Hash :
9a8683b2
Author :
Date :
2018-01-04T22:16:42
metal: use a private instead of managed buffer for the renderer's non-changing constant data. Recommended by Xcode's Metal frame capture analysis.
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)