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  • Hash : 4549769d
    Author : Misa
    Date : 2021-03-07T15:20:45

    Add `SDL_RenderSetVSync()`
    
    Currently, if an application wants to toggle VSync, they'd have to tear
    down the renderer and recreate it. This patch fixes that by letting
    applications call SDL_RenderSetVSync().
    
    This is the same as the patch in #3673, except it applies to all
    renderers (including PSP, even thought it seems that the VSync flag is
    disabled for that renderer). Furthermore, the renderer flags also change
    as well, which #3673 didn't do. It is also an API instead of using hint
    callbacks (which could be potentially dangerous).
    
    Closes #3673.
    

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