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  • Hash : 50989846
    Author : Sam Lantinga
    Date : 2013-10-03T20:48:52

    Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer.
    You can enable it like this: SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
    

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