Hash :
d3cf7360
Author :
Date :
2014-02-21T13:57:53
Fix audio conversion when channel count changes - Use the SDL_AUDIO_MASK_DATATYPE bit when selecting an implementation where it matters. Previously two existing AUDIO_F32 cases had been written, but were unreachable. - Add AUDIO_F32 case for SDL_ConvertSurround_4. - Fix incorrect pointer arithmetic causing the 2 to 6 channel conversion for 4 byte audio formats to read and write beyond the end of the buffer.