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kc3-lang/SDL/Makefile.minimal

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  • Author : David Ludwig
    Date : 2014-12-03 10:55:23
    Hash : 70438be2
    Message : WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!

  • Makefile.minimal
  • # Makefile to build the SDL library
    
    INCLUDE = -I./include
    CFLAGS  = -g -O2 $(INCLUDE)
    AR	= ar
    RANLIB	= ranlib
    
    TARGET  = libSDL.a
    SOURCES = \
    	src/*.c \
    	src/audio/*.c \
    	src/audio/dummy/*.c \
    	src/cpuinfo/*.c \
    	src/events/*.c \
    	src/file/*.c \
    	src/haptic/*.c \
    	src/haptic/dummy/*.c \
    	src/joystick/*.c \
    	src/joystick/dummy/*.c \
    	src/loadso/dummy/*.c \
    	src/power/*.c \
    	src/filesystem/dummy/*.c \
    	src/render/*.c \
    	src/render/software/*.c \
    	src/stdlib/*.c \
    	src/thread/*.c \
    	src/thread/generic/*.c \
    	src/timer/*.c \
    	src/timer/dummy/*.c \
    	src/video/*.c \
    	src/video/dummy/*.c \
    
    OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
    
    all: $(TARGET)
    
    $(TARGET): $(OBJECTS)
    	$(AR) crv $@ $^
    	$(RANLIB) $@
    
    clean:
    	rm -f $(TARGET) $(OBJECTS)