Hash :
70438be2
        
        Author :
  
        
        Date :
2014-12-03T10:55:23
        
      
WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty.  In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
fireworks.lua
	This file defines the fireworks demo project for iOS. This project is only
	compatible on iOS and depends on SDL2. It is a windowed application.
]]
SDL_project "fireworks"
	SDL_kind "WindowedApp"
	SDL_os "ios"
	SDL_language "C"
	SDL_sourcedir "../Xcode-iOS/Demos"
	SDL_projectLocation "Demos"
	SDL_projectDependencies { "SDL2" }
	SDL_files { "/src/common.*", "/src/fireworks.*", "/Info.plist", "/data/stroke.bmp" }