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kc3-lang/SDL/test/testautomation_mouse.c

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  • Author : Sam Lantinga
    Date : 2017-08-13 21:15:44
    Hash : 2da830a9
    Message : Fixed bug 3741 - more compatible initializers for arrays Ozkan Sezer An array defined like int xPositions[] = {-1, 0, 1, w-1, w, w+1 }; errors with Open Watcom: it strictly wants constants. Small patch like below makes things more compatible.

  • test/testautomation_mouse.c
  • /**
     * Mouse test suite
     */
    
    #include <stdio.h>
    #include <limits.h>
    
    #include "SDL.h"
    #include "SDL_test.h"
    
    /* ================= Test Case Implementation ================== */
    
    /* Test case functions */
    
    /* Helper to evaluate state returned from SDL_GetMouseState */
    int _mouseStateCheck(Uint32 state)
    {
      return (state == 0) ||
             (state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
             (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
             (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
             (state == SDL_BUTTON(SDL_BUTTON_X1)) ||
             (state == SDL_BUTTON(SDL_BUTTON_X2));
    }
    
    /**
     * @brief Check call to SDL_GetMouseState
     *
     */
    int
    mouse_getMouseState(void *arg)
    {
       int x;
       int y;
       Uint32 state;
    
       /* Pump some events to update mouse state */
       SDL_PumpEvents();
       SDLTest_AssertPass("Call to SDL_PumpEvents()");
    
       /* Case where x, y pointer is NULL */
       state = SDL_GetMouseState(NULL, NULL);
       SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where x pointer is not NULL */
       x = INT_MIN;
       state = SDL_GetMouseState(&x, NULL);
       SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
       SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where y pointer is not NULL */
       y = INT_MIN;
       state = SDL_GetMouseState(NULL, &y);
       SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
       SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where x and y pointer is not NULL */
       x = INT_MIN;
       y = INT_MIN;
       state = SDL_GetMouseState(&x, &y);
       SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
       SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
       SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_GetRelativeMouseState
     *
     */
    int
    mouse_getRelativeMouseState(void *arg)
    {
       int x;
       int y;
       Uint32 state;
    
       /* Pump some events to update mouse state */
       SDL_PumpEvents();
       SDLTest_AssertPass("Call to SDL_PumpEvents()");
    
       /* Case where x, y pointer is NULL */
       state = SDL_GetRelativeMouseState(NULL, NULL);
       SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where x pointer is not NULL */
       x = INT_MIN;
       state = SDL_GetRelativeMouseState(&x, NULL);
       SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
       SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where y pointer is not NULL */
       y = INT_MIN;
       state = SDL_GetRelativeMouseState(NULL, &y);
       SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
       SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       /* Case where x and y pointer is not NULL */
       x = INT_MIN;
       y = INT_MIN;
       state = SDL_GetRelativeMouseState(&x, &y);
       SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
       SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
       SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
       SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
    
       return TEST_COMPLETED;
    }
    
    
    /* XPM definition of mouse Cursor */
    static const char *_mouseArrowData[] = {
      /* pixels */
      "X                               ",
      "XX                              ",
      "X.X                             ",
      "X..X                            ",
      "X...X                           ",
      "X....X                          ",
      "X.....X                         ",
      "X......X                        ",
      "X.......X                       ",
      "X........X                      ",
      "X.....XXXXX                     ",
      "X..X..X                         ",
      "X.X X..X                        ",
      "XX  X..X                        ",
      "X    X..X                       ",
      "     X..X                       ",
      "      X..X                      ",
      "      X..X                      ",
      "       XX                       ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                ",
      "                                "
    };
    
    /* Helper that creates a new mouse cursor from an XPM */
    static SDL_Cursor *_initArrowCursor(const char *image[])
    {
      SDL_Cursor *cursor;
      int i, row, col;
      Uint8 data[4*32];
      Uint8 mask[4*32];
    
      i = -1;
      for ( row=0; row<32; ++row ) {
        for ( col=0; col<32; ++col ) {
          if ( col % 8 ) {
            data[i] <<= 1;
            mask[i] <<= 1;
          } else {
            ++i;
            data[i] = mask[i] = 0;
          }
          switch (image[row][col]) {
            case 'X':
              data[i] |= 0x01;
              mask[i] |= 0x01;
              break;
            case '.':
              mask[i] |= 0x01;
              break;
            case ' ':
              break;
          }
        }
      }
    
      cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
      return cursor;
    }
    
    /**
     * @brief Check call to SDL_CreateCursor and SDL_FreeCursor
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
     */
    int
    mouse_createFreeCursor(void *arg)
    {
        SDL_Cursor *cursor;
    
        /* Create a cursor */
        cursor = _initArrowCursor(_mouseArrowData);
            SDLTest_AssertPass("Call to SDL_CreateCursor()");
            SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
        if (cursor == NULL) {
            return TEST_ABORTED;
        }
    
        /* Free cursor again */
        SDL_FreeCursor(cursor);
        SDLTest_AssertPass("Call to SDL_FreeCursor()");
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
     */
    int
    mouse_createFreeColorCursor(void *arg)
    {
        SDL_Surface *face;
        SDL_Cursor *cursor;
    
        /* Get sample surface */
        face = SDLTest_ImageFace();
        SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
        if (face == NULL) return TEST_ABORTED;
    
        /* Create a color cursor from surface */
        cursor = SDL_CreateColorCursor(face, 0, 0);
            SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
            SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
        if (cursor == NULL) {
            SDL_FreeSurface(face);
            return TEST_ABORTED;
        }
    
        /* Free cursor again */
        SDL_FreeCursor(cursor);
        SDLTest_AssertPass("Call to SDL_FreeCursor()");
    
        /* Clean up */
        SDL_FreeSurface(face);
    
        return TEST_COMPLETED;
    }
    
    /* Helper that changes cursor visibility */
    void _changeCursorVisibility(int state)
    {
        int oldState;
        int newState;
        int result;
    
            oldState = SDL_ShowCursor(SDL_QUERY);
        SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
    
            result = SDL_ShowCursor(state);
        SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
        SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
            (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
    
        newState = SDL_ShowCursor(SDL_QUERY);
        SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
        SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
            state, newState);
    }
    
    /**
     * @brief Check call to SDL_ShowCursor
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor
     */
    int
    mouse_showCursor(void *arg)
    {
        int currentState;
    
        /* Get current state */
        currentState = SDL_ShowCursor(SDL_QUERY);
        SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
        SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
            "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
        if (currentState == SDL_DISABLE) {
            /* Show the cursor, then hide it again */
            _changeCursorVisibility(SDL_ENABLE);
            _changeCursorVisibility(SDL_DISABLE);
        } else if (currentState == SDL_ENABLE) {
            /* Hide the cursor, then show it again */
            _changeCursorVisibility(SDL_DISABLE);
            _changeCursorVisibility(SDL_ENABLE);
        } else {
            return TEST_ABORTED;
        }
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_SetCursor
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor
     */
    int
    mouse_setCursor(void *arg)
    {
        SDL_Cursor *cursor;
    
        /* Create a cursor */
        cursor = _initArrowCursor(_mouseArrowData);
            SDLTest_AssertPass("Call to SDL_CreateCursor()");
            SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
        if (cursor == NULL) {
            return TEST_ABORTED;
        }
    
        /* Set the arrow cursor */
        SDL_SetCursor(cursor);
        SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
    
        /* Force redraw */
        SDL_SetCursor(NULL);
        SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
    
        /* Free cursor again */
        SDL_FreeCursor(cursor);
        SDLTest_AssertPass("Call to SDL_FreeCursor()");
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_GetCursor
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor
     */
    int
    mouse_getCursor(void *arg)
    {
        SDL_Cursor *cursor;
    
        /* Get current cursor */
        cursor = SDL_GetCursor();
            SDLTest_AssertPass("Call to SDL_GetCursor()");
            SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode
     */
    int
    mouse_getSetRelativeMouseMode(void *arg)
    {
        int result;
            int i;
        SDL_bool initialState;
        SDL_bool currentState;
    
        /* Capture original state so we can revert back to it later */
        initialState = SDL_GetRelativeMouseMode();
            SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
    
            /* Repeat twice to check D->D transition */
            for (i=0; i<2; i++) {
          /* Disable - should always be supported */
              result = SDL_SetRelativeMouseMode(SDL_FALSE);
              SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
              SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
          currentState = SDL_GetRelativeMouseMode();
              SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
              SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
            }
    
            /* Repeat twice to check D->E->E transition */
            for (i=0; i<2; i++) {
          /* Enable - may not be supported */
              result = SDL_SetRelativeMouseMode(SDL_TRUE);
              SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
              if (result != -1) {
                SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
            currentState = SDL_GetRelativeMouseMode();
                SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
                SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
              }
            }
    
        /* Disable to check E->D transition */
            result = SDL_SetRelativeMouseMode(SDL_FALSE);
            SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
            SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
        currentState = SDL_GetRelativeMouseMode();
            SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
            SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
    
            /* Revert to original state - ignore result */
            result = SDL_SetRelativeMouseMode(initialState);
    
        return TEST_COMPLETED;
    }
    
    #define MOUSE_TESTWINDOW_WIDTH  320
    #define MOUSE_TESTWINDOW_HEIGHT 200
    
    /**
     * Creates a test window
     */
    SDL_Window *_createMouseSuiteTestWindow()
    {
      int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
      SDL_Window *window;
      window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
      SDLTest_AssertPass("SDL_CreateWindow()");
      SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
      return window;
    }
    
    /*
     * Destroy test window
     */
    void _destroyMouseSuiteTestWindow(SDL_Window *window)
    {
      if (window != NULL) {
         SDL_DestroyWindow(window);
         window = NULL;
         SDLTest_AssertPass("SDL_DestroyWindow()");
      }
    }
    
    /**
     * @brief Check call to SDL_WarpMouseInWindow
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow
     */
    int
    mouse_warpMouseInWindow(void *arg)
    {
        const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
        int numPositions = 6;
        int xPositions[6];
        int yPositions[6];
        int x, y, i, j;
        SDL_Window *window;
    
        xPositions[0] = -1;
        xPositions[1] = 0;
        xPositions[2] = 1;
        xPositions[3] = w-1;
        xPositions[4] = w;
        xPositions[5] = w+1;
        yPositions[0] = -1;
        yPositions[1] = 0;
        yPositions[2] = 1;
        yPositions[3] = h-1;
        yPositions[4] = h;
        yPositions[5] = h+1;
        /* Create test window */
        window = _createMouseSuiteTestWindow();
        if (window == NULL) return TEST_ABORTED;
    
        /* Mouse to random position inside window */
        x = SDLTest_RandomIntegerInRange(1, w-1);
        y = SDLTest_RandomIntegerInRange(1, h-1);
        SDL_WarpMouseInWindow(window, x, y);
        SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
    
            /* Same position again */
        SDL_WarpMouseInWindow(window, x, y);
        SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
    
        /* Mouse to various boundary positions */
        for (i=0; i<numPositions; i++) {
          for (j=0; j<numPositions; j++) {
            x = xPositions[i];
            y = yPositions[j];
            SDL_WarpMouseInWindow(window, x, y);
            SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
    
            /* TODO: add tracking of events and check that each call generates a mouse motion event */
            SDL_PumpEvents();
            SDLTest_AssertPass("SDL_PumpEvents()");
          }
        }
    
    
            /* Clean up test window */
        _destroyMouseSuiteTestWindow(window);
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Check call to SDL_GetMouseFocus
     *
     * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus
     */
    int
    mouse_getMouseFocus(void *arg)
    {
        const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
        int x, y;
        SDL_Window *window;
        SDL_Window *focusWindow;
    
        /* Get focus - focus non-deterministic */
        focusWindow = SDL_GetMouseFocus();
        SDLTest_AssertPass("SDL_GetMouseFocus()");
    
            /* Create test window */
        window = _createMouseSuiteTestWindow();
        if (window == NULL) return TEST_ABORTED;
    
        /* Mouse to random position inside window */
        x = SDLTest_RandomIntegerInRange(1, w-1);
        y = SDLTest_RandomIntegerInRange(1, h-1);
        SDL_WarpMouseInWindow(window, x, y);
        SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
    
        /* Pump events to update focus state */
        SDL_PumpEvents();
        SDLTest_AssertPass("SDL_PumpEvents()");
    
            /* Get focus with explicit window setup - focus deterministic */
        focusWindow = SDL_GetMouseFocus();
        SDLTest_AssertPass("SDL_GetMouseFocus()");
        SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
        SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
    
        /* Mouse to random position outside window */
        x = SDLTest_RandomIntegerInRange(-9, -1);
        y = SDLTest_RandomIntegerInRange(-9, -1);
        SDL_WarpMouseInWindow(window, x, y);
        SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
    
            /* Clean up test window */
        _destroyMouseSuiteTestWindow(window);
    
        /* Pump events to update focus state */
        SDL_PumpEvents();
        SDLTest_AssertPass("SDL_PumpEvents()");
    
            /* Get focus for non-existing window */
        focusWindow = SDL_GetMouseFocus();
        SDLTest_AssertPass("SDL_GetMouseFocus()");
        SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
    
    
        return TEST_COMPLETED;
    }
    
    /* ================= Test References ================== */
    
    /* Mouse test cases */
    static const SDLTest_TestCaseReference mouseTest1 =
            { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest2 =
            { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest3 =
            { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest4 =
            { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest5 =
            { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest6 =
            { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest7 =
            { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest8 =
            { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest9 =
            { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference mouseTest10 =
            { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED };
    
    /* Sequence of Mouse test cases */
    static const SDLTest_TestCaseReference *mouseTests[] =  {
        &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
        &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
    };
    
    /* Mouse test suite (global) */
    SDLTest_TestSuiteReference mouseTestSuite = {
        "Mouse",
        NULL,
        mouseTests,
        NULL
    };