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kc3-lang/SDL/docs/README-touch.md

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  • Author : Sam Lantinga
    Date : 2016-10-07 17:46:58
    Hash : 104c9541
    Message : Converted README documentation to DOS text format

  • docs/README-touch.md
  • Touch
    ===========================================================================
    System Specific Notes
    ===========================================================================
    Linux:
    The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it.
    
    Mac:
    The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.
    
    iPhone: 
    Works out of box.
    
    Windows:
    Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
    
    ===========================================================================
    Events
    ===========================================================================
    SDL_FINGERDOWN:
    Sent when a finger (or stylus) is placed on a touch device.
    Fields:
    * event.tfinger.touchId  - the Id of the touch device.
    * event.tfinger.fingerId - the Id of the finger which just went down.
    * event.tfinger.x        - the x coordinate of the touch (0..1)
    * event.tfinger.y        - the y coordinate of the touch (0..1)
    * event.tfinger.pressure - the pressure of the touch (0..1)
    
    SDL_FINGERMOTION:
    Sent when a finger (or stylus) is moved on the touch device.
    Fields:
    Same as SDL_FINGERDOWN but with additional:
    * event.tfinger.dx       - change in x coordinate during this motion event.
    * event.tfinger.dy       - change in y coordinate during this motion event.
    
    SDL_FINGERUP:
    Sent when a finger (or stylus) is lifted from the touch device.
    Fields:
    Same as SDL_FINGERDOWN.
    
    
    ===========================================================================
    Functions
    ===========================================================================
    SDL provides the ability to access the underlying SDL_Finger structures.
    These structures should _never_ be modified.
    
    The following functions are included from SDL_touch.h
    
    To get a SDL_TouchID call SDL_GetTouchDevice(int index).
    This returns a SDL_TouchID.
    IMPORTANT: If the touch has been removed, or there is no touch with the given index, SDL_GetTouchDevice() will return 0. Be sure to check for this!
    
    The number of touch devices can be queried with SDL_GetNumTouchDevices().
    
    A SDL_TouchID may be used to get pointers to SDL_Finger.
    
    SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device.
    
    The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following:
    
          float x = event.tfinger.x;
          float y = event.tfinger.y;
    
    
    
    To get a SDL_Finger, call SDL_GetTouchFinger(SDL_TouchID touchID, int index), where touchID is a SDL_TouchID, and index is the requested finger.
    This returns a SDL_Finger *, or NULL if the finger does not exist, or has been removed.
    A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled.
    As a result, be very careful to check for NULL return values.
    
    A SDL_Finger has the following fields:
    * x, y:
    	The current coordinates of the touch.
    * pressure:
    	The pressure of the touch.
    
    
    ===========================================================================
    Notes
    ===========================================================================
    For a complete example see test/testgesture.c
    
    Please direct questions/comments to:
       jim.tla+sdl_touch@gmail.com
       (original author, API was changed since)