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kc3-lang/SDL/src/events/SDL_windowevents.c

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  • Author : Cacodemon345
    Date : 2021-10-22 06:37:20
    Hash : 19dee1cd
    Message : Add SDL_GetWindowICCProfile(). (#4314) * Add SDL_GetWindowICCProfile * Add new SDL display events * Implement ICC profile change event for macOS * Implement ICC profile notification for Windows * Fix SDL_GetWindowICCProfile() for X11 * Fix compile errors

  • src/events/SDL_windowevents.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../SDL_internal.h"
    
    /* Window event handling code for SDL */
    
    #include "SDL_events.h"
    #include "SDL_events_c.h"
    #include "SDL_mouse_c.h"
    
    
    static int SDLCALL
    RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
    {
        SDL_Event *new_event = (SDL_Event *)userdata;
    
        if (event->type == SDL_WINDOWEVENT &&
            (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
             event->window.event == SDL_WINDOWEVENT_RESIZED) &&
            event->window.windowID == new_event->window.windowID) {
            /* We're about to post a new size event, drop the old one */
            return 0;
        }
        return 1;
    }
    
    static int SDLCALL
    RemovePendingMoveEvents(void * userdata, SDL_Event *event)
    {
        SDL_Event *new_event = (SDL_Event *)userdata;
    
        if (event->type == SDL_WINDOWEVENT &&
            event->window.event == SDL_WINDOWEVENT_MOVED &&
            event->window.windowID == new_event->window.windowID) {
            /* We're about to post a new move event, drop the old one */
            return 0;
        }
        return 1;
    }
    
    static int SDLCALL
    RemovePendingExposedEvents(void * userdata, SDL_Event *event)
    {
        SDL_Event *new_event = (SDL_Event *)userdata;
    
        if (event->type == SDL_WINDOWEVENT &&
            event->window.event == SDL_WINDOWEVENT_EXPOSED &&
            event->window.windowID == new_event->window.windowID) {
            /* We're about to post a new exposed event, drop the old one */
            return 0;
        }
        return 1;
    }
    
    int
    SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
                        int data2)
    {
        int posted;
    
        if (!window) {
            return 0;
        }
        switch (windowevent) {
        case SDL_WINDOWEVENT_SHOWN:
            if (window->flags & SDL_WINDOW_SHOWN) {
                return 0;
            }
            window->flags &= ~(SDL_WINDOW_HIDDEN | SDL_WINDOW_MINIMIZED);
            window->flags |= SDL_WINDOW_SHOWN;
            SDL_OnWindowShown(window);
            break;
        case SDL_WINDOWEVENT_HIDDEN:
            if (!(window->flags & SDL_WINDOW_SHOWN)) {
                return 0;
            }
            window->flags &= ~SDL_WINDOW_SHOWN;
            window->flags |= SDL_WINDOW_HIDDEN;
            SDL_OnWindowHidden(window);
            break;
        case SDL_WINDOWEVENT_MOVED:
            if (SDL_WINDOWPOS_ISUNDEFINED(data1) ||
                SDL_WINDOWPOS_ISUNDEFINED(data2)) {
                return 0;
            }
            if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
                window->windowed.x = data1;
                window->windowed.y = data2;
            }
            if (data1 == window->x && data2 == window->y) {
                return 0;
            }
            window->x = data1;
            window->y = data2;
            SDL_OnWindowMoved(window);
            break;
        case SDL_WINDOWEVENT_RESIZED:
            if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
                window->windowed.w = data1;
                window->windowed.h = data2;
            }
            if (data1 == window->w && data2 == window->h) {
                return 0;
            }
            window->w = data1;
            window->h = data2;
            SDL_OnWindowResized(window);
            break;
        case SDL_WINDOWEVENT_MINIMIZED:
            if (window->flags & SDL_WINDOW_MINIMIZED) {
                return 0;
            }
            window->flags &= ~SDL_WINDOW_MAXIMIZED;
            window->flags |= SDL_WINDOW_MINIMIZED;
            SDL_OnWindowMinimized(window);
            break;
        case SDL_WINDOWEVENT_MAXIMIZED:
            if (window->flags & SDL_WINDOW_MAXIMIZED) {
                return 0;
            }
            window->flags &= ~SDL_WINDOW_MINIMIZED;
            window->flags |= SDL_WINDOW_MAXIMIZED;
            break;
        case SDL_WINDOWEVENT_RESTORED:
            if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
                return 0;
            }
            window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
            SDL_OnWindowRestored(window);
            break;
        case SDL_WINDOWEVENT_ENTER:
            if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
                return 0;
            }
            window->flags |= SDL_WINDOW_MOUSE_FOCUS;
            SDL_OnWindowEnter(window);
            break;
        case SDL_WINDOWEVENT_LEAVE:
            if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
                return 0;
            }
            window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
            SDL_OnWindowLeave(window);
            break;
        case SDL_WINDOWEVENT_FOCUS_GAINED:
            if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
                return 0;
            }
            window->flags |= SDL_WINDOW_INPUT_FOCUS;
            SDL_OnWindowFocusGained(window);
            break;
        case SDL_WINDOWEVENT_FOCUS_LOST:
            if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
                return 0;
            }
            window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
            SDL_OnWindowFocusLost(window);
            break;
        }
    
        /* Post the event, if desired */
        posted = 0;
        if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
            SDL_Event event;
            event.type = SDL_WINDOWEVENT;
            event.window.event = windowevent;
            event.window.data1 = data1;
            event.window.data2 = data2;
            event.window.windowID = window->id;
    
            /* Fixes queue overflow with resize events that aren't processed */
            if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
                SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
            }
            if (windowevent == SDL_WINDOWEVENT_MOVED) {
                SDL_FilterEvents(RemovePendingMoveEvents, &event);
            }
            if (windowevent == SDL_WINDOWEVENT_EXPOSED) {
                SDL_FilterEvents(RemovePendingExposedEvents, &event);
            }
            posted = (SDL_PushEvent(&event) > 0);
        }
    
        if (windowevent == SDL_WINDOWEVENT_CLOSE) {
            if ( !window->prev && !window->next ) {
                /* This is the last window in the list so send the SDL_QUIT event */
                SDL_SendQuit();
            }
        }
    
        return (posted);
    }
    
    /* vi: set ts=4 sw=4 expandtab: */