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kc3-lang/SDL/src/video/nacl/SDL_naclopengles.c

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  • Author : Sam Lantinga
    Date : 2022-01-03 09:40:00
    Hash : 120c76c8
    Message : Updated copyright for 2022

  • src/video/nacl/SDL_naclopengles.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #if SDL_VIDEO_DRIVER_NACL
    
    /* NaCl SDL video GLES 2 driver implementation */
    
    #include "SDL_video.h"
    #include "SDL_naclvideo.h"
    
    #ifdef HAVE_DLOPEN
    #include "dlfcn.h"
    #endif
    
    #include "ppapi/gles2/gl2ext_ppapi.h"
    #include "ppapi_simple/ps.h"
    
    /* GL functions */
    int
    NACL_GLES_LoadLibrary(_THIS, const char *path)
    {
        /* FIXME: Support dynamic linking when PNACL supports it */
        return glInitializePPAPI(PSGetInterface) == 0;
    }
    
    void *
    NACL_GLES_GetProcAddress(_THIS, const char *proc)
    {
    #ifdef HAVE_DLOPEN
        return dlsym( 0 /* RTLD_DEFAULT */, proc);
    #else
        return NULL;
    #endif
    }
    
    void
    NACL_GLES_UnloadLibrary(_THIS)
    {
        /* FIXME: Support dynamic linking when PNACL supports it */
        glTerminatePPAPI();
    }
    
    int
    NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext sdl_context)
    {
        SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
        /* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */
        driverdata->ppb_instance->BindGraphics(driverdata->instance, (PP_Resource) sdl_context);
        glSetCurrentContextPPAPI((PP_Resource) sdl_context);
        return 0;
    }
    
    SDL_GLContext
    NACL_GLES_CreateContext(_THIS, SDL_Window * window)
    {
        SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
        PP_Resource context, share_context = 0;
        /* 64 seems nice. */
        Sint32 attribs[64];
        int i = 0;
        
        if (_this->gl_config.share_with_current_context) {
            share_context = (PP_Resource) SDL_GL_GetCurrentContext();
        }
    
        /* FIXME: Some ATTRIBS from PP_Graphics3DAttrib are not set here */
        
        attribs[i++] = PP_GRAPHICS3DATTRIB_WIDTH;
        attribs[i++] = window->w;
        attribs[i++] = PP_GRAPHICS3DATTRIB_HEIGHT;
        attribs[i++] = window->h;
        attribs[i++] = PP_GRAPHICS3DATTRIB_RED_SIZE;
        attribs[i++] = _this->gl_config.red_size;
        attribs[i++] = PP_GRAPHICS3DATTRIB_GREEN_SIZE;
        attribs[i++] = _this->gl_config.green_size;
        attribs[i++] = PP_GRAPHICS3DATTRIB_BLUE_SIZE;
        attribs[i++] = _this->gl_config.blue_size;
        
        if (_this->gl_config.alpha_size) {
            attribs[i++] = PP_GRAPHICS3DATTRIB_ALPHA_SIZE;
            attribs[i++] = _this->gl_config.alpha_size;
        }
        
        /*if (_this->gl_config.buffer_size) {
            attribs[i++] = EGL_BUFFER_SIZE;
            attribs[i++] = _this->gl_config.buffer_size;
        }*/
        
        attribs[i++] = PP_GRAPHICS3DATTRIB_DEPTH_SIZE;
        attribs[i++] = _this->gl_config.depth_size;
        
        if (_this->gl_config.stencil_size) {
            attribs[i++] = PP_GRAPHICS3DATTRIB_STENCIL_SIZE;
            attribs[i++] = _this->gl_config.stencil_size;
        }
        
        if (_this->gl_config.multisamplebuffers) {
            attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS;
            attribs[i++] = _this->gl_config.multisamplebuffers;
        }
        
        if (_this->gl_config.multisamplesamples) {
            attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLES;
            attribs[i++] = _this->gl_config.multisamplesamples;
        }
           
        attribs[i++] = PP_GRAPHICS3DATTRIB_NONE;
        
        context = driverdata->ppb_graphics->Create(driverdata->instance, share_context, attribs);
    
        if (context) {
            /* We need to make the context current, otherwise nothing works */
            SDL_GL_MakeCurrent(window, (SDL_GLContext) context);
        }
        
        return (SDL_GLContext) context;
    }
    
    
    
    int
    NACL_GLES_SetSwapInterval(_THIS, int interval)
    {
        /* STUB */
        return SDL_Unsupported();
    }
    
    int
    NACL_GLES_GetSwapInterval(_THIS)
    {
        /* STUB */
        return 0;
    }
    
    int
    NACL_GLES_SwapWindow(_THIS, SDL_Window * window)
    {
        SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
        struct PP_CompletionCallback callback = { NULL, 0, PP_COMPLETIONCALLBACK_FLAG_NONE };
        if (driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback ) != 0) {
            return SDL_SetError("SwapBuffers failed");
        }
        return 0;
    }
    
    void
    NACL_GLES_DeleteContext(_THIS, SDL_GLContext context)
    {
        SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
        driverdata->ppb_core->ReleaseResource((PP_Resource) context);
    }
    
    #endif /* SDL_VIDEO_DRIVER_NACL */
    
    /* vi: set ts=4 sw=4 expandtab: */