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kc3-lang/SDL/src/video/SDL_blit_slow.c

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  • Author : Gabriel Jacobo
    Date : 2013-08-12 11:13:50
    Hash : dad42067
    Message : Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.

  • src/video/SDL_blit_slow.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "SDL_config.h"
    
    #include "SDL_video.h"
    #include "SDL_blit.h"
    #include "SDL_blit_slow.h"
    
    /* The ONE TRUE BLITTER
     * This puppy has to handle all the unoptimized cases - yes, it's slow.
     */
    void
    SDL_Blit_Slow(SDL_BlitInfo * info)
    {
        const int flags = info->flags;
        const Uint32 modulateR = info->r;
        const Uint32 modulateG = info->g;
        const Uint32 modulateB = info->b;
        const Uint32 modulateA = info->a;
        Uint32 srcpixel;
        Uint32 srcR, srcG, srcB, srcA;
        Uint32 dstpixel;
        Uint32 dstR, dstG, dstB, dstA;
        int srcy, srcx;
        int posy, posx;
        int incy, incx;
        SDL_PixelFormat *src_fmt = info->src_fmt;
        SDL_PixelFormat *dst_fmt = info->dst_fmt;
        int srcbpp = src_fmt->BytesPerPixel;
        int dstbpp = dst_fmt->BytesPerPixel;
    
        srcy = 0;
        posy = 0;
        incy = (info->src_h << 16) / info->dst_h;
        incx = (info->src_w << 16) / info->dst_w;
    
        while (info->dst_h--) {
            Uint8 *src = 0;
            Uint8 *dst = (Uint8 *) info->dst;
            int n = info->dst_w;
            srcx = -1;
            posx = 0x10000L;
            while (posy >= 0x10000L) {
                ++srcy;
                posy -= 0x10000L;
            }
            while (n--) {
                if (posx >= 0x10000L) {
                    while (posx >= 0x10000L) {
                        ++srcx;
                        posx -= 0x10000L;
                    }
                    src =
                        (info->src + (srcy * info->src_pitch) + (srcx * srcbpp));
                }
                if (src_fmt->Amask) {
                    DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
                                  srcB, srcA);
                } else {
                    DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
                                 srcB);
                    srcA = 0xFF;
                }
                if (flags & SDL_COPY_COLORKEY) {
                    /* srcpixel isn't set for 24 bpp */
                    if (srcbpp == 3) {
                        srcpixel = (srcR << src_fmt->Rshift) |
                            (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
                    }
                    if (srcpixel == info->colorkey) {
                        posx += incx;
                        dst += dstbpp;
                        continue;
                    }
                }
                if (dst_fmt->Amask) {
                    DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
                                  dstB, dstA);
                } else {
                    DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
                                 dstB);
                    dstA = 0xFF;
                }
    
                if (flags & SDL_COPY_MODULATE_COLOR) {
                    srcR = (srcR * modulateR) / 255;
                    srcG = (srcG * modulateG) / 255;
                    srcB = (srcB * modulateB) / 255;
                }
                if (flags & SDL_COPY_MODULATE_ALPHA) {
                    srcA = (srcA * modulateA) / 255;
                }
                if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) {
                    /* This goes away if we ever use premultiplied alpha */
                    if (srcA < 255) {
                        srcR = (srcR * srcA) / 255;
                        srcG = (srcG * srcA) / 255;
                        srcB = (srcB * srcA) / 255;
                    }
                }
                switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
                case 0:
                    dstR = srcR;
                    dstG = srcG;
                    dstB = srcB;
                    dstA = srcA;
                    break;
                case SDL_COPY_BLEND:
                    dstR = srcR + ((255 - srcA) * dstR) / 255;
                    dstG = srcG + ((255 - srcA) * dstG) / 255;
                    dstB = srcB + ((255 - srcA) * dstB) / 255;
                    break;
                case SDL_COPY_ADD:
                    dstR = srcR + dstR;
                    if (dstR > 255)
                        dstR = 255;
                    dstG = srcG + dstG;
                    if (dstG > 255)
                        dstG = 255;
                    dstB = srcB + dstB;
                    if (dstB > 255)
                        dstB = 255;
                    break;
                case SDL_COPY_MOD:
                    dstR = (srcR * dstR) / 255;
                    dstG = (srcG * dstG) / 255;
                    dstB = (srcB * dstB) / 255;
                    break;
                }
                if (dst_fmt->Amask) {
                    ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
                } else {
                    ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB);
                }
                posx += incx;
                dst += dstbpp;
            }
            posy += incy;
            info->dst += info->dst_pitch;
        }
    }
    
    /* vi: set ts=4 sw=4 expandtab: */