Hash :
b72938c8
        
        Author :
  
        
        Date :
2015-04-20T12:22:44
        
      
Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty.  In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
testshader.lua
	This file defines the testshader test project. It depends on the SDL2main
	and SDL2 projects. It will not build on iOS or Cygwin. This project has a
	dependency on OpenGL.
]]
SDL_project "testshader"
	SDL_kind "ConsoleApp"
	SDL_notos "ios|cygwin"
	SDL_language "C"
	SDL_sourcedir "../test"
	SDL_projectLocation "tests"
	-- a list of items to copy from the sourcedir to the destination
	SDL_copy { "icon.bmp" }
	SDL_projectDependencies { "SDL2main", "SDL2" }
	SDL_defines { "HAVE_OPENGL" }
	SDL_dependency "OpenGL"
		-- opengl is platform independent
		SDL_depfunc "OpenGL"
		SDL_files { "/testshader.*" }