1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* This driver supports both simplified reports and the extended input reports enabled by Steam.
Code and logic contributed by Valve Corporation under the SDL zlib license.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#ifdef SDL_JOYSTICK_HIDAPI_PS4
#define SONY_USB_VID 0x054C
#define SONY_DS4_PID 0x05C4
#define SONY_DS4_DONGLE_PID 0x0BA0
#define SONY_DS4_SLIM_PID 0x09CC
#define RAZER_USB_VID 0x1532
#define RAZER_PANTHERA_PID 0X0401
#define RAZER_PANTHERA_EVO_PID 0x1008
#define USB_PACKET_LENGTH 64
typedef enum
{
k_EPS4ReportIdUsbState = 1,
k_EPS4ReportIdUsbEffects = 5,
k_EPS4ReportIdBluetoothState = 17,
k_EPS4ReportIdBluetoothEffects = 17,
k_EPS4ReportIdDisconnectMessage = 226,
} EPS4ReportId;
typedef enum
{
k_ePS4FeatureReportIdGyroCalibration_USB = 0x02,
k_ePS4FeatureReportIdGyroCalibration_BT = 0x05,
k_ePS4FeatureReportIdSerialNumber = 0x12,
} EPS4FeatureReportID;
typedef struct
{
Uint8 ucLeftJoystickX;
Uint8 ucLeftJoystickY;
Uint8 ucRightJoystickX;
Uint8 ucRightJoystickY;
Uint8 rgucButtonsHatAndCounter[ 3 ];
Uint8 ucTriggerLeft;
Uint8 ucTriggerRight;
Uint8 _rgucPad0[ 3 ];
Sint16 sGyroX;
Sint16 sGyroY;
Sint16 sGyroZ;
Sint16 sAccelX;
Sint16 sAccelY;
Sint16 sAccelZ;
Uint8 _rgucPad1[ 5 ];
Uint8 ucBatteryLevel;
Uint8 _rgucPad2[ 4 ];
Uint8 ucTrackpadCounter1;
Uint8 rgucTrackpadData1[ 3 ];
Uint8 ucTrackpadCounter2;
Uint8 rgucTrackpadData2[ 3 ];
} PS4StatePacket_t;
typedef struct
{
Uint8 ucRumbleRight;
Uint8 ucRumbleLeft;
Uint8 ucLedRed;
Uint8 ucLedGreen;
Uint8 ucLedBlue;
Uint8 ucLedDelayOn;
Uint8 ucLedDelayOff;
Uint8 _rgucPad0[ 8 ];
Uint8 ucVolumeLeft;
Uint8 ucVolumeRight;
Uint8 ucVolumeMic;
Uint8 ucVolumeSpeaker;
} DS4EffectsState_t;
typedef struct {
SDL_bool is_dongle;
SDL_bool is_bluetooth;
SDL_bool audio_supported;
SDL_bool rumble_supported;
Uint8 volume;
Uint32 last_volume_check;
Uint32 rumble_expiration;
PS4StatePacket_t last_state;
} SDL_DriverPS4_Context;
/* Public domain CRC implementation adapted from:
http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
*/
static Uint32 crc32_for_byte(Uint32 r)
{
int i;
for(i = 0; i < 8; ++i) {
r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
}
return r ^ (Uint32)0xFF000000L;
}
static Uint32 crc32(Uint32 crc, const void *data, int count)
{
int i;
for(i = 0; i < count; ++i) {
crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
}
return crc;
}
static SDL_bool
HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
{
return (SDL_GetJoystickGameControllerType(vendor_id, product_id, name) == SDL_CONTROLLER_TYPE_PS4);
}
static const char *
HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == SONY_USB_VID) {
return "PS4 Controller";
}
return NULL;
}
static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
{
Uint8 report[USB_PACKET_LENGTH + 1];
SDL_memset(report, 0, sizeof(report));
report[0] = report_id;
if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
return SDL_FALSE;
}
SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
return SDL_TRUE;
}
static SDL_bool CheckUSBConnected(hid_device *dev)
{
int i;
Uint8 data[16];
/* This will fail if we're on Bluetooth */
if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
for (i = 0; i < sizeof(data); ++i) {
if (data[i] != 0x00) {
return SDL_TRUE;
}
}
/* Maybe the dongle without a connected controller? */
}
return SDL_FALSE;
}
static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
{
/* The Razer Panthera fight stick hangs when trying to rumble */
if (vendor_id == RAZER_USB_VID &&
(product_id == RAZER_PANTHERA_PID || product_id == RAZER_PANTHERA_EVO_PID)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static int HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
static SDL_bool
HIDAPI_DriverPS4_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
{
SDL_DriverPS4_Context *ctx;
ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
*context = ctx;
/* Check for type of connection */
ctx->is_dongle = (vendor_id == SONY_USB_VID && product_id == SONY_DS4_DONGLE_PID);
if (ctx->is_dongle) {
ctx->is_bluetooth = SDL_FALSE;
} else if (vendor_id == SONY_USB_VID) {
ctx->is_bluetooth = !CheckUSBConnected(dev);
} else {
/* Third party controllers appear to all be wired */
ctx->is_bluetooth = SDL_FALSE;
}
#ifdef DEBUG_PS4
SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE");
#endif
/* Check to see if audio is supported */
if (vendor_id == SONY_USB_VID &&
(product_id == SONY_DS4_SLIM_PID || product_id == SONY_DS4_DONGLE_PID )) {
ctx->audio_supported = SDL_TRUE;
}
if (HIDAPI_DriverPS4_CanRumble(vendor_id, product_id)) {
if (ctx->is_bluetooth) {
ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
} else {
ctx->rumble_supported = SDL_TRUE;
}
}
/* Initialize LED and effect state */
HIDAPI_DriverPS4_Rumble(joystick, dev, ctx, 0, 0, 0);
/* Initialize the joystick capabilities */
joystick->nbuttons = 16;
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
return SDL_TRUE;
}
static int
HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
DS4EffectsState_t *effects;
Uint8 data[78];
int report_size, offset;
if (!ctx->rumble_supported) {
return SDL_Unsupported();
}
/* In order to send rumble, we have to send a complete effect packet */
SDL_memset(data, 0, sizeof(data));
if (ctx->is_bluetooth) {
data[0] = k_EPS4ReportIdBluetoothEffects;
data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
report_size = 78;
offset = 6;
} else {
data[0] = k_EPS4ReportIdUsbEffects;
data[1] = 0x07; /* Magic value */
report_size = 32;
offset = 4;
}
effects = (DS4EffectsState_t *)&data[offset];
effects->ucRumbleLeft = (low_frequency_rumble >> 8);
effects->ucRumbleRight = (high_frequency_rumble >> 8);
effects->ucLedRed = 0;
effects->ucLedGreen = 0;
effects->ucLedBlue = 80;
if (ctx->is_bluetooth) {
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
Uint32 unCRC;
unCRC = crc32(0, &ubHdr, 1);
unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC)));
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
}
if (hid_write(dev, data, report_size) != report_size) {
return SDL_SetError("Couldn't send rumble packet");
}
if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
} else {
ctx->rumble_expiration = 0;
}
return 0;
}
static void
HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
{
Sint16 axis;
if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
{
Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
}
{
Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
}
if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
Uint8 data = packet->rgucButtonsHatAndCounter[1];
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
}
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)packet->ucTriggerRight * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
if (packet->ucBatteryLevel & 0x10) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
} else {
/* Battery level ranges from 0 to 10 */
int level = (packet->ucBatteryLevel & 0xF);
if (level == 0) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
} else if (level <= 2) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
} else if (level <= 7) {
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
} else {
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
}
}
SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
}
static SDL_bool
HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
Uint8 data[USB_PACKET_LENGTH];
int size;
while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
switch (data[0]) {
case k_EPS4ReportIdUsbState:
HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[1]);
break;
case k_EPS4ReportIdBluetoothState:
/* Bluetooth state packets have two additional bytes at the beginning */
HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[3]);
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
#endif
break;
}
}
if (ctx->rumble_expiration) {
Uint32 now = SDL_GetTicks();
if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0);
}
}
return (size >= 0);
}
static void
HIDAPI_DriverPS4_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
{
SDL_free(context);
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
{
SDL_HINT_JOYSTICK_HIDAPI_PS4,
SDL_TRUE,
HIDAPI_DriverPS4_IsSupportedDevice,
HIDAPI_DriverPS4_GetDeviceName,
HIDAPI_DriverPS4_Init,
HIDAPI_DriverPS4_Rumble,
HIDAPI_DriverPS4_Update,
HIDAPI_DriverPS4_Quit
};
#endif /* SDL_JOYSTICK_HIDAPI_PS4 */
#endif /* SDL_JOYSTICK_HIDAPI */
/* vi: set ts=4 sw=4 expandtab: */