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kc3-lang/SDL/src/events/SDL_events_c.h

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  • Author : Gabriel Jacobo
    Date : 2013-08-12 11:13:50
    Hash : dad42067
    Message : Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.

  • src/events/SDL_events_c.h
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "SDL_config.h"
    
    /* Useful functions and variables from SDL_events.c */
    #include "SDL_events.h"
    #include "SDL_thread.h"
    #include "SDL_clipboardevents_c.h"
    #include "SDL_dropevents_c.h"
    #include "SDL_gesture_c.h"
    #include "SDL_keyboard_c.h"
    #include "SDL_mouse_c.h"
    #include "SDL_touch_c.h"
    #include "SDL_windowevents_c.h"
    
    /* Start and stop the event processing loop */
    extern int SDL_StartEventLoop(void);
    extern void SDL_StopEventLoop(void);
    extern void SDL_QuitInterrupt(void);
    
    extern int SDL_SendAppEvent(SDL_EventType eventType);
    extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
    
    extern int SDL_QuitInit(void);
    extern int SDL_SendQuit(void);
    extern void SDL_QuitQuit(void);
    
    /* The event filter function */
    extern SDL_EventFilter SDL_EventOK;
    extern void *SDL_EventOKParam;
    
    /* vi: set ts=4 sw=4 expandtab: */