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kc3-lang/SDL/README-SDL.txt

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  • Author : Philipp Wiesemann
    Date : 2015-06-21 17:33:46
    Hash : 0e45984f
    Message : Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().

  • README-SDL.txt
  • Please distribute this file with the SDL runtime environment:
    
    The Simple DirectMedia Layer (SDL for short) is a cross-platform library
    designed to make it easy to write multi-media software, such as games and
    emulators.
    
    The Simple DirectMedia Layer library source code is available from:
    http://www.libsdl.org/
    
    This library is distributed under the terms of the zlib license:
    http://www.zlib.net/zlib_license.html