Hash :
5512eac6
Author :
Date :
2014-02-22T15:27:11
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* General event handling code for SDL */
#include "SDL.h"
#include "SDL_events.h"
#include "SDL_syswm.h"
#include "SDL_thread.h"
#include "SDL_events_c.h"
#include "../timer/SDL_timer_c.h"
#if !SDL_JOYSTICK_DISABLED
#include "../joystick/SDL_joystick_c.h"
#endif
#include "../video/SDL_sysvideo.h"
/* An arbitrary limit so we don't have unbounded growth */
#define SDL_MAX_QUEUED_EVENTS 65535
/* Public data -- the event filter */
SDL_EventFilter SDL_EventOK = NULL;
void *SDL_EventOKParam;
typedef struct SDL_EventWatcher {
SDL_EventFilter callback;
void *userdata;
struct SDL_EventWatcher *next;
} SDL_EventWatcher;
static SDL_EventWatcher *SDL_event_watchers = NULL;
typedef struct {
Uint32 bits[8];
} SDL_DisabledEventBlock;
static SDL_DisabledEventBlock *SDL_disabled_events[256];
static Uint32 SDL_userevents = SDL_USEREVENT;
/* Private data -- event queue */
typedef struct _SDL_EventEntry
{
SDL_Event event;
SDL_SysWMmsg msg;
struct _SDL_EventEntry *prev;
struct _SDL_EventEntry *next;
} SDL_EventEntry;
typedef struct _SDL_SysWMEntry
{
SDL_SysWMmsg msg;
struct _SDL_SysWMEntry *next;
} SDL_SysWMEntry;
static struct
{
SDL_mutex *lock;
volatile SDL_bool active;
volatile int count;
SDL_EventEntry *head;
SDL_EventEntry *tail;
SDL_EventEntry *free;
SDL_SysWMEntry *wmmsg_used;
SDL_SysWMEntry *wmmsg_free;
} SDL_EventQ = { NULL, SDL_TRUE };
static SDL_INLINE SDL_bool
SDL_ShouldPollJoystick()
{
#if !SDL_JOYSTICK_DISABLED
if ((!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] ||
SDL_JoystickEventState(SDL_QUERY)) &&
SDL_PrivateJoystickNeedsPolling()) {
return SDL_TRUE;
}
#endif
return SDL_FALSE;
}
/* Public functions */
void
SDL_StopEventLoop(void)
{
int i;
SDL_EventEntry *entry;
SDL_SysWMEntry *wmmsg;
if (SDL_EventQ.lock) {
SDL_LockMutex(SDL_EventQ.lock);
}
SDL_EventQ.active = SDL_FALSE;
/* Clean out EventQ */
for (entry = SDL_EventQ.head; entry; ) {
SDL_EventEntry *next = entry->next;
SDL_free(entry);
entry = next;
}
for (entry = SDL_EventQ.free; entry; ) {
SDL_EventEntry *next = entry->next;
SDL_free(entry);
entry = next;
}
for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; ) {
SDL_SysWMEntry *next = wmmsg->next;
SDL_free(wmmsg);
wmmsg = next;
}
for (wmmsg = SDL_EventQ.wmmsg_free; wmmsg; ) {
SDL_SysWMEntry *next = wmmsg->next;
SDL_free(wmmsg);
wmmsg = next;
}
SDL_EventQ.count = 0;
SDL_EventQ.head = NULL;
SDL_EventQ.tail = NULL;
SDL_EventQ.free = NULL;
SDL_EventQ.wmmsg_used = NULL;
SDL_EventQ.wmmsg_free = NULL;
/* Clear disabled event state */
for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
SDL_free(SDL_disabled_events[i]);
SDL_disabled_events[i] = NULL;
}
while (SDL_event_watchers) {
SDL_EventWatcher *tmp = SDL_event_watchers;
SDL_event_watchers = tmp->next;
SDL_free(tmp);
}
SDL_EventOK = NULL;
if (SDL_EventQ.lock) {
SDL_UnlockMutex(SDL_EventQ.lock);
SDL_DestroyMutex(SDL_EventQ.lock);
SDL_EventQ.lock = NULL;
}
}
/* This function (and associated calls) may be called more than once */
int
SDL_StartEventLoop(void)
{
/* We'll leave the event queue alone, since we might have gotten
some important events at launch (like SDL_DROPFILE)
FIXME: Does this introduce any other bugs with events at startup?
*/
/* Create the lock and set ourselves active */
#if !SDL_THREADS_DISABLED
if (!SDL_EventQ.lock) {
SDL_EventQ.lock = SDL_CreateMutex();
}
if (SDL_EventQ.lock == NULL) {
return (-1);
}
#endif /* !SDL_THREADS_DISABLED */
/* Process most event types */
SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
SDL_EventQ.active = SDL_TRUE;
return (0);
}
/* Add an event to the event queue -- called with the queue locked */
static int
SDL_AddEvent(SDL_Event * event)
{
SDL_EventEntry *entry;
if (SDL_EventQ.count >= SDL_MAX_QUEUED_EVENTS) {
SDL_SetError("Event queue is full (%d events)", SDL_EventQ.count);
return 0;
}
if (SDL_EventQ.free == NULL) {
entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry));
if (!entry) {
return 0;
}
} else {
entry = SDL_EventQ.free;
SDL_EventQ.free = entry->next;
}
entry->event = *event;
if (event->type == SDL_SYSWMEVENT) {
entry->msg = *event->syswm.msg;
entry->event.syswm.msg = &entry->msg;
}
if (SDL_EventQ.tail) {
SDL_EventQ.tail->next = entry;
entry->prev = SDL_EventQ.tail;
SDL_EventQ.tail = entry;
entry->next = NULL;
} else {
SDL_assert(!SDL_EventQ.head);
SDL_EventQ.head = entry;
SDL_EventQ.tail = entry;
entry->prev = NULL;
entry->next = NULL;
}
++SDL_EventQ.count;
return 1;
}
/* Remove an event from the queue -- called with the queue locked */
static void
SDL_CutEvent(SDL_EventEntry *entry)
{
if (entry->prev) {
entry->prev->next = entry->next;
}
if (entry->next) {
entry->next->prev = entry->prev;
}
if (entry == SDL_EventQ.head) {
SDL_assert(entry->prev == NULL);
SDL_EventQ.head = entry->next;
}
if (entry == SDL_EventQ.tail) {
SDL_assert(entry->next == NULL);
SDL_EventQ.tail = entry->prev;
}
entry->next = SDL_EventQ.free;
SDL_EventQ.free = entry;
SDL_assert(SDL_EventQ.count > 0);
--SDL_EventQ.count;
}
/* Lock the event queue, take a peep at it, and unlock it */
int
SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
Uint32 minType, Uint32 maxType)
{
int i, used;
/* Don't look after we've quit */
if (!SDL_EventQ.active) {
/* We get a few spurious events at shutdown, so don't warn then */
if (action != SDL_ADDEVENT) {
SDL_SetError("The event system has been shut down");
}
return (-1);
}
/* Lock the event queue */
used = 0;
if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
if (action == SDL_ADDEVENT) {
for (i = 0; i < numevents; ++i) {
used += SDL_AddEvent(&events[i]);
}
} else {
SDL_EventEntry *entry, *next;
SDL_SysWMEntry *wmmsg, *wmmsg_next;
SDL_Event tmpevent;
Uint32 type;
/* If 'events' is NULL, just see if they exist */
if (events == NULL) {
action = SDL_PEEKEVENT;
numevents = 1;
events = &tmpevent;
}
/* Clean out any used wmmsg data
FIXME: Do we want to retain the data for some period of time?
*/
for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; wmmsg = wmmsg_next) {
wmmsg_next = wmmsg->next;
wmmsg->next = SDL_EventQ.wmmsg_free;
SDL_EventQ.wmmsg_free = wmmsg;
}
SDL_EventQ.wmmsg_used = NULL;
for (entry = SDL_EventQ.head; entry && used < numevents; entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
events[used] = entry->event;
if (entry->event.type == SDL_SYSWMEVENT) {
/* We need to copy the wmmsg somewhere safe.
For now we'll guarantee it's valid at least until
the next call to SDL_PeepEvents()
*/
SDL_SysWMEntry *wmmsg;
if (SDL_EventQ.wmmsg_free) {
wmmsg = SDL_EventQ.wmmsg_free;
SDL_EventQ.wmmsg_free = wmmsg->next;
} else {
wmmsg = (SDL_SysWMEntry *)SDL_malloc(sizeof(*wmmsg));
}
wmmsg->msg = *entry->event.syswm.msg;
wmmsg->next = SDL_EventQ.wmmsg_used;
SDL_EventQ.wmmsg_used = wmmsg;
events[used].syswm.msg = &wmmsg->msg;
}
++used;
if (action == SDL_GETEVENT) {
SDL_CutEvent(entry);
}
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
} else {
return SDL_SetError("Couldn't lock event queue");
}
return (used);
}
SDL_bool
SDL_HasEvent(Uint32 type)
{
return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0);
}
SDL_bool
SDL_HasEvents(Uint32 minType, Uint32 maxType)
{
return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0);
}
void
SDL_FlushEvent(Uint32 type)
{
SDL_FlushEvents(type, type);
}
void
SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
/* Don't look after we've quit */
if (!SDL_EventQ.active) {
return;
}
/* Make sure the events are current */
#if 0
/* Actually, we can't do this since we might be flushing while processing
a resize event, and calling this might trigger further resize events.
*/
SDL_PumpEvents();
#endif
/* Lock the event queue */
if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
SDL_EventEntry *entry, *next;
Uint32 type;
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
SDL_CutEvent(entry);
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
}
}
/* Run the system dependent event loops */
void
SDL_PumpEvents(void)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
/* Get events from the video subsystem */
if (_this) {
_this->PumpEvents(_this);
}
#if !SDL_JOYSTICK_DISABLED
/* Check for joystick state change */
if (SDL_ShouldPollJoystick()) {
SDL_JoystickUpdate();
}
#endif
}
/* Public functions */
int
SDL_PollEvent(SDL_Event * event)
{
return SDL_WaitEventTimeout(event, 0);
}
int
SDL_WaitEvent(SDL_Event * event)
{
return SDL_WaitEventTimeout(event, -1);
}
int
SDL_WaitEventTimeout(SDL_Event * event, int timeout)
{
Uint32 expiration = 0;
if (timeout > 0)
expiration = SDL_GetTicks() + timeout;
for (;;) {
SDL_PumpEvents();
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
case -1:
return 0;
case 1:
return 1;
case 0:
if (timeout == 0) {
/* Polling and no events, just return */
return 0;
}
if (timeout > 0 && SDL_TICKS_PASSED(SDL_GetTicks(), expiration)) {
/* Timeout expired and no events */
return 0;
}
SDL_Delay(10);
break;
}
}
}
int
SDL_PushEvent(SDL_Event * event)
{
SDL_EventWatcher *curr;
event->common.timestamp = SDL_GetTicks();
if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
return 0;
}
for (curr = SDL_event_watchers; curr; curr = curr->next) {
curr->callback(curr->userdata, event);
}
if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
return -1;
}
SDL_GestureProcessEvent(event);
return 1;
}
void
SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
{
/* Set filter and discard pending events */
SDL_EventOK = NULL;
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
SDL_EventOKParam = userdata;
SDL_EventOK = filter;
}
SDL_bool
SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
{
if (filter) {
*filter = SDL_EventOK;
}
if (userdata) {
*userdata = SDL_EventOKParam;
}
return SDL_EventOK ? SDL_TRUE : SDL_FALSE;
}
/* FIXME: This is not thread-safe yet */
void
SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
{
SDL_EventWatcher *watcher, *tail;
watcher = (SDL_EventWatcher *)SDL_malloc(sizeof(*watcher));
if (!watcher) {
/* Uh oh... */
return;
}
/* create the watcher */
watcher->callback = filter;
watcher->userdata = userdata;
watcher->next = NULL;
/* add the watcher to the end of the list */
if (SDL_event_watchers) {
for (tail = SDL_event_watchers; tail->next; tail = tail->next) {
continue;
}
tail->next = watcher;
} else {
SDL_event_watchers = watcher;
}
}
/* FIXME: This is not thread-safe yet */
void
SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
{
SDL_EventWatcher *prev = NULL;
SDL_EventWatcher *curr;
for (curr = SDL_event_watchers; curr; prev = curr, curr = curr->next) {
if (curr->callback == filter && curr->userdata == userdata) {
if (prev) {
prev->next = curr->next;
} else {
SDL_event_watchers = curr->next;
}
SDL_free(curr);
break;
}
}
}
void
SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
{
if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
SDL_EventEntry *entry, *next;
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
if (!filter(userdata, &entry->event)) {
SDL_CutEvent(entry);
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
}
}
Uint8
SDL_EventState(Uint32 type, int state)
{
Uint8 current_state;
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
if (SDL_disabled_events[hi] &&
(SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) {
current_state = SDL_DISABLE;
} else {
current_state = SDL_ENABLE;
}
if (state != current_state)
{
switch (state) {
case SDL_DISABLE:
/* Disable this event type and discard pending events */
if (!SDL_disabled_events[hi]) {
SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
if (!SDL_disabled_events[hi]) {
/* Out of memory, nothing we can do... */
break;
}
}
SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31));
SDL_FlushEvent(type);
break;
case SDL_ENABLE:
SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31));
break;
default:
/* Querying state... */
break;
}
}
return current_state;
}
Uint32
SDL_RegisterEvents(int numevents)
{
Uint32 event_base;
if ((numevents > 0) && (SDL_userevents+numevents <= SDL_LASTEVENT)) {
event_base = SDL_userevents;
SDL_userevents += numevents;
} else {
event_base = (Uint32)-1;
}
return event_base;
}
int
SDL_SendAppEvent(SDL_EventType eventType)
{
int posted;
posted = 0;
if (SDL_GetEventState(eventType) == SDL_ENABLE) {
SDL_Event event;
event.type = eventType;
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
}
int
SDL_SendSysWMEvent(SDL_SysWMmsg * message)
{
int posted;
posted = 0;
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
SDL_Event event;
SDL_memset(&event, 0, sizeof(event));
event.type = SDL_SYSWMEVENT;
event.syswm.msg = message;
posted = (SDL_PushEvent(&event) > 0);
}
/* Update internal event state */
return (posted);
}
/* vi: set ts=4 sw=4 expandtab: */