Edit

kc3-lang/SDL/Makefile.psp

Branch :

  • Show log

    Commit

  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • Makefile.psp
  • TARGET_LIB = libSDL2.a
    OBJS= src/SDL.o \
          src/SDL_assert.o \
          src/SDL_error.o \
          src/SDL_hints.o \
          src/SDL_log.o \
          src/atomic/SDL_atomic.o \
          src/atomic/SDL_spinlock.o \
          src/audio/SDL_audio.o \
          src/audio/SDL_audiocvt.o \
          src/audio/SDL_audiodev.o \
          src/audio/SDL_audiotypecvt.o \
          src/audio/SDL_mixer.o \
          src/audio/SDL_wave.o \
          src/audio/psp/SDL_pspaudio.o \
          src/cpuinfo/SDL_cpuinfo.o \
          src/events/SDL_clipboardevents.o \
          src/events/SDL_dropevents.o \
          src/events/SDL_events.o \
          src/events/SDL_gesture.o \
          src/events/SDL_keyboard.o \
          src/events/SDL_mouse.o \
          src/events/SDL_quit.o \
          src/events/SDL_touch.o \
          src/events/SDL_windowevents.o \
          src/file/SDL_rwops.o \
          src/haptic/SDL_haptic.o \
          src/haptic/dummy/SDL_syshaptic.o \
          src/joystick/SDL_joystick.o \
          src/joystick/SDL_gamecontroller.o \
          src/joystick/psp/SDL_sysjoystick.o \
          src/power/SDL_power.o \
          src/power/psp/SDL_syspower.o \
          src/filesystem/dummy/SDL_sysfilesystem.o \
          src/render/SDL_render.o \
          src/render/SDL_yuv_sw.o \
          src/render/psp/SDL_render_psp.o \
          src/render/software/SDL_blendfillrect.o \
          src/render/software/SDL_blendline.o \
          src/render/software/SDL_blendpoint.o \
          src/render/software/SDL_drawline.o \
          src/render/software/SDL_drawpoint.o \
          src/render/software/SDL_render_sw.o \
          src/render/software/SDL_rotate.o \
          src/stdlib/SDL_getenv.o \
          src/stdlib/SDL_iconv.o \
          src/stdlib/SDL_malloc.o \
          src/stdlib/SDL_qsort.o \
          src/stdlib/SDL_stdlib.o \
          src/stdlib/SDL_string.o \
          src/thread/SDL_thread.o \
          src/thread/psp/SDL_syssem.o \
          src/thread/psp/SDL_systhread.o \
          src/thread/psp/SDL_sysmutex.o \
          src/thread/psp/SDL_syscond.o \
          src/timer/SDL_timer.o \
          src/timer/psp/SDL_systimer.o \
          src/video/SDL_RLEaccel.o \
          src/video/SDL_blit.o \
          src/video/SDL_blit_0.o \
          src/video/SDL_blit_1.o \
          src/video/SDL_blit_A.o \
          src/video/SDL_blit_N.o \
          src/video/SDL_blit_auto.o \
          src/video/SDL_blit_copy.o \
          src/video/SDL_blit_slow.o \
          src/video/SDL_bmp.o \
          src/video/SDL_clipboard.o \
          src/video/SDL_fillrect.o \
          src/video/SDL_pixels.o \
          src/video/SDL_rect.o \
          src/video/SDL_stretch.o \
          src/video/SDL_surface.o \
          src/video/SDL_video.o \
          src/video/psp/SDL_pspevents.o \
          src/video/psp/SDL_pspvideo.o \
          src/video/psp/SDL_pspgl.o \
          src/video/psp/SDL_pspmouse.o \
    
    INCDIR = ./include
    CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL
    CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
    ASFLAGS = $(CFLAGS)
    
    LIBDIR  =
    LIBS = -lGL -lGLU -lglut -lz \
             -lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \
             -lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram
    
    PSPSDK=$(shell psp-config --pspsdk-path)
    include $(PSPSDK)/lib/build.mak