Hash :
0e45984f
Author :
Date :
2015-06-21T17:33:46
Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
@echo off
cd ..
title Generating VS2008...
%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2008 vs2008
title Generating VS2010...
%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2010 vs2010
title Generating VS2012...
%~dp0\premake4.exe --file=..\premake4.lua --to=.\VisualC\VS2012 vs2012
pause