACE(iface) const struct wl_interface *WAYLAND_##iface = NULL;
    #include "SDL_waylandsym.h"
    #undef SDL_WAYLAND_MODULE
    #undef SDL_WAYLAND_SYM
    #undef SDL_WAYLAND_INTERFACE
    
    static int wayland_load_refcount = 0;
    
    void
    SDL_WAYLAND_UnloadSymbols(void)
    {
        /* Don't actually unload if more than one module is using the libs... */
        if (wayland_load_refcount > 0) {
            if (--wayland_load_refcount == 0) {
    #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC            
                int i;
    #endif
                
                /* set all the function pointers to NULL. */
    #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 0;
    #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = NULL;
    #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = NULL;
    #include "SDL_waylandsym.h"
    #undef SDL_WAYLAND_MODULE
    #undef SDL_WAYLAND_SYM
    #undef SDL_WAYLAND_INTERFACE
    
    
    #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
                for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
                    if (waylandlibs[i].lib != NULL) {
                        SDL_UnloadObject(waylandlibs[i].lib);
                        waylandlibs[i].lib = NULL;
                    }
                }
    #endif
            }
        }
    }
    
    /* returns non-zero if all needed symbols were loaded. */
    int
    SDL_WAYLAND_LoadSymbols(void)
    {
        int rc = 1;                 /* always succeed if not using Dynamic WAYLAND stuff. */
    
        /* deal with multiple modules (dga, wayland, etc) needing these symbols... */
        if (wayland_load_refcount++ == 0) {
    #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
            int i;
            int *thismod = NULL;
            for (i = 0; i < SDL_TABLESIZE(waylandlibs); i++) {
                if (waylandlibs[i].libname != NULL) {
                    waylandlibs[i].lib = SDL_LoadObject(waylandlibs[i].libname);
                }
            }
    
    #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */
    #define SDL_WAYLAND_SYM(rc,fn,params)
    #define SDL_WAYLAND_INTERFACE(iface)
    #include "SDL_waylandsym.h"
    #undef SDL_WAYLAND_MODULE
    #undef SDL_WAYLAND_SYM
    #undef SDL_WAYLAND_INTERFACE
    
    #define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname;
    #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn) WAYLAND_GetSym(#fn,thismod);
    #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *) WAYLAND_GetSym(#iface,thismod);
    #include "SDL_waylandsym.h"
    #undef SDL_WAYLAND_MODULE
    #undef SDL_WAYLAND_SYM
    #undef SDL_WAYLAND_INTERFACE
    
            if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT) {
                /* all required symbols loaded. */
                SDL_ClearError();
            } else {
                /* in case something got loaded... */
                SDL_WAYLAND_UnloadSymbols();
                rc = 0;
            }
    
    #else  /* no dynamic WAYLAND */
    
    #define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */
    #define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = fn;
    #define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = &iface;
    #include "SDL_waylandsym.h"
    #undef SDL_WAYLAND_MODULE
    #undef SDL_WAYLAND_SYM
    #undef SDL_WAYLAND_INTERFACE
    
    #endif
        }
    
        return rc;
    }
    
    #endif /* SDL_VIDEO_DRIVER_WAYLAND */
    
    /* vi: set ts=4 sw=4 expandtab: */