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kc3-lang/SDL/test/testthread.c

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  • Author : Pierre-Loup A. Griffais
    Date : 2014-09-11 19:24:42
    Hash : 24c86b55
    Message : [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam

  • test/testthread.c
  • /*
      Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely.
    */
    
    /* Simple test of the SDL threading code */
    
    #include <stdio.h>
    #include <stdlib.h>
    #include <signal.h>
    
    #include "SDL.h"
    #include "SDL_thread.h"
    
    static SDL_TLSID tls;
    static int alive = 0;
    
    /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
    static void
    quit(int rc)
    {
        SDL_Quit();
        exit(rc);
    }
    
    int SDLCALL
    ThreadFunc(void *data)
    {
        SDL_TLSSet(tls, "baby thread", NULL);
        SDL_Log("Started thread %s: My thread id is %lu, thread data = %s\n",
               (char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls));
        while (alive) {
            SDL_Log("Thread '%s' is alive!\n", (char *) data);
            SDL_Delay(1 * 1000);
        }
        SDL_Log("Thread '%s' exiting!\n", (char *) data);
        return (0);
    }
    
    static void
    killed(int sig)
    {
        SDL_Log("Killed with SIGTERM, waiting 5 seconds to exit\n");
        SDL_Delay(5 * 1000);
        alive = 0;
        quit(0);
    }
    
    int
    main(int argc, char *argv[])
    {
        SDL_Thread *thread;
    
    	/* Enable standard application logging */
        SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
    
        /* Load the SDL library */
        if (SDL_Init(0) < 0) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
            return (1);
        }
    
        tls = SDL_TLSCreate();
        SDL_assert(tls);
        SDL_TLSSet(tls, "main thread", NULL);
        SDL_Log("Main thread data initially: %s\n", (const char *)SDL_TLSGet(tls));
    
        alive = 1;
        thread = SDL_CreateThread(ThreadFunc, "One", "#1");
        if (thread == NULL) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
            quit(1);
        }
        SDL_Delay(5 * 1000);
        SDL_Log("Waiting for thread #1\n");
        alive = 0;
        SDL_WaitThread(thread, NULL);
    
        SDL_Log("Main thread data finally: %s\n", (const char *)SDL_TLSGet(tls));
    
        alive = 1;
        signal(SIGTERM, killed);
        thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
        if (thread == NULL) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
            quit(1);
        }
        raise(SIGTERM);
    
        SDL_Quit();                 /* Never reached */
        return (0);                 /* Never reached */
    }