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kc3-lang/SDL/src/joystick/virtual/SDL_virtualjoystick.c

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  • Author : Sam Lantinga
    Date : 2022-01-03 09:40:00
    Hash : 120c76c8
    Message : Updated copyright for 2022

  • src/joystick/virtual/SDL_virtualjoystick.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #if defined(SDL_JOYSTICK_VIRTUAL)
    
    /* This is the virtual implementation of the SDL joystick API */
    
    #include "SDL_virtualjoystick_c.h"
    #include "../SDL_sysjoystick.h"
    #include "../SDL_joystick_c.h"
    
    extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
    
    static joystick_hwdata * g_VJoys = NULL;
    
    
    static joystick_hwdata *
    VIRTUAL_HWDataForIndex(int device_index)
    {
        joystick_hwdata *vjoy = g_VJoys;
        while (vjoy) {
            if (device_index == 0)
                break;
            --device_index;
            vjoy = vjoy->next;
        }
        return vjoy;
    }
    
    
    static void
    VIRTUAL_FreeHWData(joystick_hwdata *hwdata)
    {
        joystick_hwdata * cur = g_VJoys;
        joystick_hwdata * prev = NULL;
     
        if (!hwdata) {
            return;
        }
        if (hwdata->axes) {
            SDL_free((void *)hwdata->axes);
            hwdata->axes = NULL;
        }
        if (hwdata->buttons) {
            SDL_free((void *)hwdata->buttons);
            hwdata->buttons = NULL;
        }
        if (hwdata->hats) {
            SDL_free(hwdata->hats);
            hwdata->hats = NULL;
        }
    
        /* Remove hwdata from SDL-global list */
        while (cur) {
            if (hwdata == cur) {
                if (prev) {
                    prev->next = cur->next;
                } else {
                    g_VJoys = cur->next;
                }
                break;
            }
            prev = cur;
            cur = cur->next;
        }
    
        SDL_free(hwdata);
    }
    
    
    int
    SDL_JoystickAttachVirtualInner(SDL_JoystickType type,
                                   int naxes,
                                   int nbuttons,
                                   int nhats)
    {
        joystick_hwdata *hwdata = NULL;
        int device_index = -1;
    
        hwdata = SDL_calloc(1, sizeof(joystick_hwdata));
        if (!hwdata) {
            VIRTUAL_FreeHWData(hwdata);
            return SDL_OutOfMemory();
        }
    
        hwdata->naxes = naxes;
        hwdata->nbuttons = nbuttons;
        hwdata->nhats = nhats;
        hwdata->name = "Virtual Joystick";
    
        /* Note that this is a Virtual device and what subtype it is */
        hwdata->guid.data[14] = 'v';
        hwdata->guid.data[15] = (Uint8)type;
    
        /* Allocate fields for different control-types */
        if (naxes > 0) {
            hwdata->axes = SDL_calloc(naxes, sizeof(Sint16));
            if (!hwdata->axes) {
                VIRTUAL_FreeHWData(hwdata);
                return SDL_OutOfMemory();
            }
        }
        if (nbuttons > 0) {
            hwdata->buttons = SDL_calloc(nbuttons, sizeof(Uint8));
            if (!hwdata->buttons) {
                VIRTUAL_FreeHWData(hwdata);
                return SDL_OutOfMemory();
            }
        }
        if (nhats > 0) {
            hwdata->hats = SDL_calloc(nhats, sizeof(Uint8));
            if (!hwdata->hats) {
                VIRTUAL_FreeHWData(hwdata);
                return SDL_OutOfMemory();
            }
        }
    
        /* Allocate an instance ID for this device */
        hwdata->instance_id = SDL_GetNextJoystickInstanceID();
    
        /* Add virtual joystick to SDL-global lists */
        hwdata->next = g_VJoys;
        g_VJoys = hwdata;
        SDL_PrivateJoystickAdded(hwdata->instance_id);
    
        /* Return the new virtual-device's index */
        device_index = SDL_JoystickGetDeviceIndexFromInstanceID(hwdata->instance_id);
        return device_index;
    }
    
    
    int
    SDL_JoystickDetachVirtualInner(int device_index)
    {
        SDL_JoystickID instance_id;
        joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
        if (!hwdata) {
            return SDL_SetError("Virtual joystick data not found");
        }
        instance_id = hwdata->instance_id;
        VIRTUAL_FreeHWData(hwdata);
        SDL_PrivateJoystickRemoved(instance_id);
        return 0;
    }
    
    
    int
    SDL_JoystickSetVirtualAxisInner(SDL_Joystick *joystick, int axis, Sint16 value)
    {
        joystick_hwdata *hwdata;
    
        SDL_LockJoysticks();
    
        if (!joystick || !joystick->hwdata) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid joystick");
        }
    
        hwdata = (joystick_hwdata *)joystick->hwdata;
        if (axis < 0 || axis >= hwdata->naxes) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid axis index");
        }
    
        hwdata->axes[axis] = value;
    
        SDL_UnlockJoysticks();
        return 0;
    }
    
    
    int
    SDL_JoystickSetVirtualButtonInner(SDL_Joystick *joystick, int button, Uint8 value)
    {
        joystick_hwdata *hwdata;
    
        SDL_LockJoysticks();
    
        if (!joystick || !joystick->hwdata) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid joystick");
        }
    
        hwdata = (joystick_hwdata *)joystick->hwdata;
        if (button < 0 || button >= hwdata->nbuttons) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid button index");
        }
    
        hwdata->buttons[button] = value;
    
        SDL_UnlockJoysticks();
        return 0;
    }
    
    
    int
    SDL_JoystickSetVirtualHatInner(SDL_Joystick *joystick, int hat, Uint8 value)
    {
        joystick_hwdata *hwdata;
    
        SDL_LockJoysticks();
    
        if (!joystick || !joystick->hwdata) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid joystick");
        }
    
        hwdata = (joystick_hwdata *)joystick->hwdata;
        if (hat < 0 || hat >= hwdata->nhats) {
            SDL_UnlockJoysticks();
            return SDL_SetError("Invalid hat index");
        }
    
        hwdata->hats[hat] = value;
    
        SDL_UnlockJoysticks();
        return 0;
    }
    
    
    static int
    VIRTUAL_JoystickInit(void)
    {
        return 0;
    }
    
    
    static int
    VIRTUAL_JoystickGetCount(void)
    {
        int count = 0;
        joystick_hwdata *cur = g_VJoys;
        while (cur) {
            ++count;
            cur = cur->next;
        }
        return count;
    }
    
    
    static void
    VIRTUAL_JoystickDetect(void)
    {
    }
    
    
    static const char *
    VIRTUAL_JoystickGetDeviceName(int device_index)
    {
        joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
        if (!hwdata) {
            return NULL;
        }
        return hwdata->name ? hwdata->name : "";
    }
    
    
    static int
    VIRTUAL_JoystickGetDevicePlayerIndex(int device_index)
    {
        return -1;
    }
    
    
    static void
    VIRTUAL_JoystickSetDevicePlayerIndex(int device_index, int player_index)
    {
    }
    
    
    static SDL_JoystickGUID
    VIRTUAL_JoystickGetDeviceGUID(int device_index)
    {
        joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
        if (!hwdata) {
            SDL_JoystickGUID guid;
            SDL_zero(guid);
            return guid;
        }
        return hwdata->guid;
    }
    
    
    static SDL_JoystickID
    VIRTUAL_JoystickGetDeviceInstanceID(int device_index)
    {
        joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
        if (!hwdata) {
            return -1;
        }
        return hwdata->instance_id;
    }
    
    
    static int
    VIRTUAL_JoystickOpen(SDL_Joystick *joystick, int device_index)
    {
        joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
        if (!hwdata) {
            return SDL_SetError("No such device");
        }
        if (hwdata->opened) {
            return SDL_SetError("Joystick already opened");
        }
        joystick->instance_id = hwdata->instance_id;
        joystick->hwdata = hwdata;
        joystick->naxes = hwdata->naxes;
        joystick->nbuttons = hwdata->nbuttons;
        joystick->nhats = hwdata->nhats;
        hwdata->opened = SDL_TRUE;
        return 0;
    }
    
    
    static int
    VIRTUAL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
    {
        return SDL_Unsupported();
    }
    
    static int
    VIRTUAL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
    {
        return SDL_Unsupported();
    }
    
    
    static Uint32
    VIRTUAL_JoystickGetCapabilities(SDL_Joystick *joystick)
    {
        return 0;
    }
    
    
    static int
    VIRTUAL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
    {
        return SDL_Unsupported();
    }
    
    static int
    VIRTUAL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
    {
        return SDL_Unsupported();
    }
    
    static int
    VIRTUAL_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
    {
        return SDL_Unsupported();
    }
    
    
    static void
    VIRTUAL_JoystickUpdate(SDL_Joystick *joystick)
    {
        joystick_hwdata *hwdata;
        int i;
    
        if (!joystick) {
            return;
        }
        if (!joystick->hwdata) {
            return;
        }
    
        hwdata = (joystick_hwdata *)joystick->hwdata;
    
        for (i = 0; i < hwdata->naxes; ++i) {
            SDL_PrivateJoystickAxis(joystick, i, hwdata->axes[i]);
        }
        for (i = 0; i < hwdata->nbuttons; ++i) {
            SDL_PrivateJoystickButton(joystick, i, hwdata->buttons[i]);
        }
        for (i = 0; i < hwdata->nhats; ++i) {
            SDL_PrivateJoystickHat(joystick, i, hwdata->hats[i]);
        }
    }
    
    
    static void
    VIRTUAL_JoystickClose(SDL_Joystick *joystick)
    {
        joystick_hwdata *hwdata;
    
        if (!joystick) {
            return;
        }
        if (!joystick->hwdata) {
            return;
        }
    
        hwdata = (joystick_hwdata *)joystick->hwdata;
        hwdata->opened = SDL_FALSE;
    }
    
    
    static void
    VIRTUAL_JoystickQuit(void)
    {
        while (g_VJoys) {
            VIRTUAL_FreeHWData(g_VJoys);
        }
    }
    
    static SDL_bool
    VIRTUAL_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
    {
        return SDL_FALSE;
    }
    
    SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver =
    {
        VIRTUAL_JoystickInit,
        VIRTUAL_JoystickGetCount,
        VIRTUAL_JoystickDetect,
        VIRTUAL_JoystickGetDeviceName,
        VIRTUAL_JoystickGetDevicePlayerIndex,
        VIRTUAL_JoystickSetDevicePlayerIndex,
        VIRTUAL_JoystickGetDeviceGUID,
        VIRTUAL_JoystickGetDeviceInstanceID,
        VIRTUAL_JoystickOpen,
        VIRTUAL_JoystickRumble,
        VIRTUAL_JoystickRumbleTriggers,
        VIRTUAL_JoystickGetCapabilities,
        VIRTUAL_JoystickSetLED,
        VIRTUAL_JoystickSendEffect,
        VIRTUAL_JoystickSetSensorsEnabled,
        VIRTUAL_JoystickUpdate,
        VIRTUAL_JoystickClose,
        VIRTUAL_JoystickQuit,
        VIRTUAL_JoystickGetGamepadMapping
    };
    
    #endif /* SDL_JOYSTICK_VIRTUAL */
    
    /* vi: set ts=4 sw=4 expandtab: */