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kc3-lang/SDL/test/testintersections.c

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  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • test/testintersections.c
  • /*
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely.
    */
    
    /* Simple program:  draw as many random objects on the screen as possible */
    
    #include <stdlib.h>
    #include <stdio.h>
    #include <time.h>
    
    #include "SDL_test_common.h"
    
    #define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0)
    #define NUM_OBJECTS 100
    
    static SDLTest_CommonState *state;
    static int num_objects;
    static SDL_bool cycle_color;
    static SDL_bool cycle_alpha;
    static int cycle_direction = 1;
    static int current_alpha = 255;
    static int current_color = 255;
    static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
    
    void
    DrawPoints(SDL_Renderer * renderer)
    {
        int i;
        int x, y;
        SDL_Rect viewport;
    
        /* Query the sizes */
        SDL_RenderGetViewport(renderer, &viewport);
    
        for (i = 0; i < num_objects * 4; ++i) {
            /* Cycle the color and alpha, if desired */
            if (cycle_color) {
                current_color += cycle_direction;
                if (current_color < 0) {
                    current_color = 0;
                    cycle_direction = -cycle_direction;
                }
                if (current_color > 255) {
                    current_color = 255;
                    cycle_direction = -cycle_direction;
                }
            }
            if (cycle_alpha) {
                current_alpha += cycle_direction;
                if (current_alpha < 0) {
                    current_alpha = 0;
                    cycle_direction = -cycle_direction;
                }
                if (current_alpha > 255) {
                    current_alpha = 255;
                    cycle_direction = -cycle_direction;
                }
            }
            SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
                                   (Uint8) current_color, (Uint8) current_alpha);
    
            x = rand() % viewport.w;
            y = rand() % viewport.h;
            SDL_RenderDrawPoint(renderer, x, y);
        }
    }
    
    #define MAX_LINES 16
    int num_lines = 0;
    SDL_Rect lines[MAX_LINES];
    static int
    add_line(int x1, int y1, int x2, int y2)
    {
        if (num_lines >= MAX_LINES)
            return 0;
        if ((x1 == x2) && (y1 == y2))
            return 0;
    
        SDL_Log("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
        lines[num_lines].x = x1;
        lines[num_lines].y = y1;
        lines[num_lines].w = x2;
        lines[num_lines].h = y2;
    
        return ++num_lines;
    }
    
    
    void
    DrawLines(SDL_Renderer * renderer)
    {
        int i;
        SDL_Rect viewport;
    
        /* Query the sizes */
        SDL_RenderGetViewport(renderer, &viewport);
    
        SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
    
        for (i = 0; i < num_lines; ++i) {
            if (i == -1) {
                SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
                SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
                SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
                SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
            } else {
                SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
            }
        }
    }
    
    #define MAX_RECTS 16
    int num_rects = 0;
    SDL_Rect rects[MAX_RECTS];
    static int
    add_rect(int x1, int y1, int x2, int y2)
    {
        if (num_rects >= MAX_RECTS)
            return 0;
        if ((x1 == x2) || (y1 == y2))
            return 0;
    
        if (x1 > x2)
            SWAP(int, x1, x2);
        if (y1 > y2)
            SWAP(int, y1, y2);
    
        SDL_Log("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
               x2 - x1, y2 - y1);
    
        rects[num_rects].x = x1;
        rects[num_rects].y = y1;
        rects[num_rects].w = x2 - x1;
        rects[num_rects].h = y2 - y1;
    
        return ++num_rects;
    }
    
    static void
    DrawRects(SDL_Renderer * renderer)
    {
        SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
        SDL_RenderFillRects(renderer, rects, num_rects);
    }
    
    static void
    DrawRectLineIntersections(SDL_Renderer * renderer)
    {
        int i, j;
    
        SDL_SetRenderDrawColor(renderer, 0, 255, 55, 255);
    
        for (i = 0; i < num_rects; i++)
            for (j = 0; j < num_lines; j++) {
                int x1, y1, x2, y2;
                SDL_Rect r;
    
                r = rects[i];
                x1 = lines[j].x;
                y1 = lines[j].y;
                x2 = lines[j].w;
                y2 = lines[j].h;
    
                if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) {
                    SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
                }
            }
    }
    
    static void
    DrawRectRectIntersections(SDL_Renderer * renderer)
    {
        int i, j;
    
        SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
    
        for (i = 0; i < num_rects; i++)
            for (j = i + 1; j < num_rects; j++) {
                SDL_Rect r;
                if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
                    SDL_RenderFillRect(renderer, &r);
                }
            }
    }
    
    int
    main(int argc, char *argv[])
    {
        int mouse_begin_x = -1, mouse_begin_y = -1;
        int i, done;
        SDL_Event event;
        Uint32 then, now, frames;
    
        /* Enable standard application logging */
        SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
    
        /* Initialize parameters */
        num_objects = NUM_OBJECTS;
    
        /* Initialize test framework */
        state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
        if (!state) {
            return 1;
        }
        for (i = 1; i < argc;) {
            int consumed;
    
            consumed = SDLTest_CommonArg(state, i);
            if (consumed == 0) {
                consumed = -1;
                if (SDL_strcasecmp(argv[i], "--blend") == 0) {
                    if (argv[i + 1]) {
                        if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
                            blendMode = SDL_BLENDMODE_NONE;
                            consumed = 2;
                        } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
                            blendMode = SDL_BLENDMODE_BLEND;
                            consumed = 2;
                        } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
                            blendMode = SDL_BLENDMODE_ADD;
                            consumed = 2;
                        } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
                            blendMode = SDL_BLENDMODE_MOD;
                            consumed = 2;
                        }
                    }
                } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
                    cycle_color = SDL_TRUE;
                    consumed = 1;
                } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
                    cycle_alpha = SDL_TRUE;
                    consumed = 1;
                } else if (SDL_isdigit(*argv[i])) {
                    num_objects = SDL_atoi(argv[i]);
                    consumed = 1;
                }
            }
            if (consumed < 0) {
                SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
                        argv[0], SDLTest_CommonUsage(state));
                return 1;
            }
            i += consumed;
        }
        if (!SDLTest_CommonInit(state)) {
            return 2;
        }
    
        /* Create the windows and initialize the renderers */
        for (i = 0; i < state->num_windows; ++i) {
            SDL_Renderer *renderer = state->renderers[i];
            SDL_SetRenderDrawBlendMode(renderer, blendMode);
            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
            SDL_RenderClear(renderer);
        }
    
        srand(time(NULL));
    
        /* Main render loop */
        frames = 0;
        then = SDL_GetTicks();
        done = 0;
        while (!done) {
            /* Check for events */
            ++frames;
            while (SDL_PollEvent(&event)) {
                SDLTest_CommonEvent(state, &event, &done);
                switch (event.type) {
                case SDL_MOUSEBUTTONDOWN:
                    mouse_begin_x = event.button.x;
                    mouse_begin_y = event.button.y;
                    break;
                case SDL_MOUSEBUTTONUP:
                    if (event.button.button == 3)
                        add_line(mouse_begin_x, mouse_begin_y, event.button.x,
                                 event.button.y);
                    if (event.button.button == 1)
                        add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
                                 event.button.y);
                    break;
                case SDL_KEYDOWN:
                    switch (event.key.keysym.sym) {
                    case 'l':
                        if (event.key.keysym.mod & KMOD_SHIFT)
                            num_lines = 0;
                        else
                            add_line(rand() % 640, rand() % 480, rand() % 640,
                                     rand() % 480);
                        break;
                    case 'r':
                        if (event.key.keysym.mod & KMOD_SHIFT)
                            num_rects = 0;
                        else
                            add_rect(rand() % 640, rand() % 480, rand() % 640,
                                     rand() % 480);
                        break;
                    }
                    break;
                default:
                    break;
                }
            }
            for (i = 0; i < state->num_windows; ++i) {
                SDL_Renderer *renderer = state->renderers[i];
                if (state->windows[i] == NULL)
                    continue;
                SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
                SDL_RenderClear(renderer);
    
                DrawRects(renderer);
                DrawPoints(renderer);
                DrawRectRectIntersections(renderer);
                DrawLines(renderer);
                DrawRectLineIntersections(renderer);
    
                SDL_RenderPresent(renderer);
            }
        }
    
        SDLTest_CommonQuit(state);
    
        /* Print out some timing information */
        now = SDL_GetTicks();
        if (now > then) {
            double fps = ((double) frames * 1000) / (now - then);
            SDL_Log("%2.2f frames per second\n", fps);
        }
        return 0;
    }
    
    /* vi: set ts=4 sw=4 expandtab: */