Hash :
b599205d
Author :
Date :
2022-08-09T09:50:55
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_X11
#include "SDL_x11video.h"
#include "SDL_x11xinput2.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_touch_c.h"
#define MAX_AXIS 16
#if SDL_VIDEO_DRIVER_X11_XINPUT2
static int xinput2_initialized = 0;
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
static int xinput2_multitouch_supported = 0;
#endif
/* Opcode returned X11_XQueryExtension
* It will be used in event processing
* to know that the event came from
* this extension */
static int xinput2_opcode;
static void parse_valuators(const double *input_values, const unsigned char *mask,int mask_len,
double *output_values,int output_values_len) {
int i = 0,z = 0;
int top = mask_len * 8;
if (top > MAX_AXIS)
top = MAX_AXIS;
SDL_memset(output_values,0,output_values_len * sizeof(double));
for (; i < top && z < output_values_len; i++) {
if (XIMaskIsSet(mask, i)) {
const int value = (int) *input_values;
output_values[z] = value;
input_values++;
}
z++;
}
}
static int
query_xinput2_version(Display *display, int major, int minor)
{
/* We don't care if this fails, so long as it sets major/minor on it's way out the door. */
X11_XIQueryVersion(display, &major, &minor);
return ((major * 1000) + minor);
}
static SDL_bool
xinput2_version_atleast(const int version, const int wantmajor, const int wantminor)
{
return ( version >= ((wantmajor * 1000) + wantminor) );
}
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
static SDL_Window *
xinput2_get_sdlwindow(SDL_VideoData *videodata, Window window)
{
int i;
for (i = 0; i < videodata->numwindows; i++) {
SDL_WindowData *d = videodata->windowlist[i];
if (d->xwindow == window) {
return d->window;
}
}
return NULL;
}
static void
xinput2_normalize_touch_coordinates(SDL_Window *window, double in_x, double in_y, float *out_x, float *out_y)
{
if (window) {
if (window->w == 1) {
*out_x = 0.5f;
} else {
*out_x = in_x / (window->w - 1);
}
if (window->h == 1) {
*out_y = 0.5f;
} else {
*out_y = in_y / (window->h - 1);
}
} else {
// couldn't find the window...
*out_x = in_x;
*out_y = in_y;
}
}
#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2 */
void
X11_InitXinput2(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
int version = 0;
XIEventMask eventmask;
unsigned char mask[4] = { 0, 0, 0, 0 };
int event, err;
/*
* Initialize XInput 2
* According to http://who-t.blogspot.com/2009/05/xi2-recipes-part-1.html its better
* to inform Xserver what version of Xinput we support.The server will store the version we support.
* "As XI2 progresses it becomes important that you use this call as the server may treat the client
* differently depending on the supported version".
*
* FIXME:event and err are not needed but if not passed X11_XQueryExtension returns SegmentationFault
*/
if (!SDL_X11_HAVE_XINPUT2 ||
!X11_XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
return; /* X server does not have XInput at all */
}
/* We need at least 2.2 for Multitouch, 2.0 otherwise. */
version = query_xinput2_version(data->display, 2, 2);
if (!xinput2_version_atleast(version, 2, 0)) {
return; /* X server does not support the version we want at all. */
}
xinput2_initialized = 1;
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH /* Multitouch needs XInput 2.2 */
xinput2_multitouch_supported = xinput2_version_atleast(version, 2, 2);
#endif
/* Enable raw motion events for this display */
eventmask.deviceid = XIAllMasterDevices;
eventmask.mask_len = sizeof(mask);
eventmask.mask = mask;
XISetMask(mask, XI_RawMotion);
XISetMask(mask, XI_RawButtonPress);
XISetMask(mask, XI_RawButtonRelease);
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
/* Enable raw touch events if supported */
if (X11_Xinput2IsMultitouchSupported()) {
XISetMask(mask, XI_RawTouchBegin);
XISetMask(mask, XI_RawTouchUpdate);
XISetMask(mask, XI_RawTouchEnd);
}
#endif
if (X11_XISelectEvents(data->display, DefaultRootWindow(data->display), &eventmask, 1) != Success) {
return;
}
SDL_zero(eventmask);
SDL_zeroa(mask);
eventmask.deviceid = XIAllDevices;
eventmask.mask_len = sizeof(mask);
eventmask.mask = mask;
XISetMask(mask, XI_HierarchyChanged);
if (X11_XISelectEvents(data->display, DefaultRootWindow(data->display), &eventmask, 1) != Success) {
return;
}
#endif
}
/* xi2 device went away? take it out of the list. */
static void
xinput2_remove_device_info(SDL_VideoData *videodata, const int device_id)
{
SDL_XInput2DeviceInfo *prev = NULL;
SDL_XInput2DeviceInfo *devinfo;
for (devinfo = videodata->mouse_device_info; devinfo != NULL; devinfo = devinfo->next) {
if (devinfo->device_id == device_id) {
SDL_assert((devinfo == videodata->mouse_device_info) == (prev == NULL));
if (prev == NULL) {
videodata->mouse_device_info = devinfo->next;
} else {
prev->next = devinfo->next;
}
SDL_free(devinfo);
return;
}
prev = devinfo;
}
}
#if SDL_VIDEO_DRIVER_X11_XINPUT2
static SDL_XInput2DeviceInfo *
xinput2_get_device_info(SDL_VideoData *videodata, const int device_id)
{
/* cache device info as we see new devices. */
SDL_XInput2DeviceInfo *prev = NULL;
SDL_XInput2DeviceInfo *devinfo;
XIDeviceInfo *xidevinfo;
int axis = 0;
int i;
for (devinfo = videodata->mouse_device_info; devinfo != NULL; devinfo = devinfo->next) {
if (devinfo->device_id == device_id) {
SDL_assert((devinfo == videodata->mouse_device_info) == (prev == NULL));
if (prev != NULL) { /* move this to the front of the list, assuming we'll get more from this one. */
prev->next = devinfo->next;
devinfo->next = videodata->mouse_device_info;
videodata->mouse_device_info = devinfo;
}
return devinfo;
}
prev = devinfo;
}
/* don't know about this device yet, query and cache it. */
devinfo = (SDL_XInput2DeviceInfo *) SDL_calloc(1, sizeof (SDL_XInput2DeviceInfo));
if (!devinfo) {
SDL_OutOfMemory();
return NULL;
}
xidevinfo = X11_XIQueryDevice(videodata->display, device_id, &i);
if (!xidevinfo) {
SDL_free(devinfo);
return NULL;
}
devinfo->device_id = device_id;
/* !!! FIXME: this is sort of hacky because we only care about the first two axes we see, but any given
!!! FIXME: axis could be relative or absolute, and they might not even be the X and Y axes!
!!! FIXME: But we go on, for now. Maybe we need a more robust mouse API in SDL3... */
for (i = 0; i < xidevinfo->num_classes; i++) {
const XIValuatorClassInfo *v = (const XIValuatorClassInfo *) xidevinfo->classes[i];
if (v->type == XIValuatorClass) {
devinfo->relative[axis] = (v->mode == XIModeRelative) ? SDL_TRUE : SDL_FALSE;
devinfo->minval[axis] = v->min;
devinfo->maxval[axis] = v->max;
if (++axis >= 2) {
break;
}
}
}
X11_XIFreeDeviceInfo(xidevinfo);
devinfo->next = videodata->mouse_device_info;
videodata->mouse_device_info = devinfo;
return devinfo;
}
#endif
int
X11_HandleXinput2Event(SDL_VideoData *videodata, XGenericEventCookie *cookie)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2
if (cookie->extension != xinput2_opcode) {
return 0;
}
switch(cookie->evtype) {
case XI_RawMotion: {
const XIRawEvent *rawev = (const XIRawEvent*)cookie->data;
SDL_Mouse *mouse = SDL_GetMouse();
SDL_XInput2DeviceInfo *devinfo;
double coords[2];
double processed_coords[2];
int i;
videodata->global_mouse_changed = SDL_TRUE;
if (!mouse->relative_mode || mouse->relative_mode_warp) {
return 0;
}
devinfo = xinput2_get_device_info(videodata, rawev->deviceid);
if (!devinfo) {
return 0; /* oh well. */
}
parse_valuators(rawev->raw_values,rawev->valuators.mask,
rawev->valuators.mask_len,coords,2);
if ((rawev->time == devinfo->prev_time) && (coords[0] == devinfo->prev_coords[0]) && (coords[1] == devinfo->prev_coords[1])) {
return 0; /* duplicate event, drop it. */
}
for (i = 0; i < 2; i++) {
if (devinfo->relative[i]) {
processed_coords[i] = coords[i];
} else {
processed_coords[i] = devinfo->prev_coords[i] - coords[i]; /* convert absolute to relative */
}
}
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, (int) processed_coords[0], (int) processed_coords[1]);
devinfo->prev_coords[0] = coords[0];
devinfo->prev_coords[1] = coords[1];
devinfo->prev_time = rawev->time;
return 1;
}
break;
case XI_HierarchyChanged: {
const XIHierarchyEvent *hierev = (const XIHierarchyEvent *) cookie->data;
int i;
for (i = 0; i < hierev->num_info; i++) {
if (hierev->info[i].flags & XISlaveRemoved) {
xinput2_remove_device_info(videodata, hierev->info[i].deviceid);
}
}
}
break;
case XI_RawButtonPress:
case XI_RawButtonRelease:
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
case XI_RawTouchBegin:
case XI_RawTouchUpdate:
case XI_RawTouchEnd:
#endif
videodata->global_mouse_changed = SDL_TRUE;
break;
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
/* With multitouch, register to receive XI_Motion (which desctivates MotionNotify),
* so that we can distinguish real mouse motions from synthetic one. */
case XI_Motion: {
const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
int pointer_emulated = (xev->flags & XIPointerEmulated);
if (! pointer_emulated) {
SDL_Mouse *mouse = SDL_GetMouse();
if (!mouse->relative_mode || mouse->relative_mode_warp) {
SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
if (window) {
SDL_SendMouseMotion(window, 0, 0, xev->event_x, xev->event_y);
}
}
}
return 1;
}
break;
case XI_TouchBegin: {
const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
float x, y;
SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
SDL_SendTouch(xev->sourceid, xev->detail, window, SDL_TRUE, x, y, 1.0);
return 1;
}
break;
case XI_TouchEnd: {
const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
float x, y;
SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
SDL_SendTouch(xev->sourceid, xev->detail, window, SDL_FALSE, x, y, 1.0);
return 1;
}
break;
case XI_TouchUpdate: {
const XIDeviceEvent *xev = (const XIDeviceEvent *) cookie->data;
float x, y;
SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
xinput2_normalize_touch_coordinates(window, xev->event_x, xev->event_y, &x, &y);
SDL_SendTouchMotion(xev->sourceid, xev->detail, window, x, y, 1.0);
return 1;
}
break;
#endif
}
#endif
return 0;
}
void
X11_InitXinput2Multitouch(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
XIDeviceInfo *info;
int ndevices,i,j;
if (!X11_Xinput2IsMultitouchSupported()) {
return;
}
info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
for (i = 0; i < ndevices; i++) {
XIDeviceInfo *dev = &info[i];
for (j = 0; j < dev->num_classes; j++) {
SDL_TouchID touchId;
SDL_TouchDeviceType touchType;
XIAnyClassInfo *class = dev->classes[j];
XITouchClassInfo *t = (XITouchClassInfo*)class;
/* Only touch devices */
if (class->type != XITouchClass)
continue;
if (t->mode == XIDependentTouch) {
touchType = SDL_TOUCH_DEVICE_INDIRECT_RELATIVE;
} else { /* XIDirectTouch */
touchType = SDL_TOUCH_DEVICE_DIRECT;
}
touchId = t->sourceid;
SDL_AddTouch(touchId, touchType, dev->name);
}
}
X11_XIFreeDeviceInfo(info);
#endif
}
void
X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
SDL_VideoData *data = NULL;
XIEventMask eventmask;
unsigned char mask[4] = { 0, 0, 0, 0 };
SDL_WindowData *window_data = NULL;
if (!X11_Xinput2IsMultitouchSupported()) {
return;
}
data = (SDL_VideoData *) _this->driverdata;
window_data = (SDL_WindowData*)window->driverdata;
eventmask.deviceid = XIAllMasterDevices;
eventmask.mask_len = sizeof(mask);
eventmask.mask = mask;
XISetMask(mask, XI_TouchBegin);
XISetMask(mask, XI_TouchUpdate);
XISetMask(mask, XI_TouchEnd);
XISetMask(mask, XI_Motion);
X11_XISelectEvents(data->display,window_data->xwindow,&eventmask,1);
#endif
}
int
X11_Xinput2IsInitialized()
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2
return xinput2_initialized;
#else
return 0;
#endif
}
int
X11_Xinput2IsMultitouchSupported()
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
return xinput2_initialized && xinput2_multitouch_supported;
#else
return 0;
#endif
}
void
X11_Xinput2GrabTouch(_THIS, SDL_Window *window)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
unsigned char mask[4] = { 0, 0, 0, 0 };
XIGrabModifiers mods;
XIEventMask eventmask;
if (!X11_Xinput2IsMultitouchSupported()) {
return;
}
mods.modifiers = XIAnyModifier;
mods.status = 0;
eventmask.deviceid = XIAllDevices;
eventmask.mask_len = sizeof(mask);
eventmask.mask = mask;
XISetMask(eventmask.mask, XI_TouchBegin);
XISetMask(eventmask.mask, XI_TouchUpdate);
XISetMask(eventmask.mask, XI_TouchEnd);
XISetMask(eventmask.mask, XI_Motion);
X11_XIGrabTouchBegin(display, XIAllDevices, data->xwindow, True, &eventmask, 1, &mods);
#endif
}
void
X11_Xinput2UngrabTouch(_THIS, SDL_Window *window)
{
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
XIGrabModifiers mods;
if (!X11_Xinput2IsMultitouchSupported()) {
return;
}
mods.modifiers = XIAnyModifier;
mods.status = 0;
X11_XIUngrabTouchBegin(display, XIAllDevices, data->xwindow, 1, &mods);
#endif
}
#endif /* SDL_VIDEO_DRIVER_X11 */
/* vi: set ts=4 sw=4 expandtab: */