Hash :
efdb390c
Author :
Date :
2022-10-09T09:11:33
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../../SDL_hints_c.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#include "SDL_hidapi_nintendo.h"
#ifdef SDL_JOYSTICK_HIDAPI_WII
/* Define this if you want to log all packets from the controller */
/*#define DEBUG_WII_PROTOCOL*/
#define ENABLE_CONTINUOUS_REPORTING SDL_TRUE
#define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
#define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
#define STATUS_UPDATE_TIME_MS (15 * 60 * 1000)
#define WII_EXTENSION_NONE 0x2E2E
#define WII_EXTENSION_UNINITIALIZED 0xFFFF
#define WII_EXTENSION_NUNCHUK 0x0000
#define WII_EXTENSION_GAMEPAD 0x0101
#define WII_EXTENSION_WIIUPRO 0x0120
#define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF
#define WII_EXTENSION_MOTIONPLUS_ID 0x0005
#define WII_MOTIONPLUS_MODE_NONE 0x00
#define WII_MOTIONPLUS_MODE_STANDARD 0x04
#define WII_MOTIONPLUS_MODE_NUNCHUK 0x05
#define WII_MOTIONPLUS_MODE_GAMEPAD 0x07
typedef enum {
k_eWiiInputReportIDs_Status = 0x20,
k_eWiiInputReportIDs_ReadMemory = 0x21,
k_eWiiInputReportIDs_Acknowledge = 0x22,
k_eWiiInputReportIDs_ButtonData0 = 0x30,
k_eWiiInputReportIDs_ButtonData1 = 0x31,
k_eWiiInputReportIDs_ButtonData2 = 0x32,
k_eWiiInputReportIDs_ButtonData3 = 0x33,
k_eWiiInputReportIDs_ButtonData4 = 0x34,
k_eWiiInputReportIDs_ButtonData5 = 0x35,
k_eWiiInputReportIDs_ButtonData6 = 0x36,
k_eWiiInputReportIDs_ButtonData7 = 0x37,
k_eWiiInputReportIDs_ButtonDataD = 0x3D,
k_eWiiInputReportIDs_ButtonDataE = 0x3E,
k_eWiiInputReportIDs_ButtonDataF = 0x3F,
} EWiiInputReportIDs;
typedef enum {
k_eWiiOutputReportIDs_Rumble = 0x10,
k_eWiiOutputReportIDs_LEDs = 0x11,
k_eWiiOutputReportIDs_DataReportingMode = 0x12,
k_eWiiOutputReportIDs_IRCameraEnable = 0x13,
k_eWiiOutputReportIDs_SpeakerEnable = 0x14,
k_eWiiOutputReportIDs_StatusRequest = 0x15,
k_eWiiOutputReportIDs_WriteMemory = 0x16,
k_eWiiOutputReportIDs_ReadMemory = 0x17,
k_eWiiOutputReportIDs_SpeakerData = 0x18,
k_eWiiOutputReportIDs_SpeakerMute = 0x19,
k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a,
} EWiiOutputReportIDs;
typedef enum {
k_eWiiPlayerLEDs_P1 = 0x10,
k_eWiiPlayerLEDs_P2 = 0x20,
k_eWiiPlayerLEDs_P3 = 0x40,
k_eWiiPlayerLEDs_P4 = 0x80,
} EWiiPlayerLEDs;
typedef enum {
k_eWiiCommunicationState_None, /* No special communications happening */
k_eWiiCommunicationState_CheckMotionPlusStage1, /* Sent standard extension identify request */
k_eWiiCommunicationState_CheckMotionPlusStage2, /* Sent Motion Plus extension identify request */
} EWiiCommunicationState;
typedef enum {
k_eWiiButtons_A = SDL_CONTROLLER_BUTTON_MISC1,
k_eWiiButtons_B,
k_eWiiButtons_One,
k_eWiiButtons_Two,
k_eWiiButtons_Plus,
k_eWiiButtons_Minus,
k_eWiiButtons_Home,
k_eWiiButtons_DPad_Up,
k_eWiiButtons_DPad_Down,
k_eWiiButtons_DPad_Left,
k_eWiiButtons_DPad_Right,
k_eWiiButtons_Max
} EWiiButtons;
#define k_unWiiPacketDataLength 22
typedef struct {
Uint8 rgucBaseButtons[2];
Uint8 rgucAccelerometer[3];
Uint8 rgucExtension[21];
SDL_bool hasBaseButtons;
SDL_bool hasAccelerometer;
Uint8 ucNExtensionBytes;
} WiiButtonData;
typedef struct {
SDL_HIDAPI_Device *device;
SDL_Joystick *joystick;
EWiiCommunicationState m_eCommState;
EWiiExtensionControllerType m_eExtensionControllerType;
SDL_bool m_bUseButtonLabels;
SDL_bool m_bPlayerLights;
int m_nPlayerIndex;
SDL_bool m_bRumbleActive;
SDL_bool m_bMotionPlusPresent;
Uint8 m_ucMotionPlusMode;
SDL_bool m_bReportSensors;
Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
Uint32 m_unLastInput;
Uint32 m_unLastStatus;
Uint32 m_unNextMotionPlusCheck;
SDL_bool m_bDisconnected;
struct StickCalibrationData {
Uint16 min;
Uint16 max;
Uint16 center;
Uint16 deadzone;
} m_StickCalibrationData[6];
} SDL_DriverWii_Context;
static void
HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
}
static void
HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
}
static SDL_bool
HIDAPI_DriverWii_IsEnabled(void)
{
#if 1 /* This doesn't work with the dolphinbar, so don't enable by default right now */
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII, SDL_FALSE);
#else
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII,
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPI_DEFAULT));
#endif
}
static SDL_bool
HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_NINTENDO &&
(product_id == USB_PRODUCT_NINTENDO_WII_REMOTE ||
product_id == USB_PRODUCT_NINTENDO_WII_REMOTE2)) {
return SDL_TRUE;
}
return SDL_FALSE;
}
static int ReadInput(SDL_DriverWii_Context *ctx)
{
int size;
/* Make sure we don't try to read at the same time a write is happening */
if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
return 0;
}
size = SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
#ifdef DEBUG_WII_PROTOCOL
if (size > 0) {
HIDAPI_DumpPacket("Wii packet: size = %d", ctx->m_rgucReadBuffer, size);
}
#endif
return size;
}
static SDL_bool WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, SDL_bool sync)
{
#ifdef DEBUG_WII_PROTOCOL
if (size > 0) {
HIDAPI_DumpPacket("Wii write packet: size = %d", data, size);
}
#endif
if (sync) {
return (SDL_hid_write(ctx->device->dev, data, size) >= 0);
} else {
/* Use the rumble thread for general asynchronous writes */
if (SDL_HIDAPI_LockRumble() < 0) {
return SDL_FALSE;
}
return (SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size) >= 0);
}
}
static SDL_bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, SDL_bool(*isMine)(const Uint8 *))
{
Uint32 TimeoutMs = 250; /* Seeing successful reads after about 200 ms */
Uint32 startTicks = SDL_GetTicks();
int nRead = 0;
while ((nRead = ReadInput(ctx)) != -1) {
if (nRead > 0) {
if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) {
return SDL_TRUE;
}
} else {
if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
break;
}
SDL_Delay(1);
}
}
SDL_SetError("Read timed out");
return SDL_FALSE;
}
static SDL_bool IsWriteMemoryResponse(const Uint8 *data)
{
return data[3] == k_eWiiOutputReportIDs_WriteMemory;
}
static SDL_bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, SDL_bool sync)
{
Uint8 writeRequest[k_unWiiPacketDataLength];
SDL_zeroa(writeRequest);
writeRequest[0] = k_eWiiOutputReportIDs_WriteMemory;
writeRequest[1] = 0x04 | ctx->m_bRumbleActive;
writeRequest[2] = (address >> 16) & 0xff;
writeRequest[3] = (address >> 8) & 0xff;
writeRequest[4] = address & 0xff;
writeRequest[5] = size;
SDL_assert(size > 0 && size <= 16);
SDL_memcpy(writeRequest + 6, data, size);
if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) {
return SDL_FALSE;
}
if (sync) {
/* Wait for response */
if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) {
return SDL_FALSE;
}
if (ctx->m_rgucReadBuffer[4]) {
SDL_SetError("Write memory failed: %d", ctx->m_rgucReadBuffer[4]);
return SDL_FALSE;
}
}
return SDL_TRUE;
}
static SDL_bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, SDL_bool sync)
{
Uint8 readRequest[7];
readRequest[0] = k_eWiiOutputReportIDs_ReadMemory;
readRequest[1] = 0x04 | ctx->m_bRumbleActive;
readRequest[2] = (address >> 16) & 0xff;
readRequest[3] = (address >> 8) & 0xff;
readRequest[4] = address & 0xff;
readRequest[5] = (size >> 8) & 0xff;
readRequest[6] = size & 0xff;
SDL_assert(size > 0 && size <= 0xffff);
if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) {
return SDL_FALSE;
}
if (sync) {
SDL_assert(size <= 16); /* Only waiting for one packet is supported right now */
/* Wait for response */
if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) {
return SDL_FALSE;
}
}
return SDL_TRUE;
}
static SDL_bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, SDL_bool sync)
{
return ReadRegister(ctx, 0xA400FE, 2, sync);
}
static SDL_bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension)
{
int i;
if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) {
SDL_SetError("Unexpected extension response type");
return SDL_FALSE;
}
if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) {
SDL_SetError("Unexpected extension response address");
return SDL_FALSE;
}
if (ctx->m_rgucReadBuffer[3] != 0x10) {
Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF);
if (error == 7) {
/* The extension memory isn't mapped */
*extension = WII_EXTENSION_NONE;
return SDL_TRUE;
}
if (error) {
SDL_SetError("Failed to read extension type: %d", error);
} else {
SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
}
return SDL_FALSE;
}
*extension = 0;
for (i = 6; i < 8; i++) {
*extension = *extension << 8 | ctx->m_rgucReadBuffer[i];
}
return SDL_TRUE;
}
static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id)
{
switch (extension_id) {
case WII_EXTENSION_NONE:
return k_eWiiExtensionControllerType_None;
case WII_EXTENSION_NUNCHUK:
return k_eWiiExtensionControllerType_Nunchuk;
case WII_EXTENSION_GAMEPAD:
return k_eWiiExtensionControllerType_Gamepad;
case WII_EXTENSION_WIIUPRO:
return k_eWiiExtensionControllerType_WiiUPro;
default:
return k_eWiiExtensionControllerType_Unknown;
}
}
static SDL_bool SendExtensionReset(SDL_DriverWii_Context *ctx, SDL_bool sync)
{
SDL_bool result = SDL_TRUE;
{
Uint8 data = 0x55;
result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
}
/* This write will fail if there is no extension connected, that's fine */
{
Uint8 data = 0x00;
(void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
}
return result;
}
static SDL_bool GetMotionPlusState(SDL_DriverWii_Context *ctx, SDL_bool *connected, Uint8 *mode)
{
Uint16 extension;
if (connected) {
*connected = SDL_FALSE;
}
if (mode) {
*mode = 0;
}
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
/* The Wii U Pro controller never has the Motion Plus extension */
return SDL_TRUE;
}
if (SendExtensionIdentify(ctx, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently active */
if (connected) {
*connected = SDL_TRUE;
}
if (mode) {
*mode = (extension >> 8);
}
return SDL_TRUE;
}
}
if (ReadRegister(ctx, 0xA600FE, 2, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently connected */
if (connected) {
*connected = SDL_TRUE;
}
}
return SDL_TRUE;
}
/* Failed to read the register or parse the response */
return SDL_FALSE;
}
static SDL_bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, SDL_bool status_update)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
/* The Wii U Pro controller never has the Motion Plus extension */
return SDL_FALSE;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) {
/* We'll get a status update when Motion Plus is disconnected */
return SDL_FALSE;
}
return SDL_TRUE;
}
static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx)
{
ctx->m_unNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS;
if (!ctx->m_unNextMotionPlusCheck) {
ctx->m_unNextMotionPlusCheck = 1;
}
}
static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx)
{
SendExtensionIdentify(ctx, SDL_FALSE);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1;
}
static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode)
{
#if defined(__LINUX__)
/* Linux drivers maintain a lot of state around the Motion Plus
* extension, so don't mess with it here.
*/
#else
WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), SDL_TRUE);
ctx->m_ucMotionPlusMode = mode;
#endif /* LINUX */
}
static void ActivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD;
/* Pick the pass-through mode based on the connected controller */
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
mode = WII_MOTIONPLUS_MODE_NUNCHUK;
} else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) {
mode = WII_MOTIONPLUS_MODE_GAMEPAD;
}
ActivateMotionPlusWithMode(ctx, mode);
}
static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
{
Uint8 data = 0x55;
WriteRegister(ctx, 0xA400F0, &data, sizeof(data), SDL_TRUE);
/* Wait for the deactivation status message */
ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL);
ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE;
}
static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
{
if (batteryLevelByte > 178) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
} else if (batteryLevelByte > 51) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
} else if (batteryLevelByte > 13) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
} else {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
}
}
static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
{
SDL_bool charging = extensionBatteryByte & 0x08 ? SDL_FALSE : SDL_TRUE;
SDL_bool pluggedIn = extensionBatteryByte & 0x04 ? SDL_FALSE : SDL_TRUE;
Uint8 batteryLevel = extensionBatteryByte >> 4;
/* Not sure if all Wii U Pro controllers act like this, but on mine
* 4, 3, and 2 are held for about 20 hours each
* 1 is held for about 6 hours
* 0 is held for about 2 hours
* No value above 4 has been observed.
*/
if (pluggedIn && !charging) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
} else if (batteryLevel >= 4) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
} else if (batteryLevel > 1) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
} else if (batteryLevel == 1) {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
} else {
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
}
}
static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
{
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_WiiUPro:
return k_eWiiInputReportIDs_ButtonDataD;
case k_eWiiExtensionControllerType_Nunchuk:
case k_eWiiExtensionControllerType_Gamepad:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData2;
}
default:
if (ctx->m_bReportSensors) {
return k_eWiiInputReportIDs_ButtonData5;
} else {
return k_eWiiInputReportIDs_ButtonData0;
}
}
}
static SDL_bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type)
{
Uint8 data[3];
Uint8 tt = ctx->m_bRumbleActive;
/* Continuous reporting off, tt & 4 == 0 */
if (ENABLE_CONTINUOUS_REPORTING) {
tt |= 4;
}
data[0] = k_eWiiOutputReportIDs_DataReportingMode;
data[1] = tt;
data[2] = type;
return WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
}
static void ResetButtonPacketType(SDL_DriverWii_Context *ctx)
{
RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
}
static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
{
int i;
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_WiiUPro:
for (i = 0; i < 4; i++) {
ctx->m_StickCalibrationData[i].min = 1000;
ctx->m_StickCalibrationData[i].max = 3000;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = 100;
}
break;
case k_eWiiExtensionControllerType_Gamepad:
for (i = 0; i < 4; i++) {
ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5;
ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
}
break;
case k_eWiiExtensionControllerType_Nunchuk:
for (i = 0; i < 2; i++) {
ctx->m_StickCalibrationData[i].min = 40;
ctx->m_StickCalibrationData[i].max = 215;
ctx->m_StickCalibrationData[i].center = 0;
ctx->m_StickCalibrationData[i].deadzone = 10;
}
break;
default:
break;
}
}
static void InitializeExtension(SDL_DriverWii_Context *ctx)
{
SendExtensionReset(ctx, SDL_TRUE);
InitStickCalibrationData(ctx);
ResetButtonPacketType(ctx);
}
static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
}
static void UpdateSlotLED(SDL_DriverWii_Context *ctx)
{
Uint8 leds;
Uint8 data[2];
/* The lowest bit needs to have the rumble status */
leds = ctx->m_bRumbleActive;
if (ctx->m_bPlayerLights) {
/* Use the same LED codes as Smash 8-player for 5-7 */
if (ctx->m_nPlayerIndex == 0 || ctx->m_nPlayerIndex > 3) {
leds |= k_eWiiPlayerLEDs_P1;
}
if (ctx->m_nPlayerIndex == 1 || ctx->m_nPlayerIndex == 4) {
leds |= k_eWiiPlayerLEDs_P2;
}
if (ctx->m_nPlayerIndex == 2 || ctx->m_nPlayerIndex == 5) {
leds |= k_eWiiPlayerLEDs_P3;
}
if (ctx->m_nPlayerIndex == 3 || ctx->m_nPlayerIndex == 6) {
leds |= k_eWiiPlayerLEDs_P4;
}
/* Turn on all lights for other player indexes */
if (ctx->m_nPlayerIndex < 0 || ctx->m_nPlayerIndex > 6) {
leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4;
}
}
data[0] = k_eWiiOutputReportIDs_LEDs;
data[1] = leds;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
}
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
SDL_bool bPlayerLights = SDL_GetStringBoolean(hint, SDL_TRUE);
if (bPlayerLights != ctx->m_bPlayerLights) {
ctx->m_bPlayerLights = bPlayerLights;
UpdateSlotLED(ctx);
}
}
static EWiiExtensionControllerType
ReadExtensionControllerType(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
const int MAX_ATTEMPTS = 20;
int attempts = 0;
/* Create enough of a context to read the controller type from the device */
for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
Uint16 extension;
if (SendExtensionIdentify(ctx, SDL_TRUE) &&
ParseExtensionIdentifyResponse(ctx, &extension)) {
Uint8 motion_plus_mode = 0;
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
motion_plus_mode = (Uint8)(extension >> 8);
}
if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) {
SendExtensionReset(ctx, SDL_TRUE);
if (SendExtensionIdentify(ctx, SDL_TRUE)) {
ParseExtensionIdentifyResponse(ctx, &extension);
}
}
eExtensionControllerType = GetExtensionType(extension);
/* Reset the Motion Plus controller if needed */
if (motion_plus_mode) {
ActivateMotionPlusWithMode(ctx, motion_plus_mode);
}
break;
}
}
return eExtensionControllerType;
}
static void
UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_None:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote");
break;
case k_eWiiExtensionControllerType_Nunchuk:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Nunchuk");
break;
case k_eWiiExtensionControllerType_Gamepad:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Classic Controller");
break;
case k_eWiiExtensionControllerType_WiiUPro:
HIDAPI_SetDeviceName(device, "Nintendo Wii U Pro Controller");
break;
default:
HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Unknown Extension");
break;
}
device->guid.data[15] = ctx->m_eExtensionControllerType;
}
static SDL_bool
HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx;
ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
ctx->device = device;
device->context = ctx;
if (device->vendor_id == USB_VENDOR_NINTENDO) {
ctx->m_eExtensionControllerType = ReadExtensionControllerType(device);
UpdateDeviceIdentity(device);
}
return HIDAPI_JoystickConnected(device, NULL);
}
static int
HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void
HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
if (!ctx->joystick) {
return;
}
ctx->m_nPlayerIndex = player_index;
UpdateSlotLED(ctx);
}
static SDL_bool
HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
ctx->joystick = joystick;
InitializeExtension(ctx);
GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
}
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None ||
ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 100.0f);
}
if (ctx->m_bMotionPlusPresent) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f);
}
}
SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
SDL_GameControllerButtonReportingHintChanged, ctx);
/* Initialize player index (needed for setting LEDs) */
ctx->m_nPlayerIndex = SDL_JoystickGetPlayerIndex(joystick);
ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_TRUE);
UpdateSlotLED(ctx);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
/* Initialize the joystick capabilities */
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
joystick->nbuttons = 15;
} else {
/* Maximum is Classic Controller + Wiimote */
joystick->nbuttons = k_eWiiButtons_Max;
}
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
ctx->m_unLastInput = SDL_GetTicks();
return SDL_TRUE;
}
static int
HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_bool active = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
if (active != ctx->m_bRumbleActive) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_Rumble;
data[1] = active;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
ctx->m_bRumbleActive = active;
}
return 0;
}
static int
HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32
HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return SDL_JOYCAP_RUMBLE;
}
static int
HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
if (enabled != ctx->m_bReportSensors) {
ctx->m_bReportSensors = enabled;
if (ctx->m_bMotionPlusPresent) {
if (enabled) {
ActivateMotionPlus(ctx);
} else {
DeactivateMotionPlus(ctx);
}
}
ResetButtonPacketType(ctx);
}
return 0;
}
static void PostStickCalibrated(SDL_Joystick *joystick, struct StickCalibrationData *calibration, Uint8 axis, Uint16 data)
{
Sint16 value = 0;
if (!calibration->center) {
/* Center on first read */
calibration->center = data;
return;
}
if (data < calibration->min) {
calibration->min = data;
}
if (data > calibration->max) {
calibration->max = data;
}
if (data < calibration->center - calibration->deadzone) {
Uint16 zero = calibration->center - calibration->deadzone;
Uint16 range = zero - calibration->min;
Uint16 distance = zero - data;
float fvalue = (float)distance / (float)range;
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MIN);
} else if (data > calibration->center + calibration->deadzone) {
Uint16 zero = calibration->center + calibration->deadzone;
Uint16 range = calibration->max - zero;
Uint16 distance = data - zero;
float fvalue = (float)distance / (float)range;
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MAX);
}
if (axis == SDL_CONTROLLER_AXIS_LEFTY || axis == SDL_CONTROLLER_AXIS_RIGHTY) {
if (value) {
value = ~value;
}
}
SDL_PrivateJoystickAxis(joystick, axis, value);
}
/* Send button data to SDL
*`defs` is a mapping for each bit to which button it represents. 0xFF indicates an unused bit
*`data` is the button data from the controller
*`size` is the number of bytes in `data` and the number of arrays of 8 mappings in `defs`
*`on` is the joystick value to be sent if a bit is on
*`off` is the joystick value to be sent if a bit is off
*/
static void PostPackedButtonData(SDL_Joystick *joystick, const Uint8 defs[][8], const Uint8* data, int size, Uint8 on, Uint8 off)
{
int i, j;
for (i = 0; i < size; i++) {
for (j = 0; j < 8; j++) {
Uint8 button = defs[i][j];
if (button != 0xFF) {
Uint8 state = (data[i] >> j) & 1 ? on : off;
SDL_PrivateJoystickButton(joystick, button, state);
}
}
}
}
static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 MP_GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
{
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
}, {
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
}, {
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}
};
static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = {
{
SDL_CONTROLLER_BUTTON_DPAD_UP, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
}, {
SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF,
}
};
static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 axes[] = { SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTY };
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS_POSITIONAL;
Uint8 zl, zr;
int i;
if (data->ucNExtensionBytes < 11) {
return;
}
/* Buttons */
PostPackedButtonData(joystick, buttons, data->rgucExtension + 8, 3, SDL_RELEASED, SDL_PRESSED);
/* Triggers */
zl = data->rgucExtension[9] & 0x80;
zr = data->rgucExtension[9] & 0x04;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
/* Sticks */
for (i = 0; i < 4; i++) {
Uint16 value = data->rgucExtension[i * 2] | (data->rgucExtension[i * 2 + 1] << 8);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[i], axes[i], value);
}
/* Power */
UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]);
}
static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ?
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS) :
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS_POSITIONAL : GAMEPAD_BUTTON_DEFS_POSITIONAL);
Uint8 lx, ly, rx, ry, zl, zr;
if (data->ucNExtensionBytes < 6) {
return;
}
/* Buttons */
PostPackedButtonData(joystick, buttons, data->rgucExtension + 4, 2, SDL_RELEASED, SDL_PRESSED);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
PostPackedButtonData(joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, SDL_RELEASED, SDL_PRESSED);
}
/* Triggers */
zl = data->rgucExtension[5] & 0x80;
zr = data->rgucExtension[5] & 0x04;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
/* Sticks */
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
lx = data->rgucExtension[0] & 0x3E;
ly = data->rgucExtension[1] & 0x3E;
} else {
lx = data->rgucExtension[0] & 0x3F;
ly = data->rgucExtension[1] & 0x3F;
}
rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18);
ry = data->rgucExtension[2] & 0x1F;
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, lx);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, ly);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[2], SDL_CONTROLLER_AXIS_RIGHTX, rx);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[3], SDL_CONTROLLER_AXIS_RIGHTY, ry);
}
static void HandleWiiRemoteButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
static const Uint8 buttons[2][8] = {
{
k_eWiiButtons_DPad_Left, k_eWiiButtons_DPad_Right, k_eWiiButtons_DPad_Down, k_eWiiButtons_DPad_Up,
k_eWiiButtons_Plus, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}, {
k_eWiiButtons_Two, k_eWiiButtons_One, k_eWiiButtons_B, k_eWiiButtons_A,
k_eWiiButtons_Minus, 0xFF /* Unused */, 0xFF /* Unused */, k_eWiiButtons_Home,
}
};
if (data->hasBaseButtons) {
PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
}
}
static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
/* Wii remote maps really badly to a normal controller
* Mapped 1 and 2 as X and Y
* Not going to attempt positional mapping
*/
static const Uint8 buttons[2][8] = {
{
SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_UP,
SDL_CONTROLLER_BUTTON_START, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
}, {
SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B,
SDL_CONTROLLER_BUTTON_BACK, 0xFF /* Unused */, 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_GUIDE,
}
};
if (data->hasBaseButtons) {
PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
}
}
static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
Uint8 c_button, z_button;
if (data->ucNExtensionBytes < 6) {
return;
}
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
c_button = (data->rgucExtension[5] & 0x08) ? SDL_RELEASED : SDL_PRESSED;
z_button = (data->rgucExtension[5] & 0x04) ? SDL_RELEASED : SDL_PRESSED;
} else {
c_button = (data->rgucExtension[5] & 0x02) ? SDL_RELEASED : SDL_PRESSED;
z_button = (data->rgucExtension[5] & 0x01) ? SDL_RELEASED : SDL_PRESSED;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, c_button);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, z_button ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, data->rgucExtension[0]);
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, data->rgucExtension[1]);
if (ctx->m_bReportSensors) {
const float ACCEL_RES_PER_G = 200.0f;
Sint16 x, y, z;
float values[3];
x = (data->rgucExtension[2] << 2);
y = (data->rgucExtension[3] << 2);
z = (data->rgucExtension[4] << 2);
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
x |= ((data->rgucExtension[5] >> 3) & 0x02);
y |= ((data->rgucExtension[5] >> 4) & 0x02);
z &= ~0x04;
z |= ((data->rgucExtension[5] >> 5) & 0x06);
} else {
x |= ((data->rgucExtension[5] >> 2) & 0x03);
y |= ((data->rgucExtension[5] >> 4) & 0x03);
z |= ((data->rgucExtension[5] >> 6) & 0x03);
}
x -= 0x200;
y -= 0x200;
z -= 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL_L, 0, values, 3);
}
}
static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
if (ctx->m_bReportSensors) {
const float GYRO_RES_PER_DEGREE = 8192.0f;
int x, y, z;
float values[3];
x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192;
y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192;
z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192;
if (data->rgucExtension[3] & 0x02) {
/* Slow rotation rate: 8192/440 units per deg/s */
x *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
x *= 2000;
}
if (data->rgucExtension[4] & 0x02) {
/* Slow rotation rate: 8192/440 units per deg/s */
y *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
y *= 2000;
}
if (data->rgucExtension[3] & 0x01) {
/* Slow rotation rate: 8192/440 units per deg/s */
z *= 440;
} else {
/* Fast rotation rate: 8192/2000 units per deg/s */
z *= 2000;
}
values[0] = -((float)z / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
values[1] = ((float)x / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
values[2] = ((float)y / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, 0, values, 3);
}
}
static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
{
const float ACCEL_RES_PER_G = 100.0f;
Sint16 x, y, z;
float values[3];
if (!ctx->m_bReportSensors) {
return;
}
x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, values, 3);
}
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
{
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
HandleWiiUProButtonData(ctx, joystick, data);
return;
}
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE &&
data->ucNExtensionBytes > 5) {
if (data->rgucExtension[5] & 0x01) {
/* The data is invalid, possibly during a hotplug */
return;
}
if (data->rgucExtension[4] & 0x01) {
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) {
/* Something was plugged into the extension port, reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
} else {
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
/* Something was removed from the extension port, reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
}
if (data->rgucExtension[5] & 0x02) {
HandleMotionPlusData(ctx, joystick, data);
/* The extension data is consumed */
data->ucNExtensionBytes = 0;
}
}
HandleWiiRemoteButtonData(ctx, joystick, data);
switch (ctx->m_eExtensionControllerType) {
case k_eWiiExtensionControllerType_Nunchuk:
HandleNunchuckButtonData(ctx, joystick, data);
SDL_FALLTHROUGH;
case k_eWiiExtensionControllerType_None:
HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
break;
case k_eWiiExtensionControllerType_Gamepad:
HandleGamepadControllerButtonData(ctx, joystick, data);
break;
default:
break;
}
HandleWiiRemoteAccelData(ctx, joystick, data);
}
static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src)
{
SDL_memcpy(dst->rgucBaseButtons, src, 2);
dst->hasBaseButtons = SDL_TRUE;
}
static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
{
SDL_memcpy(dst->rgucAccelerometer, src, 3);
dst->hasAccelerometer = SDL_TRUE;
}
static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
{
SDL_bool valid_data = SDL_FALSE;
int i;
if (size > sizeof(dst->rgucExtension)) {
size = sizeof(dst->rgucExtension);
}
for (i = 0; i < size; ++i) {
if (src[i] != 0xFF) {
valid_data = SDL_TRUE;
break;
}
}
if (valid_data) {
SDL_memcpy(dst->rgucExtension, src, size);
dst->ucNExtensionBytes = size;
}
}
static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
SDL_bool hadExtension = ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None;
SDL_bool hasExtension = ctx->m_rgucReadBuffer[3] & 2 ? SDL_TRUE : SDL_FALSE;
WiiButtonData data;
SDL_zero(data);
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
HandleButtonData(ctx, joystick, &data);
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
/* Wii U has separate battery level tracking */
UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
}
/* The report data format has been reset, need to update it */
ResetButtonPacketType(ctx);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s\n", hasExtension ? "CONNECTED" : "DISCONNECTED");
/* When Motion Plus is active, we get extension connect/disconnect status
* through the Motion Plus packets. Otherwise we can use the status here.
*/
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) {
/* Check to make sure the Motion Plus extension state hasn't changed,
* otherwise we'll get extension connect/disconnect status through
* Motion Plus packets.
*/
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_TRUE)) {
ctx->m_unNextMotionPlusCheck = SDL_GetTicks();
}
} else if (hadExtension != hasExtension) {
/* Reinitialize to get new state */
ctx->m_bDisconnected = SDL_TRUE;
}
}
static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
WiiButtonData data;
SDL_assert(type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory);
SDL_zero(data);
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
HandleButtonData(ctx, joystick, &data);
switch (ctx->m_eCommState) {
case k_eWiiCommunicationState_None:
break;
case k_eWiiCommunicationState_CheckMotionPlusStage1:
case k_eWiiCommunicationState_CheckMotionPlusStage2:
{
Uint16 extension = 0;
if (ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
/* Motion Plus is currently active */
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (!ctx->m_bMotionPlusPresent) {
/* Reinitialize to get new sensor availability */
ctx->m_bDisconnected = SDL_TRUE;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
} else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) {
/* Check to see if Motion Plus is present */
ReadRegister(ctx, 0xA600FE, 2, SDL_FALSE);
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2;
} else {
/* Motion Plus is not present */
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (ctx->m_bMotionPlusPresent) {
/* Reinitialize to get new sensor availability */
ctx->m_bDisconnected = SDL_TRUE;
}
ctx->m_eCommState = k_eWiiCommunicationState_None;
}
}
}
break;
default:
/* Should never happen */
break;
}
}
static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx);
WiiButtonData data;
/* FIXME: This should see if the data format is compatible rather than equal */
if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d\n", eExpectedReport);
RequestButtonPacketType(ctx, eExpectedReport);
}
/* IR camera data is not supported */
SDL_zero(data);
switch (ctx->m_rgucReadBuffer[0]) {
case k_eWiiInputReportIDs_ButtonData0: /* 30 BB BB */
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
break;
case k_eWiiInputReportIDs_ButtonData1: /* 31 BB BB AA AA AA */
case k_eWiiInputReportIDs_ButtonData3: /* 33 BB BB AA AA AA II II II II II II II II II II II II */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
break;
case k_eWiiInputReportIDs_ButtonData2: /* 32 BB BB EE EE EE EE EE EE EE EE */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8);
break;
case k_eWiiInputReportIDs_ButtonData4: /* 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19);
break;
case k_eWiiInputReportIDs_ButtonData5: /* 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16);
break;
case k_eWiiInputReportIDs_ButtonData6: /* 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9);
break;
case k_eWiiInputReportIDs_ButtonData7: /* 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE */
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6);
break;
case k_eWiiInputReportIDs_ButtonDataD: /* 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21);
break;
case k_eWiiInputReportIDs_ButtonDataE:
case k_eWiiInputReportIDs_ButtonDataF:
default:
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
return;
}
HandleButtonData(ctx, joystick, &data);
}
static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
{
EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
if (type == k_eWiiInputReportIDs_Status) {
HandleStatus(ctx, joystick);
} else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) {
HandleResponse(ctx, joystick);
} else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
HandleButtonPacket(ctx, joystick);
} else {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x", type);
}
}
static SDL_bool
HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_Joystick *joystick = NULL;
int size;
Uint32 now;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
} else {
return SDL_FALSE;
}
now = SDL_GetTicks();
while ((size = ReadInput(ctx)) > 0) {
if (joystick) {
HandleInput(ctx, joystick);
}
ctx->m_unLastInput = now;
}
/* Check to see if we've lost connection to the controller.
* We have continuous reporting enabled, so this should be reliable now.
*/
{
SDL_COMPILE_TIME_ASSERT(ENABLE_CONTINUOUS_REPORTING, ENABLE_CONTINUOUS_REPORTING);
}
if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
/* Bluetooth may have disconnected, try reopening the controller */
size = -1;
}
if (joystick) {
/* These checks aren't needed on the Wii U Pro Controller */
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
/* Check to see if the Motion Plus extension status has changed */
if (ctx->m_unNextMotionPlusCheck &&
SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
CheckMotionPlusConnection(ctx);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
} else {
ctx->m_unNextMotionPlusCheck = 0;
}
}
/* Request a status update periodically to make sure our battery value is up to date */
if (!ctx->m_unLastStatus ||
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
ctx->m_unLastStatus = now;
}
}
}
if (size < 0 || ctx->m_bDisconnected) {
/* Read error, device is disconnected */
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void
HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
SDL_GameControllerButtonReportingHintChanged, ctx);
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
SDL_PlayerLEDHintChanged, ctx);
ctx->joystick = NULL;
}
static void
HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii =
{
SDL_HINT_JOYSTICK_HIDAPI_WII,
SDL_TRUE,
HIDAPI_DriverWii_RegisterHints,
HIDAPI_DriverWii_UnregisterHints,
HIDAPI_DriverWii_IsEnabled,
HIDAPI_DriverWii_IsSupportedDevice,
HIDAPI_DriverWii_InitDevice,
HIDAPI_DriverWii_GetDevicePlayerIndex,
HIDAPI_DriverWii_SetDevicePlayerIndex,
HIDAPI_DriverWii_UpdateDevice,
HIDAPI_DriverWii_OpenJoystick,
HIDAPI_DriverWii_RumbleJoystick,
HIDAPI_DriverWii_RumbleJoystickTriggers,
HIDAPI_DriverWii_GetJoystickCapabilities,
HIDAPI_DriverWii_SetJoystickLED,
HIDAPI_DriverWii_SendJoystickEffect,
HIDAPI_DriverWii_SetJoystickSensorsEnabled,
HIDAPI_DriverWii_CloseJoystick,
HIDAPI_DriverWii_FreeDevice,
};
#endif /* SDL_JOYSTICK_HIDAPI_WII */
#endif /* SDL_JOYSTICK_HIDAPI */
/* vi: set ts=4 sw=4 expandtab: */