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kc3-lang/SDL/src/audio/SDL_audiodev.c

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  • Author : Gabriel Jacobo
    Date : 2013-08-12 11:13:50
    Hash : dad42067
    Message : Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.

  • src/audio/SDL_audiodev.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "SDL_config.h"
    
    /* Get the name of the audio device we use for output */
    
    #if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
    
    #include <fcntl.h>
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <unistd.h> /* For close() */
    
    #include "SDL_stdinc.h"
    #include "SDL_audiodev_c.h"
    
    #ifndef _PATH_DEV_DSP
    #if defined(__NETBSD__) || defined(__OPENBSD__)
    #define _PATH_DEV_DSP  "/dev/audio"
    #else
    #define _PATH_DEV_DSP  "/dev/dsp"
    #endif
    #endif
    #ifndef _PATH_DEV_DSP24
    #define _PATH_DEV_DSP24 "/dev/sound/dsp"
    #endif
    #ifndef _PATH_DEV_AUDIO
    #define _PATH_DEV_AUDIO "/dev/audio"
    #endif
    
    static inline void
    test_device(const char *fname, int flags, int (*test) (int fd),
                SDL_AddAudioDevice addfn)
    {
        struct stat sb;
        if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
            const int audio_fd = open(fname, flags, 0);
            if (audio_fd >= 0) {
                if (test(audio_fd)) {
                    addfn(fname);
                }
                close(audio_fd);
            }
        }
    }
    
    static int
    test_stub(int fd)
    {
        return 1;
    }
    
    void
    SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
                             SDL_AddAudioDevice addfn)
    {
        const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
        const char *audiodev;
        char audiopath[1024];
    
        if (test == NULL)
            test = test_stub;
    
        /* Figure out what our audio device is */
        if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
            ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
            if (classic) {
                audiodev = _PATH_DEV_AUDIO;
            } else {
                struct stat sb;
    
                /* Added support for /dev/sound/\* in Linux 2.4 */
                if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
                    && ((stat(_PATH_DEV_DSP24, &sb) == 0)
                        && S_ISCHR(sb.st_mode))) {
                    audiodev = _PATH_DEV_DSP24;
                } else {
                    audiodev = _PATH_DEV_DSP;
                }
            }
        }
        test_device(audiodev, flags, test, addfn);
    
        if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
            int instance = 0;
            while (instance++ <= 64) {
                SDL_snprintf(audiopath, SDL_arraysize(audiopath),
                             "%s%d", audiodev, instance);
                test_device(audiopath, flags, test, addfn);
            }
        }
    }
    
    #endif /* Audio driver selection */
    /* vi: set ts=4 sw=4 expandtab: */