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  • Hash : dfc7535f
    Author : Sam Lantinga
    Date : 2014-07-26T16:52:26

    Fixed bug 2657 - Memory leak in GL_CreateTexture function
    
    Nitz
    
    In GL_CreateTexture function:
    
    if (GL_CheckError("glGenTexures()", renderer) < 0) {
            SDL_free(data);
            return -1;
        }
    
    Here only data is getting free but data->pixels getting leak.
    So have to free data->pixels before free data.
    

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