Hash :
3f1fd5ab
Author :
Date :
2023-05-23T10:59:03
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "./SDL_internal.h"
#if defined(__WIN32__) || defined(__GDK__)
#include "core/windows/SDL_windows.h"
#endif
#include "SDL.h"
#include "SDL_atomic.h"
#include "SDL_messagebox.h"
#include "SDL_video.h"
#include "SDL_assert.h"
#include "SDL_assert_c.h"
#include "video/SDL_sysvideo.h"
#if defined(__WIN32__) || defined(__GDK__)
#ifndef WS_OVERLAPPEDWINDOW
#define WS_OVERLAPPEDWINDOW 0
#endif
#else /* fprintf, etc. */
#include <stdio.h>
#include <stdlib.h>
#endif
#if defined(__EMSCRIPTEN__)
#include <emscripten.h>
#endif
/* The size of the stack buffer to use for rendering assert messages. */
#define SDL_MAX_ASSERT_MESSAGE_STACK 256
static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data, void *userdata);
/*
* We keep all triggered assertions in a singly-linked list so we can
* generate a report later.
*/
static SDL_assert_data *triggered_assertions = NULL;
#ifndef SDL_THREADS_DISABLED
static SDL_mutex *assertion_mutex = NULL;
#endif
static SDL_AssertionHandler assertion_handler = SDL_PromptAssertion;
static void *assertion_userdata = NULL;
#ifdef __GNUC__
static void debug_print(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
#endif
static void debug_print(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_ASSERT, SDL_LOG_PRIORITY_WARN, fmt, ap);
va_end(ap);
}
static void SDL_AddAssertionToReport(SDL_assert_data *data)
{
/* (data) is always a static struct defined with the assert macros, so
we don't have to worry about copying or allocating them. */
data->trigger_count++;
if (data->trigger_count == 1) { /* not yet added? */
data->next = triggered_assertions;
triggered_assertions = data;
}
}
#if defined(__WIN32__) || defined(__GDK__)
#define ENDLINE "\r\n"
#else
#define ENDLINE "\n"
#endif
static int SDL_RenderAssertMessage(char *buf, size_t buf_len, const SDL_assert_data *data)
{
return SDL_snprintf(buf, buf_len,
"Assertion failure at %s (%s:%d), triggered %u %s:" ENDLINE " '%s'",
data->function, data->filename, data->linenum,
data->trigger_count, (data->trigger_count == 1) ? "time" : "times",
data->condition);
}
static void SDL_GenerateAssertionReport(void)
{
const SDL_assert_data *item = triggered_assertions;
/* only do this if the app hasn't assigned an assertion handler. */
if ((item != NULL) && (assertion_handler != SDL_PromptAssertion)) {
debug_print("\n\nSDL assertion report.\n");
debug_print("All SDL assertions between last init/quit:\n\n");
while (item != NULL) {
debug_print(
"'%s'\n"
" * %s (%s:%d)\n"
" * triggered %u time%s.\n"
" * always ignore: %s.\n",
item->condition, item->function, item->filename,
item->linenum, item->trigger_count,
(item->trigger_count == 1) ? "" : "s",
item->always_ignore ? "yes" : "no");
item = item->next;
}
debug_print("\n");
SDL_ResetAssertionReport();
}
}
/* This is not declared in any header, although it is shared between some
parts of SDL, because we don't want anything calling it without an
extremely good reason. */
#if defined(__WATCOMC__)
extern void SDL_ExitProcess(int exitcode);
#pragma aux SDL_ExitProcess aborts;
#endif
extern SDL_NORETURN void SDL_ExitProcess(int exitcode);
#if defined(__WATCOMC__)
static void SDL_AbortAssertion(void);
#pragma aux SDL_AbortAssertion aborts;
#endif
static SDL_NORETURN void SDL_AbortAssertion(void)
{
SDL_Quit();
SDL_ExitProcess(42);
}
static SDL_assert_state SDLCALL SDL_PromptAssertion(const SDL_assert_data *data, void *userdata)
{
const char *envr;
SDL_assert_state state = SDL_ASSERTION_ABORT;
SDL_Window *window;
SDL_MessageBoxData messagebox;
SDL_MessageBoxButtonData buttons[] = {
{ 0, SDL_ASSERTION_RETRY, "Retry" },
{ 0, SDL_ASSERTION_BREAK, "Break" },
{ 0, SDL_ASSERTION_ABORT, "Abort" },
{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT,
SDL_ASSERTION_IGNORE, "Ignore" },
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
SDL_ASSERTION_ALWAYS_IGNORE, "Always Ignore" }
};
int selected;
char stack_buf[SDL_MAX_ASSERT_MESSAGE_STACK];
char *message = stack_buf;
size_t buf_len = sizeof(stack_buf);
int len;
(void)userdata; /* unused in default handler. */
/* Assume the output will fit... */
len = SDL_RenderAssertMessage(message, buf_len, data);
/* .. and if it didn't, try to allocate as much room as we actually need. */
if (len >= (int)buf_len) {
if (SDL_size_add_overflow(len, 1, &buf_len) == 0) {
message = (char *)SDL_malloc(buf_len);
if (message) {
len = SDL_RenderAssertMessage(message, buf_len, data);
} else {
message = stack_buf;
}
}
}
/* Something went very wrong */
if (len < 0) {
if (message != stack_buf) {
SDL_free(message);
}
return SDL_ASSERTION_ABORT;
}
debug_print("\n\n%s\n\n", message);
/* let env. variable override, so unit tests won't block in a GUI. */
envr = SDL_getenv("SDL_ASSERT");
if (envr != NULL) {
if (message != stack_buf) {
SDL_free(message);
}
if (SDL_strcmp(envr, "abort") == 0) {
return SDL_ASSERTION_ABORT;
} else if (SDL_strcmp(envr, "break") == 0) {
return SDL_ASSERTION_BREAK;
} else if (SDL_strcmp(envr, "retry") == 0) {
return SDL_ASSERTION_RETRY;
} else if (SDL_strcmp(envr, "ignore") == 0) {
return SDL_ASSERTION_IGNORE;
} else if (SDL_strcmp(envr, "always_ignore") == 0) {
return SDL_ASSERTION_ALWAYS_IGNORE;
} else {
return SDL_ASSERTION_ABORT; /* oh well. */
}
}
/* Leave fullscreen mode, if possible (scary!) */
window = SDL_GetFocusWindow();
if (window) {
if (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) {
SDL_MinimizeWindow(window);
} else {
/* !!! FIXME: ungrab the input if we're not fullscreen? */
/* No need to mess with the window */
window = NULL;
}
}
/* Show a messagebox if we can, otherwise fall back to stdio */
SDL_zero(messagebox);
messagebox.flags = SDL_MESSAGEBOX_WARNING;
messagebox.window = window;
messagebox.title = "Assertion Failed";
messagebox.message = message;
messagebox.numbuttons = SDL_arraysize(buttons);
messagebox.buttons = buttons;
if (SDL_ShowMessageBox(&messagebox, &selected) == 0) {
if (selected == -1) {
state = SDL_ASSERTION_IGNORE;
} else {
state = (SDL_assert_state)selected;
}
} else {
#if defined(__EMSCRIPTEN__)
/* This is nasty, but we can't block on a custom UI. */
for (;;) {
SDL_bool okay = SDL_TRUE;
/* *INDENT-OFF* */ /* clang-format off */
char *buf = (char *) EM_ASM_INT({
var str =
UTF8ToString($0) + '\n\n' +
'Abort/Retry/Ignore/AlwaysIgnore? [ariA] :';
var reply = window.prompt(str, "i");
if (reply === null) {
reply = "i";
}
return allocate(intArrayFromString(reply), 'i8', ALLOC_NORMAL);
}, message);
/* *INDENT-ON* */ /* clang-format on */
if (SDL_strcmp(buf, "a") == 0) {
state = SDL_ASSERTION_ABORT;
#if 0 /* (currently) no break functionality on Emscripten */
} else if (SDL_strcmp(buf, "b") == 0) {
state = SDL_ASSERTION_BREAK;
#endif
} else if (SDL_strcmp(buf, "r") == 0) {
state = SDL_ASSERTION_RETRY;
} else if (SDL_strcmp(buf, "i") == 0) {
state = SDL_ASSERTION_IGNORE;
} else if (SDL_strcmp(buf, "A") == 0) {
state = SDL_ASSERTION_ALWAYS_IGNORE;
} else {
okay = SDL_FALSE;
}
free(buf);
if (okay) {
break;
}
}
#elif defined(HAVE_STDIO_H)
/* this is a little hacky. */
for (;;) {
char buf[32];
(void)fprintf(stderr, "Abort/Break/Retry/Ignore/AlwaysIgnore? [abriA] : ");
(void)fflush(stderr);
if (fgets(buf, sizeof(buf), stdin) == NULL) {
break;
}
if (SDL_strncmp(buf, "a", 1) == 0) {
state = SDL_ASSERTION_ABORT;
break;
} else if (SDL_strncmp(buf, "b", 1) == 0) {
state = SDL_ASSERTION_BREAK;
break;
} else if (SDL_strncmp(buf, "r", 1) == 0) {
state = SDL_ASSERTION_RETRY;
break;
} else if (SDL_strncmp(buf, "i", 1) == 0) {
state = SDL_ASSERTION_IGNORE;
break;
} else if (SDL_strncmp(buf, "A", 1) == 0) {
state = SDL_ASSERTION_ALWAYS_IGNORE;
break;
}
}
#endif /* HAVE_STDIO_H */
}
/* Re-enter fullscreen mode */
if (window) {
SDL_RestoreWindow(window);
}
if (message != stack_buf) {
SDL_free(message);
}
return state;
}
SDL_assert_state SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file, int line)
{
SDL_assert_state state = SDL_ASSERTION_IGNORE;
static int assertion_running = 0;
#ifndef SDL_THREADS_DISABLED
static SDL_SpinLock spinlock = 0;
SDL_AtomicLock(&spinlock);
if (assertion_mutex == NULL) { /* never called SDL_Init()? */
assertion_mutex = SDL_CreateMutex();
if (assertion_mutex == NULL) {
SDL_AtomicUnlock(&spinlock);
return SDL_ASSERTION_IGNORE; /* oh well, I guess. */
}
}
SDL_AtomicUnlock(&spinlock);
SDL_LockMutex(assertion_mutex);
#endif /* !SDL_THREADS_DISABLED */
/* doing this because Visual C is upset over assigning in the macro. */
if (data->trigger_count == 0) {
data->function = func;
data->filename = file;
data->linenum = line;
}
SDL_AddAssertionToReport(data);
assertion_running++;
if (assertion_running > 1) { /* assert during assert! Abort. */
if (assertion_running == 2) {
SDL_AbortAssertion();
} else if (assertion_running == 3) { /* Abort asserted! */
SDL_ExitProcess(42);
} else {
while (1) { /* do nothing but spin; what else can you do?! */
}
}
}
if (!data->always_ignore) {
state = assertion_handler(data, assertion_userdata);
}
switch (state) {
case SDL_ASSERTION_ALWAYS_IGNORE:
state = SDL_ASSERTION_IGNORE;
data->always_ignore = 1;
break;
case SDL_ASSERTION_IGNORE:
case SDL_ASSERTION_RETRY:
case SDL_ASSERTION_BREAK:
break; /* macro handles these. */
case SDL_ASSERTION_ABORT:
SDL_AbortAssertion();
/*break; ...shouldn't return, but oh well. */
}
assertion_running--;
#ifndef SDL_THREADS_DISABLED
SDL_UnlockMutex(assertion_mutex);
#endif
return state;
}
void SDL_AssertionsQuit(void)
{
#if SDL_ASSERT_LEVEL > 0
SDL_GenerateAssertionReport();
#ifndef SDL_THREADS_DISABLED
if (assertion_mutex != NULL) {
SDL_DestroyMutex(assertion_mutex);
assertion_mutex = NULL;
}
#endif
#endif /* SDL_ASSERT_LEVEL > 0 */
}
void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void *userdata)
{
if (handler != NULL) {
assertion_handler = handler;
assertion_userdata = userdata;
} else {
assertion_handler = SDL_PromptAssertion;
assertion_userdata = NULL;
}
}
const SDL_assert_data *SDL_GetAssertionReport(void)
{
return triggered_assertions;
}
void SDL_ResetAssertionReport(void)
{
SDL_assert_data *next = NULL;
SDL_assert_data *item;
for (item = triggered_assertions; item != NULL; item = next) {
next = (SDL_assert_data *)item->next;
item->always_ignore = SDL_FALSE;
item->trigger_count = 0;
item->next = NULL;
}
triggered_assertions = NULL;
}
SDL_AssertionHandler SDL_GetDefaultAssertionHandler(void)
{
return SDL_PromptAssertion;
}
SDL_AssertionHandler SDL_GetAssertionHandler(void **userdata)
{
if (userdata != NULL) {
*userdata = assertion_userdata;
}
return assertion_handler;
}
/* vi: set ts=4 sw=4 expandtab: */