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kc3-lang/SDL/src/thread/generic/SDL_syssem.c

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  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • src/thread/generic/SDL_syssem.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    /* An implementation of semaphores using mutexes and condition variables */
    
    #include "SDL_timer.h"
    #include "SDL_thread.h"
    #include "SDL_systhread_c.h"
    
    
    #if SDL_THREADS_DISABLED
    
    SDL_sem *
    SDL_CreateSemaphore(Uint32 initial_value)
    {
        SDL_SetError("SDL not built with thread support");
        return (SDL_sem *) 0;
    }
    
    void
    SDL_DestroySemaphore(SDL_sem * sem)
    {
    }
    
    int
    SDL_SemTryWait(SDL_sem * sem)
    {
        return SDL_SetError("SDL not built with thread support");
    }
    
    int
    SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
    {
        return SDL_SetError("SDL not built with thread support");
    }
    
    int
    SDL_SemWait(SDL_sem * sem)
    {
        return SDL_SetError("SDL not built with thread support");
    }
    
    Uint32
    SDL_SemValue(SDL_sem * sem)
    {
        return 0;
    }
    
    int
    SDL_SemPost(SDL_sem * sem)
    {
        return SDL_SetError("SDL not built with thread support");
    }
    
    #else
    
    struct SDL_semaphore
    {
        Uint32 count;
        Uint32 waiters_count;
        SDL_mutex *count_lock;
        SDL_cond *count_nonzero;
    };
    
    SDL_sem *
    SDL_CreateSemaphore(Uint32 initial_value)
    {
        SDL_sem *sem;
    
        sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
        if (!sem) {
            SDL_OutOfMemory();
            return NULL;
        }
        sem->count = initial_value;
        sem->waiters_count = 0;
    
        sem->count_lock = SDL_CreateMutex();
        sem->count_nonzero = SDL_CreateCond();
        if (!sem->count_lock || !sem->count_nonzero) {
            SDL_DestroySemaphore(sem);
            return NULL;
        }
    
        return sem;
    }
    
    /* WARNING:
       You cannot call this function when another thread is using the semaphore.
    */
    void
    SDL_DestroySemaphore(SDL_sem * sem)
    {
        if (sem) {
            sem->count = 0xFFFFFFFF;
            while (sem->waiters_count > 0) {
                SDL_CondSignal(sem->count_nonzero);
                SDL_Delay(10);
            }
            SDL_DestroyCond(sem->count_nonzero);
            if (sem->count_lock) {
                SDL_LockMutex(sem->count_lock);
                SDL_UnlockMutex(sem->count_lock);
                SDL_DestroyMutex(sem->count_lock);
            }
            SDL_free(sem);
        }
    }
    
    int
    SDL_SemTryWait(SDL_sem * sem)
    {
        int retval;
    
        if (!sem) {
            return SDL_SetError("Passed a NULL semaphore");
        }
    
        retval = SDL_MUTEX_TIMEDOUT;
        SDL_LockMutex(sem->count_lock);
        if (sem->count > 0) {
            --sem->count;
            retval = 0;
        }
        SDL_UnlockMutex(sem->count_lock);
    
        return retval;
    }
    
    int
    SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
    {
        int retval;
    
        if (!sem) {
            return SDL_SetError("Passed a NULL semaphore");
        }
    
        /* A timeout of 0 is an easy case */
        if (timeout == 0) {
            return SDL_SemTryWait(sem);
        }
    
        SDL_LockMutex(sem->count_lock);
        ++sem->waiters_count;
        retval = 0;
        while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
            retval = SDL_CondWaitTimeout(sem->count_nonzero,
                                         sem->count_lock, timeout);
        }
        --sem->waiters_count;
        if (retval == 0) {
            --sem->count;
        }
        SDL_UnlockMutex(sem->count_lock);
    
        return retval;
    }
    
    int
    SDL_SemWait(SDL_sem * sem)
    {
        return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
    }
    
    Uint32
    SDL_SemValue(SDL_sem * sem)
    {
        Uint32 value;
    
        value = 0;
        if (sem) {
            SDL_LockMutex(sem->count_lock);
            value = sem->count;
            SDL_UnlockMutex(sem->count_lock);
        }
        return value;
    }
    
    int
    SDL_SemPost(SDL_sem * sem)
    {
        if (!sem) {
            return SDL_SetError("Passed a NULL semaphore");
        }
    
        SDL_LockMutex(sem->count_lock);
        if (sem->waiters_count > 0) {
            SDL_CondSignal(sem->count_nonzero);
        }
        ++sem->count;
        SDL_UnlockMutex(sem->count_lock);
    
        return 0;
    }
    
    #endif /* SDL_THREADS_DISABLED */
    /* vi: set ts=4 sw=4 expandtab: */