Edit

kc3-lang/SDL/VisualC-WinRT/SDL2-WinRT.targets

Branch :

  • Show log

    Commit

  • Author : David Ludwig
    Date : 2017-02-25 21:23:12
    Hash : e07e446a
    Message : WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further, Microsoft hasn't support Windows 8.0 development in any of their actively-updated toolchains, and setting it up can be a pain. In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0 .dlls is no longer the default, if and when using the 'winrtbuild.*' scripts. The MSVC 2012 project files for building Windows 8.0 dlls remain, though, for the time being.

  • VisualC-WinRT/SDL2-WinRT.targets
  • <?xml version="1.0" encoding="utf-8"?>
    <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    
      <PropertyGroup>
        <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' == '8.1'">WinRT81</LibSDL2-DeviceType>
        <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'Windows Phone' and '$(TargetPlatformVersion)' == '8.0'">WinPhone80</LibSDL2-DeviceType>
        <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'WindowsPhoneApp' and '$(TargetPlatformVersion)' == '8.1'">WinPhone81</LibSDL2-DeviceType>
        <LibSDL2-DeviceType Condition="'$(TargetPlatformIdentifier)' == 'UAP'">UWP</LibSDL2-DeviceType>
    
      	<LibSDL2-BinPath>$(MSBuildThisFileDirectory)..\..\bin\$(LibSDL2-DeviceType)\$(Platform)</LibSDL2-BinPath>
      </PropertyGroup>
    
      <Target Name="LibSDL2-DeviceType-Check" BeforeTargets="ResolveAssemblyReferences">
          <Error Condition="'$(LibSDL2-DeviceType)' == ''" Text="Unable to determine which version of Windows is being built-for" />
      </Target>
    
      <ItemDefinitionGroup>
        <Link>
          <AdditionalLibraryDirectories>$(LibSDL2-BinPath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
          <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
        </Link>
      </ItemDefinitionGroup>
    
      <ItemDefinitionGroup>
        <ClCompile>
          <AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
        </ClCompile>
      </ItemDefinitionGroup>
    
      <ItemGroup Label="LibSDL2">
        <PackagingOutputs Include="$(LibSDL2-BinPath)\SDL2.dll">
            <OutputGroup>LibSDL2Binaries</OutputGroup>
            <ProjectName>$(ProjectName)</ProjectName>
            <TargetPath>%(Filename)%(Extension)</TargetPath>
        </PackagingOutputs>
      </ItemGroup>
    
    </Project>