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kc3-lang/SDL/src/core/winrt/SDL_winrtapp_common.cpp

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  • Author : David Ludwig
    Date : 2017-10-24 13:21:11
    Hash : 0e032d58
    Message : WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. This allows C# UWP applications to use SDL2's SDL_WinRTRunApp function. Kudos to Ethan Lee (flibitijibibo@flibitijibibo.com) for the patch. Thanks!

  • src/core/winrt/SDL_winrtapp_common.cpp
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #include "SDL_system.h"
    #include "SDL_winrtapp_direct3d.h"
    #include "SDL_winrtapp_xaml.h"
    
    #include <wrl.h>
    
    int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL;
    
    extern "C" DECLSPEC int
    SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel)
    {
        if (xamlBackgroundPanel) {
            return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel);
        } else {
            if (FAILED(Windows::Foundation::Initialize(RO_INIT_MULTITHREADED))) {
                return 1;
            }
            return SDL_WinRTInitNonXAMLApp(mainFunction);
        }
    }