Hash :
70438be2
        
        Author :
  
        
        Date :
2014-12-03T10:55:23
        
      
WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty.  In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>
--[[
loopwave.lua
	This file defines the loopwave test application. This project will not build
	on iOS or Cygwin. It depends on the SDL2 and SDL2main projects.
]]
SDL_project "loopwave"
	SDL_kind "ConsoleApp"
	SDL_notos "ios|cygwin"
	SDL_language "C"
	SDL_sourcedir "../test"
	SDL_projectLocation "tests"
	-- a list of items to copy from the sourcedir to the destination
	SDL_copy { "sample.wav" }
	SDL_projectDependencies { "SDL2main", "SDL2" }
	SDL_files { "/loopwave.*" }