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kc3-lang/SDL/premake/VisualC/VS2008/SDL2test

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  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • SDL2test.vcproj
  • <?xml version="1.0" encoding="Windows-1252"?>
    <VisualStudioProject
    	ProjectType="Visual C++"
    	Version="9.00"
    	Name="SDL2test"
    	ProjectGUID="{CED8A756-F422-7B49-94A2-032634A75A8A}"
    	RootNamespace="SDL2test"
    	Keyword="Win32Proj"
    	>
    	<Platforms>
    		<Platform
    			Name="Win32"
    		/>
    	</Platforms>
    	<ToolFiles>
    	</ToolFiles>
    	<Configurations>
    		<Configuration
    			Name="Debug|Win32"
    			OutputDirectory="Win32\Debug"
    			IntermediateDirectory="obj\Debug"
    			ConfigurationType="4"
    			CharacterSet="2"
    			>
    			<Tool
    				Name="VCPreBuildEventTool"
    			/>
    			<Tool
    				Name="VCCustomBuildTool"
    			/>
    			<Tool
    				Name="VCXMLDataGeneratorTool"
    			/>
    			<Tool
    				Name="VCWebServiceProxyGeneratorTool"
    			/>
    			<Tool
    				Name="VCMIDLTool"
    			/>
    			<Tool
    				Name="VCCLCompilerTool"
    				Optimization="0"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
    				MinimalRebuild="true"
    				ExceptionHandling="0"
    				BasicRuntimeChecks="3"
    				RuntimeLibrary="3"
    				EnableFunctionLevelLinking="true"
    				UsePrecompiledHeader="0"
    				WarningLevel="3"
    				ProgramDataBaseFileName="$(OutDir)\SDL2test.pdb"
    				DebugInformationFormat="4"
    				CompileAs="1"
    			/>
    			<Tool
    				Name="VCManagedResourceCompilerTool"
    			/>
    			<Tool
    				Name="VCResourceCompilerTool"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    			/>
    			<Tool
    				Name="VCPreLinkEventTool"
    			/>
    			<Tool
    				Name="VCLibrarianTool"
    				AdditionalDependencies="..\SDL2main\Win32\Debug\SDL2main.lib ..\SDL2\Win32\Debug\SDL2.lib"
    				OutputFile="$(OutDir)\SDL2test.lib"
    			/>
    			<Tool
    				Name="VCALinkTool"
    			/>
    			<Tool
    				Name="VCManifestTool"
    			/>
    			<Tool
    				Name="VCXDCMakeTool"
    			/>
    			<Tool
    				Name="VCBscMakeTool"
    			/>
    			<Tool
    				Name="VCFxCopTool"
    			/>
    			<Tool
    				Name="VCAppVerifierTool"
    			/>
    			<Tool
    				Name="VCWebDeploymentTool"
    			/>
    			<Tool
    				Name="VCPostBuildEventTool"
    				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
    			/>
    		</Configuration>
    		<Configuration
    			Name="Release|Win32"
    			OutputDirectory="Win32\Release"
    			IntermediateDirectory="obj\Release"
    			ConfigurationType="4"
    			CharacterSet="2"
    			>
    			<Tool
    				Name="VCPreBuildEventTool"
    			/>
    			<Tool
    				Name="VCCustomBuildTool"
    			/>
    			<Tool
    				Name="VCXMLDataGeneratorTool"
    			/>
    			<Tool
    				Name="VCWebServiceProxyGeneratorTool"
    			/>
    			<Tool
    				Name="VCMIDLTool"
    			/>
    			<Tool
    				Name="VCCLCompilerTool"
    				Optimization="2"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    				ExceptionHandling="0"
    				StringPooling="true"
    				RuntimeLibrary="2"
    				EnableFunctionLevelLinking="true"
    				UsePrecompiledHeader="0"
    				WarningLevel="3"
    				ProgramDataBaseFileName="$(OutDir)\SDL2test.pdb"
    				DebugInformationFormat="0"
    				CompileAs="1"
    			/>
    			<Tool
    				Name="VCManagedResourceCompilerTool"
    			/>
    			<Tool
    				Name="VCResourceCompilerTool"
    				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    				AdditionalIncludeDirectories="..;..\..\..\..\include"
    			/>
    			<Tool
    				Name="VCPreLinkEventTool"
    			/>
    			<Tool
    				Name="VCLibrarianTool"
    				AdditionalDependencies="..\SDL2main\Win32\Release\SDL2main.lib ..\SDL2\Win32\Release\SDL2.lib"
    				OutputFile="$(OutDir)\SDL2test.lib"
    			/>
    			<Tool
    				Name="VCALinkTool"
    			/>
    			<Tool
    				Name="VCManifestTool"
    			/>
    			<Tool
    				Name="VCXDCMakeTool"
    			/>
    			<Tool
    				Name="VCBscMakeTool"
    			/>
    			<Tool
    				Name="VCFxCopTool"
    			/>
    			<Tool
    				Name="VCAppVerifierTool"
    			/>
    			<Tool
    				Name="VCWebDeploymentTool"
    			/>
    			<Tool
    				Name="VCPostBuildEventTool"
    				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
    			/>
    		</Configuration>
    	</Configurations>
    	<References>
    	</References>
    	<Files>
    		<Filter
    			Name="src"
    			Filter=""
    			>
    			<Filter
    				Name="test"
    				Filter=""
    				>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_assert.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_common.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_compare.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_crc32.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_font.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_fuzzer.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_harness.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageBlit.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageBlitBlend.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imageFace.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imagePrimitives.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_imagePrimitivesBlend.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_log.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_md5.c"
    					>
    				</File>
    				<File
    					RelativePath="..\..\..\..\src\test\SDL_test_random.c"
    					>
    				</File>
    			</Filter>
    		</Filter>
    	</Files>
    	<Globals>
    	</Globals>
    </VisualStudioProject>