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kc3-lang/SDL/src/thread/vita/SDL_syscond.c

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  • Author : pionere
    Date : 2022-01-17 16:26:02
    Hash : ebdd5366
    Message : use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError

  • src/thread/vita/SDL_syscond.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #if SDL_THREAD_VITA
    
    /* An implementation of condition variables using semaphores and mutexes */
    /*
       This implementation borrows heavily from the BeOS condition variable
       implementation, written by Christopher Tate and Owen Smith.  Thanks!
     */
    
    #include "SDL_thread.h"
    
    struct SDL_cond
    {
        SDL_mutex *lock;
        int waiting;
        int signals;
        SDL_sem *wait_sem;
        SDL_sem *wait_done;
    };
    
    /* Create a condition variable */
    SDL_cond *
    SDL_CreateCond(void)
    {
        SDL_cond *cond;
    
        cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
        if (cond) {
            cond->lock = SDL_CreateMutex();
            cond->wait_sem = SDL_CreateSemaphore(0);
            cond->wait_done = SDL_CreateSemaphore(0);
            cond->waiting = cond->signals = 0;
            if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
                SDL_DestroyCond(cond);
                cond = NULL;
            }
        } else {
            SDL_OutOfMemory();
        }
        return (cond);
    }
    
    /* Destroy a condition variable */
    void
    SDL_DestroyCond(SDL_cond * cond)
    {
        if (cond) {
            if (cond->wait_sem) {
                SDL_DestroySemaphore(cond->wait_sem);
            }
            if (cond->wait_done) {
                SDL_DestroySemaphore(cond->wait_done);
            }
            if (cond->lock) {
                SDL_DestroyMutex(cond->lock);
            }
            SDL_free(cond);
        }
    }
    
    /* Restart one of the threads that are waiting on the condition variable */
    int
    SDL_CondSignal(SDL_cond * cond)
    {
        if (!cond) {
            return SDL_InvalidParamError("cond");
        }
    
        /* If there are waiting threads not already signalled, then
           signal the condition and wait for the thread to respond.
         */
        SDL_LockMutex(cond->lock);
        if (cond->waiting > cond->signals) {
            ++cond->signals;
            SDL_SemPost(cond->wait_sem);
            SDL_UnlockMutex(cond->lock);
            SDL_SemWait(cond->wait_done);
        } else {
            SDL_UnlockMutex(cond->lock);
        }
    
        return 0;
    }
    
    /* Restart all threads that are waiting on the condition variable */
    int
    SDL_CondBroadcast(SDL_cond * cond)
    {
        if (!cond) {
            return SDL_InvalidParamError("cond");
        }
    
        /* If there are waiting threads not already signalled, then
           signal the condition and wait for the thread to respond.
         */
        SDL_LockMutex(cond->lock);
        if (cond->waiting > cond->signals) {
            int i, num_waiting;
    
            num_waiting = (cond->waiting - cond->signals);
            cond->signals = cond->waiting;
            for (i = 0; i < num_waiting; ++i) {
                SDL_SemPost(cond->wait_sem);
            }
            /* Now all released threads are blocked here, waiting for us.
               Collect them all (and win fabulous prizes!) :-)
             */
            SDL_UnlockMutex(cond->lock);
            for (i = 0; i < num_waiting; ++i) {
                SDL_SemWait(cond->wait_done);
            }
        } else {
            SDL_UnlockMutex(cond->lock);
        }
    
        return 0;
    }
    
    /* Wait on the condition variable for at most 'ms' milliseconds.
       The mutex must be locked before entering this function!
       The mutex is unlocked during the wait, and locked again after the wait.
    
    Typical use:
    
    Thread A:
        SDL_LockMutex(lock);
        while ( ! condition ) {
            SDL_CondWait(cond, lock);
        }
        SDL_UnlockMutex(lock);
    
    Thread B:
        SDL_LockMutex(lock);
        ...
        condition = true;
        ...
        SDL_CondSignal(cond);
        SDL_UnlockMutex(lock);
     */
    int
    SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
    {
        int retval;
    
        if (!cond) {
            return SDL_InvalidParamError("cond");
        }
    
        /* Obtain the protection mutex, and increment the number of waiters.
           This allows the signal mechanism to only perform a signal if there
           are waiting threads.
         */
        SDL_LockMutex(cond->lock);
        ++cond->waiting;
        SDL_UnlockMutex(cond->lock);
    
        /* Unlock the mutex, as is required by condition variable semantics */
        SDL_UnlockMutex(mutex);
    
        /* Wait for a signal */
        if (ms == SDL_MUTEX_MAXWAIT) {
            retval = SDL_SemWait(cond->wait_sem);
        } else {
            retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
        }
    
        /* Let the signaler know we have completed the wait, otherwise
           the signaler can race ahead and get the condition semaphore
           if we are stopped between the mutex unlock and semaphore wait,
           giving a deadlock.  See the following URL for details:
           http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
         */
        SDL_LockMutex(cond->lock);
        if (cond->signals > 0) {
            /* If we timed out, we need to eat a condition signal */
            if (retval > 0) {
                SDL_SemWait(cond->wait_sem);
            }
            /* We always notify the signal thread that we are done */
            SDL_SemPost(cond->wait_done);
    
            /* Signal handshake complete */
            --cond->signals;
        }
        --cond->waiting;
        SDL_UnlockMutex(cond->lock);
    
        /* Lock the mutex, as is required by condition variable semantics */
        SDL_LockMutex(mutex);
    
        return retval;
    }
    
    /* Wait on the condition variable forever */
    int
    SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
    {
        return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
    }
    
    #endif /* SDL_THREAD_VITA */
    
    /* vi: set ts=4 sw=4 expandtab: */