Hash :
3dcb451f
Author :
Date :
2014-04-09T21:29:19
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_HAIKU
/* BWindow based framebuffer implementation */
#include <unistd.h>
#include <TypeConstants.h>
#include "SDL_BWin.h"
#include "SDL_timer.h"
#include "../SDL_sysvideo.h"
#ifdef __cplusplus
extern "C" {
#endif
int BE_SetClipboardText(_THIS, const char *text) {
BMessage *clip = NULL;
if(be_clipboard->Lock()) {
be_clipboard->Clear();
if((clip = be_clipboard->Data())) {
/* Presumably the string of characters is ascii-format */
ssize_t asciiLength = 0;
for(; text[asciiLength] != 0; ++asciiLength) {}
clip->AddData("text/plain", B_MIME_TYPE, &text, asciiLength);
be_clipboard->Commit();
}
be_clipboard->Unlock();
}
return 0;
}
char *BE_GetClipboardText(_THIS) {
BMessage *clip = NULL;
const char *text = NULL;
ssize_t length;
char *result;
if(be_clipboard->Lock()) {
if((clip = be_clipboard->Data())) {
/* Presumably the string of characters is ascii-format */
clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text,
&length);
} else {
be_clipboard->Unlock();
}
be_clipboard->Unlock();
}
if (!text) {
result = SDL_strdup("");
} else {
/* Copy the data and pass on to SDL */
result = (char*)SDL_calloc(1, sizeof(char*)*length);
SDL_strlcpy(result, text, length);
}
return result;
}
SDL_bool BE_HasClipboardText(_THIS) {
SDL_bool result = SDL_FALSE;
char *text = BE_GetClipboardText(_this);
if (text) {
result = text[0] != '\0' ? SDL_TRUE : SDL_FALSE;
SDL_free(text);
}
return result;
}
#ifdef __cplusplus
}
#endif
#endif /* SDL_VIDEO_DRIVER_HAIKU */