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kc3-lang/SDL/src/video/uikit/SDL_uikitmessagebox.m

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  • Author : Gabriel Jacobo
    Date : 2013-08-12 11:13:50
    Hash : dad42067
    Message : Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.

  • src/video/uikit/SDL_uikitmessagebox.m
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "SDL_config.h"
    
    #if SDL_VIDEO_DRIVER_UIKIT
    
    #include "SDL.h"
    #include "SDL_uikitvideo.h"
    
    
    /* Display a UIKit message box */
    
    static SDL_bool s_showingMessageBox = SDL_FALSE;
    
    @interface UIKit_UIAlertViewDelegate : NSObject <UIAlertViewDelegate> {
    @private
        int *clickedButtonIndex;
    }
    
    - (id)initWithButtonIndex:(int *)_buttonIndex;
    - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
    
    @end
    
    @implementation UIKit_UIAlertViewDelegate
    
    - (id)initWithButtonIndex:(int *)buttonIndex
    {
        self = [self init];
        if (self == nil) {
            return nil;
        }
        self->clickedButtonIndex = buttonIndex;
    
        return self;
    }
    
    - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
    {
        *clickedButtonIndex = buttonIndex;
    }
    
    @end /* UIKit_UIAlertViewDelegate */
    
    
    SDL_bool
    UIKit_ShowingMessageBox()
    {
        return s_showingMessageBox;
    }
    
    int
    UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
    {
        int clicked;
    
        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    
        UIAlertView* alert = [[UIAlertView alloc] init];
    
        alert.title = [NSString stringWithUTF8String:messageboxdata->title];
        alert.message = [NSString stringWithUTF8String:messageboxdata->message];
        alert.delegate = [[UIKit_UIAlertViewDelegate alloc] initWithButtonIndex:&clicked];
    
        const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
        int i;
        for (i = 0; i < messageboxdata->numbuttons; ++i) {
            [alert addButtonWithTitle:[[NSString alloc] initWithUTF8String:buttons[i].text]];
        }
    
        /* Set up for showing the alert */
        clicked = messageboxdata->numbuttons;
    
        [alert show];
    
        /* Run the main event loop until the alert has finished */
        /* Note that this needs to be done on the main thread */
        s_showingMessageBox = SDL_TRUE;
        while (clicked == messageboxdata->numbuttons) {
            [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
        }
        s_showingMessageBox = SDL_FALSE;
    
        *buttonid = messageboxdata->buttons[clicked].buttonid;
    
        [alert.delegate release];
        [alert release];
    
        [pool release];
    
        return 0;
    }
    
    #endif /* SDL_VIDEO_DRIVER_UIKIT */
    
    /* vi: set ts=4 sw=4 expandtab: */