Hash :
f317d619
        
        Author :
  
        
        Date :
2022-07-01T13:59:14
        
      
Xbox GDKX support (#5869) * Xbox GDK support (14 squashed commits) * Added basic keyboard testing * Update readme * Code review fixes * Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
<?xml version="1.0" encoding="utf-8"?>
<Game configVersion="1">
	<!-- Set these to the correct identifiers from Partner Center -->
	<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
		Version="1.0.0.0"
		Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
	<ExecutableList>
		<Executable Name="testgamecontroller.exe"
					TargetDeviceFamily="PC"
					Id="Game" />
	</ExecutableList>
	<DesktopRegistration>
		<DependencyList>
			<KnownDependency Name="VC14"/>
		</DependencyList>
	</DesktopRegistration>
	<!-- Set these to the correct values from Partner Center -->
	<TitleId>7325F784</TitleId>
	<MSAAppId>0000000000000000</MSAAppId>
	<ShellVisuals DefaultDisplayName="testgamecontroller"
					PublisherDisplayName="SDL"
					Square480x480Logo="Logo480x480.png"
					Square150x150Logo="Logo150x150.png"
					Square44x44Logo="Logo44x44.png"
					Description="testgamecontroller"
					ForegroundText="light"
					BackgroundColor="#000000"
					StoreLogo="Logo100x100.png"/>
</Game>