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kc3-lang/SDL/.hgignore

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  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • .hgignore
  • syntax:glob
    aclocal.m4
    autom4te*
    config.cache
    config.log
    config.status
    Makefile
    sdl-config
    SDL2.spec
    build
    
    # for Xcode
    *.orig
    *.swp
    *.tmp
    *.rej
    *~
    *.o
    *.mode1*
    *.model*
    *.perspective*
    *.perspective*
    *.pbxuser
    (^|/)build($|/)
    .DS_Store
    Xcode/SDL/SDL.xcodeproj/xcuserdata
    Xcode/SDL/SDL.xcodeproj/project.xcworkspace
    Xcode/SDLTest/SDLTest.xcodeproj/xcuserdata
    Xcode/SDLTest/SDLTest.xcodeproj/project.xcworkspace
    Xcode-iOS/SDL/SDL.xcodeproj/xcuserdata
    Xcode-iOS/SDL/SDL.xcodeproj/project.xcworkspace
    Xcode-iOS/Demos/Demos.xcodeproj/xcuserdata
    Xcode-iOS/Demos/Demos.xcodeproj/project.xcworkspace
    
    # for Visual C++
    Debug
    Release
    *.user
    *.ncb
    *.suo
    *.sdf
    VisualC/tests/loopwave/sample.wav
    VisualC/tests/testautomation/CompareSurfaces0001_Reference.bmp
    VisualC/tests/testautomation/CompareSurfaces0001_TestOutput.bmp
    VisualC/tests/testgamecontroller/axis.bmp
    VisualC/tests/testgamecontroller/button.bmp
    VisualC/tests/testgamecontroller/controllermap.bmp
    VisualC/tests/testoverlay2/moose.dat
    VisualC/tests/testrendertarget/icon.bmp
    VisualC/tests/testrendertarget/sample.bmp
    VisualC/tests/testscale/icon.bmp
    VisualC/tests/testscale/sample.bmp
    VisualC/tests/testsprite2/icon.bmp
    VisualC/visualtest/icon.bmp
    VisualC/visualtest/testquit.actions
    VisualC/visualtest/testquit.config
    VisualC/visualtest/testquit.exe
    VisualC/visualtest/testquit.parameters
    VisualC/visualtest/testsprite2.exe
    VisualC/visualtest/testsprite2_sample.actions
    VisualC/visualtest/testsprite2_sample.config
    VisualC/visualtest/testsprite2_sample.parameters
    
    # for Android
    android-project/local.properties
    
    sdl.pc
    test/autom4te*
    test/config.cache
    test/config.log
    test/config.status
    test/Makefile
    test/SDL2.dll
    test/checkkeys
    test/loopwave
    test/loopwavequeue
    test/testatomic
    test/testaudioinfo
    test/testautomation
    test/testdraw2
    test/testerror
    test/testfile
    test/testgamecontroller
    test/testgesture
    test/testgl2
    test/testgles
    test/testhaptic
    test/testhittesting
    test/testiconv
    test/testime
    test/testintersections
    test/testjoystick
    test/testkeys
    test/testloadso
    test/testlock
    test/testmessage
    test/testmultiaudio
    test/testnative
    test/testoverlay2
    test/testplatform
    test/testpower
    test/testfilesystem
    test/testrelative
    test/testrendercopyex
    test/testrendertarget
    test/testresample
    test/testrumble
    test/testscale
    test/testsem
    test/testshader
    test/testshape
    test/testsprite2
    test/testspriteminimal
    test/teststreaming
    test/testthread
    test/testtimer
    test/testver
    test/testwm2
    test/torturethread
    test/*.exe
    test/*.dSYM
    buildbot
    test/buildbot