Edit

kc3-lang/SDL/wayland-protocols/xdg-shell.xml

Branch :

  • Show log

    Commit

  • Author : Ryan C. Gordon
    Date : 2018-06-25 09:37:25
    Hash : 4f5bd53e
    Message : wayland: Keep protocol XML files in-tree. Now you don't need the latest Wayland installed to build with newer protocols supported, as they'll build correctly; even if your system can't use them, we can make intelligent decisions at runtime about what's available on the current machine anyhow. This also simplifies some logic and possible failure cases in the configure and CMake scripts. Fixes Bugzilla #4207.

  • wayland-protocols/xdg-shell.xml
  • <?xml version="1.0" encoding="UTF-8"?>
    <protocol name="xdg_shell">
    
      <copyright>
        Copyright © 2008-2013 Kristian Høgsberg
        Copyright © 2013      Rafael Antognolli
        Copyright © 2013      Jasper St. Pierre
        Copyright © 2010-2013 Intel Corporation
        Copyright © 2015-2017 Samsung Electronics Co., Ltd
        Copyright © 2015-2017 Red Hat Inc.
    
        Permission is hereby granted, free of charge, to any person obtaining a
        copy of this software and associated documentation files (the "Software"),
        to deal in the Software without restriction, including without limitation
        the rights to use, copy, modify, merge, publish, distribute, sublicense,
        and/or sell copies of the Software, and to permit persons to whom the
        Software is furnished to do so, subject to the following conditions:
    
        The above copyright notice and this permission notice (including the next
        paragraph) shall be included in all copies or substantial portions of the
        Software.
    
        THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
        IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
        FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
        THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
        LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
        FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
        DEALINGS IN THE SOFTWARE.
      </copyright>
    
      <interface name="xdg_wm_base" version="1">
        <description summary="create desktop-style surfaces">
          The xdg_wm_base interface is exposed as a global object enabling clients
          to turn their wl_surfaces into windows in a desktop environment. It
          defines the basic functionality needed for clients and the compositor to
          create windows that can be dragged, resized, maximized, etc, as well as
          creating transient windows such as popup menus.
        </description>
    
        <enum name="error">
          <entry name="role" value="0" summary="given wl_surface has another role"/>
          <entry name="defunct_surfaces" value="1"
    	     summary="xdg_wm_base was destroyed before children"/>
          <entry name="not_the_topmost_popup" value="2"
    	     summary="the client tried to map or destroy a non-topmost popup"/>
          <entry name="invalid_popup_parent" value="3"
    	     summary="the client specified an invalid popup parent surface"/>
          <entry name="invalid_surface_state" value="4"
    	     summary="the client provided an invalid surface state"/>
          <entry name="invalid_positioner" value="5"
    	     summary="the client provided an invalid positioner"/>
        </enum>
    
        <request name="destroy" type="destructor">
          <description summary="destroy xdg_wm_base">
    	Destroy this xdg_wm_base object.
    
    	Destroying a bound xdg_wm_base object while there are surfaces
    	still alive created by this xdg_wm_base object instance is illegal
    	and will result in a protocol error.
          </description>
        </request>
    
        <request name="create_positioner">
          <description summary="create a positioner object">
    	Create a positioner object. A positioner object is used to position
    	surfaces relative to some parent surface. See the interface description
    	and xdg_surface.get_popup for details.
          </description>
          <arg name="id" type="new_id" interface="xdg_positioner"/>
        </request>
    
        <request name="get_xdg_surface">
          <description summary="create a shell surface from a surface">
    	This creates an xdg_surface for the given surface. While xdg_surface
    	itself is not a role, the corresponding surface may only be assigned
    	a role extending xdg_surface, such as xdg_toplevel or xdg_popup.
    
    	This creates an xdg_surface for the given surface. An xdg_surface is
    	used as basis to define a role to a given surface, such as xdg_toplevel
    	or xdg_popup. It also manages functionality shared between xdg_surface
    	based surface roles.
    
    	See the documentation of xdg_surface for more details about what an
    	xdg_surface is and how it is used.
          </description>
          <arg name="id" type="new_id" interface="xdg_surface"/>
          <arg name="surface" type="object" interface="wl_surface"/>
        </request>
    
        <request name="pong">
          <description summary="respond to a ping event">
    	A client must respond to a ping event with a pong request or
    	the client may be deemed unresponsive. See xdg_wm_base.ping.
          </description>
          <arg name="serial" type="uint" summary="serial of the ping event"/>
        </request>
    
        <event name="ping">
          <description summary="check if the client is alive">
    	The ping event asks the client if it's still alive. Pass the
    	serial specified in the event back to the compositor by sending
    	a "pong" request back with the specified serial. See xdg_wm_base.ping.
    
    	Compositors can use this to determine if the client is still
    	alive. It's unspecified what will happen if the client doesn't
    	respond to the ping request, or in what timeframe. Clients should
    	try to respond in a reasonable amount of time.
    
    	A compositor is free to ping in any way it wants, but a client must
    	always respond to any xdg_wm_base object it created.
          </description>
          <arg name="serial" type="uint" summary="pass this to the pong request"/>
        </event>
      </interface>
    
      <interface name="xdg_positioner" version="1">
        <description summary="child surface positioner">
          The xdg_positioner provides a collection of rules for the placement of a
          child surface relative to a parent surface. Rules can be defined to ensure
          the child surface remains within the visible area's borders, and to
          specify how the child surface changes its position, such as sliding along
          an axis, or flipping around a rectangle. These positioner-created rules are
          constrained by the requirement that a child surface must intersect with or
          be at least partially adjacent to its parent surface.
    
          See the various requests for details about possible rules.
    
          At the time of the request, the compositor makes a copy of the rules
          specified by the xdg_positioner. Thus, after the request is complete the
          xdg_positioner object can be destroyed or reused; further changes to the
          object will have no effect on previous usages.
    
          For an xdg_positioner object to be considered complete, it must have a
          non-zero size set by set_size, and a non-zero anchor rectangle set by
          set_anchor_rect. Passing an incomplete xdg_positioner object when
          positioning a surface raises an error.
        </description>
    
        <enum name="error">
          <entry name="invalid_input" value="0" summary="invalid input provided"/>
        </enum>
    
        <request name="destroy" type="destructor">
          <description summary="destroy the xdg_positioner object">
    	Notify the compositor that the xdg_positioner will no longer be used.
          </description>
        </request>
    
        <request name="set_size">
          <description summary="set the size of the to-be positioned rectangle">
    	Set the size of the surface that is to be positioned with the positioner
    	object. The size is in surface-local coordinates and corresponds to the
    	window geometry. See xdg_surface.set_window_geometry.
    
    	If a zero or negative size is set the invalid_input error is raised.
          </description>
          <arg name="width" type="int" summary="width of positioned rectangle"/>
          <arg name="height" type="int" summary="height of positioned rectangle"/>
        </request>
    
        <request name="set_anchor_rect">
          <description summary="set the anchor rectangle within the parent surface">
    	Specify the anchor rectangle within the parent surface that the child
    	surface will be placed relative to. The rectangle is relative to the
    	window geometry as defined by xdg_surface.set_window_geometry of the
    	parent surface.
    
    	When the xdg_positioner object is used to position a child surface, the
    	anchor rectangle may not extend outside the window geometry of the
    	positioned child's parent surface.
    
    	If a negative size is set the invalid_input error is raised.
          </description>
          <arg name="x" type="int" summary="x position of anchor rectangle"/>
          <arg name="y" type="int" summary="y position of anchor rectangle"/>
          <arg name="width" type="int" summary="width of anchor rectangle"/>
          <arg name="height" type="int" summary="height of anchor rectangle"/>
        </request>
    
        <enum name="anchor">
          <entry name="none" value="0"/>
          <entry name="top" value="1"/>
          <entry name="bottom" value="2"/>
          <entry name="left" value="3"/>
          <entry name="right" value="4"/>
          <entry name="top_left" value="5"/>
          <entry name="bottom_left" value="6"/>
          <entry name="top_right" value="7"/>
          <entry name="bottom_right" value="8"/>
        </enum>
    
        <request name="set_anchor">
          <description summary="set anchor rectangle anchor">
    	Defines the anchor point for the anchor rectangle. The specified anchor
    	is used derive an anchor point that the child surface will be
    	positioned relative to. If a corner anchor is set (e.g. 'top_left' or
    	'bottom_right'), the anchor point will be at the specified corner;
    	otherwise, the derived anchor point will be centered on the specified
    	edge, or in the center of the anchor rectangle if no edge is specified.
          </description>
          <arg name="anchor" type="uint" enum="anchor"
    	   summary="anchor"/>
        </request>
    
        <enum name="gravity">
          <entry name="none" value="0"/>
          <entry name="top" value="1"/>
          <entry name="bottom" value="2"/>
          <entry name="left" value="3"/>
          <entry name="right" value="4"/>
          <entry name="top_left" value="5"/>
          <entry name="bottom_left" value="6"/>
          <entry name="top_right" value="7"/>
          <entry name="bottom_right" value="8"/>
        </enum>
    
        <request name="set_gravity">
          <description summary="set child surface gravity">
    	Defines in what direction a surface should be positioned, relative to
    	the anchor point of the parent surface. If a corner gravity is
    	specified (e.g. 'bottom_right' or 'top_left'), then the child surface
    	will be placed towards the specified gravity; otherwise, the child
    	surface will be centered over the anchor point on any axis that had no
    	gravity specified.
          </description>
          <arg name="gravity" type="uint" enum="gravity"
    	   summary="gravity direction"/>
        </request>
    
        <enum name="constraint_adjustment" bitfield="true">
          <description summary="constraint adjustments">
    	The constraint adjustment value define ways the compositor will adjust
    	the position of the surface, if the unadjusted position would result
    	in the surface being partly constrained.
    
    	Whether a surface is considered 'constrained' is left to the compositor
    	to determine. For example, the surface may be partly outside the
    	compositor's defined 'work area', thus necessitating the child surface's
    	position be adjusted until it is entirely inside the work area.
    
    	The adjustments can be combined, according to a defined precedence: 1)
    	Flip, 2) Slide, 3) Resize.
          </description>
          <entry name="none" value="0">
    	<description summary="don't move the child surface when constrained">
    	  Don't alter the surface position even if it is constrained on some
    	  axis, for example partially outside the edge of an output.
    	</description>
          </entry>
          <entry name="slide_x" value="1">
    	<description summary="move along the x axis until unconstrained">
    	  Slide the surface along the x axis until it is no longer constrained.
    
    	  First try to slide towards the direction of the gravity on the x axis
    	  until either the edge in the opposite direction of the gravity is
    	  unconstrained or the edge in the direction of the gravity is
    	  constrained.
    
    	  Then try to slide towards the opposite direction of the gravity on the
    	  x axis until either the edge in the direction of the gravity is
    	  unconstrained or the edge in the opposite direction of the gravity is
    	  constrained.
    	</description>
          </entry>
          <entry name="slide_y" value="2">
    	<description summary="move along the y axis until unconstrained">
    	  Slide the surface along the y axis until it is no longer constrained.
    
    	  First try to slide towards the direction of the gravity on the y axis
    	  until either the edge in the opposite direction of the gravity is
    	  unconstrained or the edge in the direction of the gravity is
    	  constrained.
    
    	  Then try to slide towards the opposite direction of the gravity on the
    	  y axis until either the edge in the direction of the gravity is
    	  unconstrained or the edge in the opposite direction of the gravity is
    	  constrained.
    	</description>
          </entry>
          <entry name="flip_x" value="4">
    	<description summary="invert the anchor and gravity on the x axis">
    	  Invert the anchor and gravity on the x axis if the surface is
    	  constrained on the x axis. For example, if the left edge of the
    	  surface is constrained, the gravity is 'left' and the anchor is
    	  'left', change the gravity to 'right' and the anchor to 'right'.
    
    	  If the adjusted position also ends up being constrained, the resulting
    	  position of the flip_x adjustment will be the one before the
    	  adjustment.
    	</description>
          </entry>
          <entry name="flip_y" value="8">
    	<description summary="invert the anchor and gravity on the y axis">
    	  Invert the anchor and gravity on the y axis if the surface is
    	  constrained on the y axis. For example, if the bottom edge of the
    	  surface is constrained, the gravity is 'bottom' and the anchor is
    	  'bottom', change the gravity to 'top' and the anchor to 'top'.
    
    	  The adjusted position is calculated given the original anchor
    	  rectangle and offset, but with the new flipped anchor and gravity
    	  values.
    
    	  If the adjusted position also ends up being constrained, the resulting
    	  position of the flip_y adjustment will be the one before the
    	  adjustment.
    	</description>
          </entry>
          <entry name="resize_x" value="16">
    	<description summary="horizontally resize the surface">
    	  Resize the surface horizontally so that it is completely
    	  unconstrained.
    	</description>
          </entry>
          <entry name="resize_y" value="32">
    	<description summary="vertically resize the surface">
    	  Resize the surface vertically so that it is completely unconstrained.
    	</description>
          </entry>
        </enum>
    
        <request name="set_constraint_adjustment">
          <description summary="set the adjustment to be done when constrained">
    	Specify how the window should be positioned if the originally intended
    	position caused the surface to be constrained, meaning at least
    	partially outside positioning boundaries set by the compositor. The
    	adjustment is set by constructing a bitmask describing the adjustment to
    	be made when the surface is constrained on that axis.
    
    	If no bit for one axis is set, the compositor will assume that the child
    	surface should not change its position on that axis when constrained.
    
    	If more than one bit for one axis is set, the order of how adjustments
    	are applied is specified in the corresponding adjustment descriptions.
    
    	The default adjustment is none.
          </description>
          <arg name="constraint_adjustment" type="uint"
    	   summary="bit mask of constraint adjustments"/>
        </request>
    
        <request name="set_offset">
          <description summary="set surface position offset">
    	Specify the surface position offset relative to the position of the
    	anchor on the anchor rectangle and the anchor on the surface. For
    	example if the anchor of the anchor rectangle is at (x, y), the surface
    	has the gravity bottom|right, and the offset is (ox, oy), the calculated
    	surface position will be (x + ox, y + oy). The offset position of the
    	surface is the one used for constraint testing. See
    	set_constraint_adjustment.
    
    	An example use case is placing a popup menu on top of a user interface
    	element, while aligning the user interface element of the parent surface
    	with some user interface element placed somewhere in the popup surface.
          </description>
          <arg name="x" type="int" summary="surface position x offset"/>
          <arg name="y" type="int" summary="surface position y offset"/>
        </request>
      </interface>
    
      <interface name="xdg_surface" version="1">
        <description summary="desktop user interface surface base interface">
          An interface that may be implemented by a wl_surface, for
          implementations that provide a desktop-style user interface.
    
          It provides a base set of functionality required to construct user
          interface elements requiring management by the compositor, such as
          toplevel windows, menus, etc. The types of functionality are split into
          xdg_surface roles.
    
          Creating an xdg_surface does not set the role for a wl_surface. In order
          to map an xdg_surface, the client must create a role-specific object
          using, e.g., get_toplevel, get_popup. The wl_surface for any given
          xdg_surface can have at most one role, and may not be assigned any role
          not based on xdg_surface.
    
          A role must be assigned before any other requests are made to the
          xdg_surface object.
    
          The client must call wl_surface.commit on the corresponding wl_surface
          for the xdg_surface state to take effect.
    
          Creating an xdg_surface from a wl_surface which has a buffer attached or
          committed is a client error, and any attempts by a client to attach or
          manipulate a buffer prior to the first xdg_surface.configure call must
          also be treated as errors.
    
          Mapping an xdg_surface-based role surface is defined as making it
          possible for the surface to be shown by the compositor. Note that
          a mapped surface is not guaranteed to be visible once it is mapped.
    
          For an xdg_surface to be mapped by the compositor, the following
          conditions must be met:
          (1) the client has assigned an xdg_surface-based role to the surface
          (2) the client has set and committed the xdg_surface state and the
    	  role-dependent state to the surface
          (3) the client has committed a buffer to the surface
    
          A newly-unmapped surface is considered to have met condition (1) out
          of the 3 required conditions for mapping a surface if its role surface
          has not been destroyed.
        </description>
    
        <enum name="error">
          <entry name="not_constructed" value="1"/>
          <entry name="already_constructed" value="2"/>
          <entry name="unconfigured_buffer" value="3"/>
        </enum>
    
        <request name="destroy" type="destructor">
          <description summary="destroy the xdg_surface">
    	Destroy the xdg_surface object. An xdg_surface must only be destroyed
    	after its role object has been destroyed.
          </description>
        </request>
    
        <request name="get_toplevel">
          <description summary="assign the xdg_toplevel surface role">
    	This creates an xdg_toplevel object for the given xdg_surface and gives
    	the associated wl_surface the xdg_toplevel role.
    
    	See the documentation of xdg_toplevel for more details about what an
    	xdg_toplevel is and how it is used.
          </description>
          <arg name="id" type="new_id" interface="xdg_toplevel"/>
        </request>
    
        <request name="get_popup">
          <description summary="assign the xdg_popup surface role">
    	This creates an xdg_popup object for the given xdg_surface and gives
    	the associated wl_surface the xdg_popup role.
    
    	If null is passed as a parent, a parent surface must be specified using
    	some other protocol, before committing the initial state.
    
    	See the documentation of xdg_popup for more details about what an
    	xdg_popup is and how it is used.
          </description>
          <arg name="id" type="new_id" interface="xdg_popup"/>
          <arg name="parent" type="object" interface="xdg_surface" allow-null="true"/>
          <arg name="positioner" type="object" interface="xdg_positioner"/>
        </request>
    
        <request name="set_window_geometry">
          <description summary="set the new window geometry">
    	The window geometry of a surface is its "visible bounds" from the
    	user's perspective. Client-side decorations often have invisible
    	portions like drop-shadows which should be ignored for the
    	purposes of aligning, placing and constraining windows.
    
    	The window geometry is double buffered, and will be applied at the
    	time wl_surface.commit of the corresponding wl_surface is called.
    
    	When maintaining a position, the compositor should treat the (x, y)
    	coordinate of the window geometry as the top left corner of the window.
    	A client changing the (x, y) window geometry coordinate should in
    	general not alter the position of the window.
    
    	Once the window geometry of the surface is set, it is not possible to
    	unset it, and it will remain the same until set_window_geometry is
    	called again, even if a new subsurface or buffer is attached.
    
    	If never set, the value is the full bounds of the surface,
    	including any subsurfaces. This updates dynamically on every
    	commit. This unset is meant for extremely simple clients.
    
    	The arguments are given in the surface-local coordinate space of
    	the wl_surface associated with this xdg_surface.
    
    	The width and height must be greater than zero. Setting an invalid size
    	will raise an error. When applied, the effective window geometry will be
    	the set window geometry clamped to the bounding rectangle of the
    	combined geometry of the surface of the xdg_surface and the associated
    	subsurfaces.
          </description>
          <arg name="x" type="int"/>
          <arg name="y" type="int"/>
          <arg name="width" type="int"/>
          <arg name="height" type="int"/>
        </request>
    
        <request name="ack_configure">
          <description summary="ack a configure event">
    	When a configure event is received, if a client commits the
    	surface in response to the configure event, then the client
    	must make an ack_configure request sometime before the commit
    	request, passing along the serial of the configure event.
    
    	For instance, for toplevel surfaces the compositor might use this
    	information to move a surface to the top left only when the client has
    	drawn itself for the maximized or fullscreen state.
    
    	If the client receives multiple configure events before it
    	can respond to one, it only has to ack the last configure event.
    
    	A client is not required to commit immediately after sending
    	an ack_configure request - it may even ack_configure several times
    	before its next surface commit.
    
    	A client may send multiple ack_configure requests before committing, but
    	only the last request sent before a commit indicates which configure
    	event the client really is responding to.
          </description>
          <arg name="serial" type="uint" summary="the serial from the configure event"/>
        </request>
    
        <event name="configure">
          <description summary="suggest a surface change">
    	The configure event marks the end of a configure sequence. A configure
    	sequence is a set of one or more events configuring the state of the
    	xdg_surface, including the final xdg_surface.configure event.
    
    	Where applicable, xdg_surface surface roles will during a configure
    	sequence extend this event as a latched state sent as events before the
    	xdg_surface.configure event. Such events should be considered to make up
    	a set of atomically applied configuration states, where the
    	xdg_surface.configure commits the accumulated state.
    
    	Clients should arrange their surface for the new states, and then send
    	an ack_configure request with the serial sent in this configure event at
    	some point before committing the new surface.
    
    	If the client receives multiple configure events before it can respond
    	to one, it is free to discard all but the last event it received.
          </description>
          <arg name="serial" type="uint" summary="serial of the configure event"/>
        </event>
      </interface>
    
      <interface name="xdg_toplevel" version="1">
        <description summary="toplevel surface">
          This interface defines an xdg_surface role which allows a surface to,
          among other things, set window-like properties such as maximize,
          fullscreen, and minimize, set application-specific metadata like title and
          id, and well as trigger user interactive operations such as interactive
          resize and move.
    
          Unmapping an xdg_toplevel means that the surface cannot be shown
          by the compositor until it is explicitly mapped again.
          All active operations (e.g., move, resize) are canceled and all
          attributes (e.g. title, state, stacking, ...) are discarded for
          an xdg_toplevel surface when it is unmapped.
    
          Attaching a null buffer to a toplevel unmaps the surface.
        </description>
    
        <request name="destroy" type="destructor">
          <description summary="destroy the xdg_toplevel">
    	This request destroys the role surface and unmaps the surface;
    	see "Unmapping" behavior in interface section for details.
          </description>
        </request>
    
        <request name="set_parent">
          <description summary="set the parent of this surface">
    	Set the "parent" of this surface. This surface should be stacked
    	above the parent surface and all other ancestor surfaces.
    
    	Parent windows should be set on dialogs, toolboxes, or other
    	"auxiliary" surfaces, so that the parent is raised when the dialog
    	is raised.
    
    	Setting a null parent for a child window removes any parent-child
    	relationship for the child. Setting a null parent for a window which
    	currently has no parent is a no-op.
    
    	If the parent is unmapped then its children are managed as
    	though the parent of the now-unmapped parent has become the
    	parent of this surface. If no parent exists for the now-unmapped
    	parent then the children are managed as though they have no
    	parent surface.
          </description>
          <arg name="parent" type="object" interface="xdg_toplevel" allow-null="true"/>
        </request>
    
        <request name="set_title">
          <description summary="set surface title">
    	Set a short title for the surface.
    
    	This string may be used to identify the surface in a task bar,
    	window list, or other user interface elements provided by the
    	compositor.
    
    	The string must be encoded in UTF-8.
          </description>
          <arg name="title" type="string"/>
        </request>
    
        <request name="set_app_id">
          <description summary="set application ID">
    	Set an application identifier for the surface.
    
    	The app ID identifies the general class of applications to which
    	the surface belongs. The compositor can use this to group multiple
    	surfaces together, or to determine how to launch a new application.
    
    	For D-Bus activatable applications, the app ID is used as the D-Bus
    	service name.
    
    	The compositor shell will try to group application surfaces together
    	by their app ID. As a best practice, it is suggested to select app
    	ID's that match the basename of the application's .desktop file.
    	For example, "org.freedesktop.FooViewer" where the .desktop file is
    	"org.freedesktop.FooViewer.desktop".
    
    	See the desktop-entry specification [0] for more details on
    	application identifiers and how they relate to well-known D-Bus
    	names and .desktop files.
    
    	[0] http://standards.freedesktop.org/desktop-entry-spec/
          </description>
          <arg name="app_id" type="string"/>
        </request>
    
        <request name="show_window_menu">
          <description summary="show the window menu">
    	Clients implementing client-side decorations might want to show
    	a context menu when right-clicking on the decorations, giving the
    	user a menu that they can use to maximize or minimize the window.
    
    	This request asks the compositor to pop up such a window menu at
    	the given position, relative to the local surface coordinates of
    	the parent surface. There are no guarantees as to what menu items
    	the window menu contains.
    
    	This request must be used in response to some sort of user action
    	like a button press, key press, or touch down event.
          </description>
          <arg name="seat" type="object" interface="wl_seat" summary="the wl_seat of the user event"/>
          <arg name="serial" type="uint" summary="the serial of the user event"/>
          <arg name="x" type="int" summary="the x position to pop up the window menu at"/>
          <arg name="y" type="int" summary="the y position to pop up the window menu at"/>
        </request>
    
        <request name="move">
          <description summary="start an interactive move">
    	Start an interactive, user-driven move of the surface.
    
    	This request must be used in response to some sort of user action
    	like a button press, key press, or touch down event. The passed
    	serial is used to determine the type of interactive move (touch,
    	pointer, etc).
    
    	The server may ignore move requests depending on the state of
    	the surface (e.g. fullscreen or maximized), or if the passed serial
    	is no longer valid.
    
    	If triggered, the surface will lose the focus of the device
    	(wl_pointer, wl_touch, etc) used for the move. It is up to the
    	compositor to visually indicate that the move is taking place, such as
    	updating a pointer cursor, during the move. There is no guarantee
    	that the device focus will return when the move is completed.
          </description>
          <arg name="seat" type="object" interface="wl_seat" summary="the wl_seat of the user event"/>
          <arg name="serial" type="uint" summary="the serial of the user event"/>
        </request>
    
        <enum name="resize_edge">
          <description summary="edge values for resizing">
    	These values are used to indicate which edge of a surface
    	is being dragged in a resize operation.
          </description>
          <entry name="none" value="0"/>
          <entry name="top" value="1"/>
          <entry name="bottom" value="2"/>
          <entry name="left" value="4"/>
          <entry name="top_left" value="5"/>
          <entry name="bottom_left" value="6"/>
          <entry name="right" value="8"/>
          <entry name="top_right" value="9"/>
          <entry name="bottom_right" value="10"/>
        </enum>
    
        <request name="resize">
          <description summary="start an interactive resize">
    	Start a user-driven, interactive resize of the surface.
    
    	This request must be used in response to some sort of user action
    	like a button press, key press, or touch down event. The passed
    	serial is used to determine the type of interactive resize (touch,
    	pointer, etc).
    
    	The server may ignore resize requests depending on the state of
    	the surface (e.g. fullscreen or maximized).
    
    	If triggered, the client will receive configure events with the
    	"resize" state enum value and the expected sizes. See the "resize"
    	enum value for more details about what is required. The client
    	must also acknowledge configure events using "ack_configure". After
    	the resize is completed, the client will receive another "configure"
    	event without the resize state.
    
    	If triggered, the surface also will lose the focus of the device
    	(wl_pointer, wl_touch, etc) used for the resize. It is up to the
    	compositor to visually indicate that the resize is taking place,
    	such as updating a pointer cursor, during the resize. There is no
    	guarantee that the device focus will return when the resize is
    	completed.
    
    	The edges parameter specifies how the surface should be resized,
    	and is one of the values of the resize_edge enum. The compositor
    	may use this information to update the surface position for
    	example when dragging the top left corner. The compositor may also
    	use this information to adapt its behavior, e.g. choose an
    	appropriate cursor image.
          </description>
          <arg name="seat" type="object" interface="wl_seat" summary="the wl_seat of the user event"/>
          <arg name="serial" type="uint" summary="the serial of the user event"/>
          <arg name="edges" type="uint" summary="which edge or corner is being dragged"/>
        </request>
    
        <enum name="state">
          <description summary="types of state on the surface">
    	The different state values used on the surface. This is designed for
    	state values like maximized, fullscreen. It is paired with the
    	configure event to ensure that both the client and the compositor
    	setting the state can be synchronized.
    
    	States set in this way are double-buffered. They will get applied on
    	the next commit.
          </description>
          <entry name="maximized" value="1" summary="the surface is maximized">
    	<description summary="the surface is maximized">
    	  The surface is maximized. The window geometry specified in the configure
    	  event must be obeyed by the client.
    	</description>
          </entry>
          <entry name="fullscreen" value="2" summary="the surface is fullscreen">
    	<description summary="the surface is fullscreen">
    	  The surface is fullscreen. The window geometry specified in the
    	  configure event is a maximum; the client cannot resize beyond it. For
    	  a surface to cover the whole fullscreened area, the geometry
    	  dimensions must be obeyed by the client. For more details, see
    	  xdg_toplevel.set_fullscreen.
    	</description>
          </entry>
          <entry name="resizing" value="3" summary="the surface is being resized">
    	<description summary="the surface is being resized">
    	  The surface is being resized. The window geometry specified in the
    	  configure event is a maximum; the client cannot resize beyond it.
    	  Clients that have aspect ratio or cell sizing configuration can use
    	  a smaller size, however.
    	</description>
          </entry>
          <entry name="activated" value="4" summary="the surface is now activated">
    	<description summary="the surface is now activated">
    	  Client window decorations should be painted as if the window is
    	  active. Do not assume this means that the window actually has
    	  keyboard or pointer focus.
    	</description>
          </entry>
        </enum>
    
        <request name="set_max_size">
          <description summary="set the maximum size">
    	Set a maximum size for the window.
    
    	The client can specify a maximum size so that the compositor does
    	not try to configure the window beyond this size.
    
    	The width and height arguments are in window geometry coordinates.
    	See xdg_surface.set_window_geometry.
    
    	Values set in this way are double-buffered. They will get applied
    	on the next commit.
    
    	The compositor can use this information to allow or disallow
    	different states like maximize or fullscreen and draw accurate
    	animations.
    
    	Similarly, a tiling window manager may use this information to
    	place and resize client windows in a more effective way.
    
    	The client should not rely on the compositor to obey the maximum
    	size. The compositor may decide to ignore the values set by the
    	client and request a larger size.
    
    	If never set, or a value of zero in the request, means that the
    	client has no expected maximum size in the given dimension.
    	As a result, a client wishing to reset the maximum size
    	to an unspecified state can use zero for width and height in the
    	request.
    
    	Requesting a maximum size to be smaller than the minimum size of
    	a surface is illegal and will result in a protocol error.
    
    	The width and height must be greater than or equal to zero. Using
    	strictly negative values for width and height will result in a
    	protocol error.
          </description>
          <arg name="width" type="int"/>
          <arg name="height" type="int"/>
        </request>
    
        <request name="set_min_size">
          <description summary="set the minimum size">
    	Set a minimum size for the window.
    
    	The client can specify a minimum size so that the compositor does
    	not try to configure the window below this size.
    
    	The width and height arguments are in window geometry coordinates.
    	See xdg_surface.set_window_geometry.
    
    	Values set in this way are double-buffered. They will get applied
    	on the next commit.
    
    	The compositor can use this information to allow or disallow
    	different states like maximize or fullscreen and draw accurate
    	animations.
    
    	Similarly, a tiling window manager may use this information to
    	place and resize client windows in a more effective way.
    
    	The client should not rely on the compositor to obey the minimum
    	size. The compositor may decide to ignore the values set by the
    	client and request a smaller size.
    
    	If never set, or a value of zero in the request, means that the
    	client has no expected minimum size in the given dimension.
    	As a result, a client wishing to reset the minimum size
    	to an unspecified state can use zero for width and height in the
    	request.
    
    	Requesting a minimum size to be larger than the maximum size of
    	a surface is illegal and will result in a protocol error.
    
    	The width and height must be greater than or equal to zero. Using
    	strictly negative values for width and height will result in a
    	protocol error.
          </description>
          <arg name="width" type="int"/>
          <arg name="height" type="int"/>
        </request>
    
        <request name="set_maximized">
          <description summary="maximize the window">
    	Maximize the surface.
    
    	After requesting that the surface should be maximized, the compositor
    	will respond by emitting a configure event with the "maximized" state
    	and the required window geometry. The client should then update its
    	content, drawing it in a maximized state, i.e. without shadow or other
    	decoration outside of the window geometry. The client must also
    	acknowledge the configure when committing the new content (see
    	ack_configure).
    
    	It is up to the compositor to decide how and where to maximize the
    	surface, for example which output and what region of the screen should
    	be used.
    
    	If the surface was already maximized, the compositor will still emit
    	a configure event with the "maximized" state.
    
    	If the surface is in a fullscreen state, this request has no direct
    	effect. It will alter the state the surface is returned to when
    	unmaximized if not overridden by the compositor.
          </description>
        </request>
    
        <request name="unset_maximized">
          <description summary="unmaximize the window">
    	Unmaximize the surface.
    
    	After requesting that the surface should be unmaximized, the compositor
    	will respond by emitting a configure event without the "maximized"
    	state. If available, the compositor will include the window geometry
    	dimensions the window had prior to being maximized in the configure
    	event. The client must then update its content, drawing it in a
    	regular state, i.e. potentially with shadow, etc. The client must also
    	acknowledge the configure when committing the new content (see
    	ack_configure).
    
    	It is up to the compositor to position the surface after it was
    	unmaximized; usually the position the surface had before maximizing, if
    	applicable.
    
    	If the surface was already not maximized, the compositor will still
    	emit a configure event without the "maximized" state.
    
    	If the surface is in a fullscreen state, this request has no direct
    	effect. It will alter the state the surface is returned to when
    	unmaximized if not overridden by the compositor.
          </description>
        </request>
    
        <request name="set_fullscreen">
          <description summary="set the window as fullscreen on an output">
    	Make the surface fullscreen.
    
    	After requesting that the surface should be fullscreened, the
    	compositor will respond by emitting a configure event with the
    	"fullscreen" state and the fullscreen window geometry. The client must
    	also acknowledge the configure when committing the new content (see
    	ack_configure).
    
    	The output passed by the request indicates the client's preference as
    	to which display it should be set fullscreen on. If this value is NULL,
    	it's up to the compositor to choose which display will be used to map
    	this surface.
    
    	If the surface doesn't cover the whole output, the compositor will
    	position the surface in the center of the output and compensate with
    	with border fill covering the rest of the output. The content of the
    	border fill is undefined, but should be assumed to be in some way that
    	attempts to blend into the surrounding area (e.g. solid black).
    
    	If the fullscreened surface is not opaque, the compositor must make
    	sure that other screen content not part of the same surface tree (made
    	up of subsurfaces, popups or similarly coupled surfaces) are not
    	visible below the fullscreened surface.
          </description>
          <arg name="output" type="object" interface="wl_output" allow-null="true"/>
        </request>
    
        <request name="unset_fullscreen">
          <description summary="unset the window as fullscreen">
    	Make the surface no longer fullscreen.
    
    	After requesting that the surface should be unfullscreened, the
    	compositor will respond by emitting a configure event without the
    	"fullscreen" state.
    
    	Making a surface unfullscreen sets states for the surface based on the following:
    	* the state(s) it may have had before becoming fullscreen
    	* any state(s) decided by the compositor
    	* any state(s) requested by the client while the surface was fullscreen
    
    	The compositor may include the previous window geometry dimensions in
    	the configure event, if applicable.
    
    	The client must also acknowledge the configure when committing the new
    	content (see ack_configure).
          </description>
        </request>
    
        <request name="set_minimized">
          <description summary="set the window as minimized">
    	Request that the compositor minimize your surface. There is no
    	way to know if the surface is currently minimized, nor is there
    	any way to unset minimization on this surface.
    
    	If you are looking to throttle redrawing when minimized, please
    	instead use the wl_surface.frame event for this, as this will
    	also work with live previews on windows in Alt-Tab, Expose or
    	similar compositor features.
          </description>
        </request>
    
        <event name="configure">
          <description summary="suggest a surface change">
    	This configure event asks the client to resize its toplevel surface or
    	to change its state. The configured state should not be applied
    	immediately. See xdg_surface.configure for details.
    
    	The width and height arguments specify a hint to the window
    	about how its surface should be resized in window geometry
    	coordinates. See set_window_geometry.
    
    	If the width or height arguments are zero, it means the client
    	should decide its own window dimension. This may happen when the
    	compositor needs to configure the state of the surface but doesn't
    	have any information about any previous or expected dimension.
    
    	The states listed in the event specify how the width/height
    	arguments should be interpreted, and possibly how it should be
    	drawn.
    
    	Clients must send an ack_configure in response to this event. See
    	xdg_surface.configure and xdg_surface.ack_configure for details.
          </description>
          <arg name="width" type="int"/>
          <arg name="height" type="int"/>
          <arg name="states" type="array"/>
        </event>
    
        <event name="close">
          <description summary="surface wants to be closed">
    	The close event is sent by the compositor when the user
    	wants the surface to be closed. This should be equivalent to
    	the user clicking the close button in client-side decorations,
    	if your application has any.
    
    	This is only a request that the user intends to close the
    	window. The client may choose to ignore this request, or show
    	a dialog to ask the user to save their data, etc.
          </description>
        </event>
      </interface>
    
      <interface name="xdg_popup" version="1">
        <description summary="short-lived, popup surfaces for menus">
          A popup surface is a short-lived, temporary surface. It can be used to
          implement for example menus, popovers, tooltips and other similar user
          interface concepts.
    
          A popup can be made to take an explicit grab. See xdg_popup.grab for
          details.
    
          When the popup is dismissed, a popup_done event will be sent out, and at
          the same time the surface will be unmapped. See the xdg_popup.popup_done
          event for details.
    
          Explicitly destroying the xdg_popup object will also dismiss the popup and
          unmap the surface. Clients that want to dismiss the popup when another
          surface of their own is clicked should dismiss the popup using the destroy
          request.
    
          The parent surface must have either the xdg_toplevel or xdg_popup surface
          role.
    
          A newly created xdg_popup will be stacked on top of all previously created
          xdg_popup surfaces associated with the same xdg_toplevel.
    
          The parent of an xdg_popup must be mapped (see the xdg_surface
          description) before the xdg_popup itself.
    
          The x and y arguments passed when creating the popup object specify
          where the top left of the popup should be placed, relative to the
          local surface coordinates of the parent surface. See
          xdg_surface.get_popup. An xdg_popup must intersect with or be at least
          partially adjacent to its parent surface.
    
          The client must call wl_surface.commit on the corresponding wl_surface
          for the xdg_popup state to take effect.
        </description>
    
        <enum name="error">
          <entry name="invalid_grab" value="0"
    	     summary="tried to grab after being mapped"/>
        </enum>
    
        <request name="destroy" type="destructor">
          <description summary="remove xdg_popup interface">
    	This destroys the popup. Explicitly destroying the xdg_popup
    	object will also dismiss the popup, and unmap the surface.
    
    	If this xdg_popup is not the "topmost" popup, a protocol error
    	will be sent.
          </description>
        </request>
    
        <request name="grab">
          <description summary="make the popup take an explicit grab">
    	This request makes the created popup take an explicit grab. An explicit
    	grab will be dismissed when the user dismisses the popup, or when the
    	client destroys the xdg_popup. This can be done by the user clicking
    	outside the surface, using the keyboard, or even locking the screen
    	through closing the lid or a timeout.
    
    	If the compositor denies the grab, the popup will be immediately
    	dismissed.
    
    	This request must be used in response to some sort of user action like a
    	button press, key press, or touch down event. The serial number of the
    	event should be passed as 'serial'.
    
    	The parent of a grabbing popup must either be an xdg_toplevel surface or
    	another xdg_popup with an explicit grab. If the parent is another
    	xdg_popup it means that the popups are nested, with this popup now being
    	the topmost popup.
    
    	Nested popups must be destroyed in the reverse order they were created
    	in, e.g. the only popup you are allowed to destroy at all times is the
    	topmost one.
    
    	When compositors choose to dismiss a popup, they may dismiss every
    	nested grabbing popup as well. When a compositor dismisses popups, it
    	will follow the same dismissing order as required from the client.
    
    	The parent of a grabbing popup must either be another xdg_popup with an
    	active explicit grab, or an xdg_popup or xdg_toplevel, if there are no
    	explicit grabs already taken.
    
    	If the topmost grabbing popup is destroyed, the grab will be returned to
    	the parent of the popup, if that parent previously had an explicit grab.
    
    	If the parent is a grabbing popup which has already been dismissed, this
    	popup will be immediately dismissed. If the parent is a popup that did
    	not take an explicit grab, an error will be raised.
    
    	During a popup grab, the client owning the grab will receive pointer
    	and touch events for all their surfaces as normal (similar to an
    	"owner-events" grab in X11 parlance), while the top most grabbing popup
    	will always have keyboard focus.
          </description>
          <arg name="seat" type="object" interface="wl_seat"
    	   summary="the wl_seat of the user event"/>
          <arg name="serial" type="uint" summary="the serial of the user event"/>
        </request>
    
        <event name="configure">
          <description summary="configure the popup surface">
    	This event asks the popup surface to configure itself given the
    	configuration. The configured state should not be applied immediately.
    	See xdg_surface.configure for details.
    
    	The x and y arguments represent the position the popup was placed at
    	given the xdg_positioner rule, relative to the upper left corner of the
    	window geometry of the parent surface.
          </description>
          <arg name="x" type="int"
    	   summary="x position relative to parent surface window geometry"/>
          <arg name="y" type="int"
    	   summary="y position relative to parent surface window geometry"/>
          <arg name="width" type="int" summary="window geometry width"/>
          <arg name="height" type="int" summary="window geometry height"/>
        </event>
    
        <event name="popup_done">
          <description summary="popup interaction is done">
    	The popup_done event is sent out when a popup is dismissed by the
    	compositor. The client should destroy the xdg_popup object at this
    	point.
          </description>
        </event>
    
      </interface>
    </protocol>