Hash :
68985371
Author :
Date :
2019-09-24T16:36:48
offscreen: Add new video driver backend Offscreen The Offscreen video driver is intended to be used for headless rendering as well as allows for multiple GPUs to be used for headless rendering Currently only supports EGL (OpenGL / ES) or Framebuffers Adds a hint to specifiy which EGL device to use: SDL_HINT_EGL_DEVICE Adds testoffscreen.c which can be used to test the backend out Disabled by default for now
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_OFFSCREEN
#include "../SDL_egl_c.h"
#include "../SDL_sysvideo.h"
#include "SDL_offscreenwindow.h"
int
OFFSCREEN_CreateWindow(_THIS, SDL_Window* window)
{
OFFSCREEN_Window* offscreen_window = SDL_calloc(1, sizeof(OFFSCREEN_Window));
if (!offscreen_window) {
return SDL_OutOfMemory();
}
window->driverdata = offscreen_window;
if (window->x == SDL_WINDOWPOS_UNDEFINED) {
window->x = 0;
}
if (window->y == SDL_WINDOWPOS_UNDEFINED) {
window->y = 0;
}
offscreen_window->sdl_window = window;
if (window->flags & SDL_WINDOW_OPENGL) {
if (!_this->egl_data) {
return SDL_SetError("Cannot create an OPENGL window invalid egl_data");
}
offscreen_window->egl_surface = SDL_EGL_CreateOffscreenSurface(_this, window->w, window->h);
if (offscreen_window->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Failed to created an offscreen surface (EGL display: %p)",
_this->egl_data->egl_display);
}
}
else {
offscreen_window->egl_surface = EGL_NO_SURFACE;
}
return 0;
}
void
OFFSCREEN_DestroyWindow(_THIS, SDL_Window* window)
{
OFFSCREEN_Window* offscreen_window = window->driverdata;
if (offscreen_window) {
SDL_EGL_DestroySurface(_this, offscreen_window->egl_surface);
SDL_free(offscreen_window);
}
window->driverdata = NULL;
}
#endif /* SDL_VIDEO_DRIVER_OFFSCREEN */
/* vi: set ts=4 sw=4 expandtab: */