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kc3-lang/SDL/test/testautomation_video.c

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  • Author : Eric Wasylishen
    Date : 2022-06-05 14:44:30
    Hash : df36f926
    Message : testautomation: add video_setWindowCenteredOnDisplay test

  • test/testautomation_video.c
  • /**
     * Video test suite
     */
    
    #include <stdio.h>
    #include <string.h>
    
    /* Visual Studio 2008 doesn't have stdint.h */
    #if defined(_MSC_VER) && _MSC_VER <= 1500
    #define UINT8_MAX   ~(Uint8)0
    #define UINT16_MAX  ~(Uint16)0
    #define UINT32_MAX  ~(Uint32)0
    #define UINT64_MAX  ~(Uint64)0
    #else
    #include <stdint.h>
    #endif
    
    #include "SDL.h"
    #include "SDL_test.h"
    
    /* Private helpers */
    
    /*
     * Create a test window
     */
    SDL_Window *_createVideoSuiteTestWindow(const char *title)
    {
      SDL_Window* window;
      int x, y, w, h;
      SDL_WindowFlags flags;
    
      /* Standard window */
      x = SDLTest_RandomIntegerInRange(1, 100);
      y = SDLTest_RandomIntegerInRange(1, 100);
      w = SDLTest_RandomIntegerInRange(320, 1024);
      h = SDLTest_RandomIntegerInRange(320, 768);
      flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
    
      window = SDL_CreateWindow(title, x, y, w, h, flags);
      SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags);
      SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
    
      return window;
    }
    
    /*
     * Destroy test window
     */
    void _destroyVideoSuiteTestWindow(SDL_Window *window)
    {
      if (window != NULL) {
         SDL_DestroyWindow(window);
         window = NULL;
         SDLTest_AssertPass("Call to SDL_DestroyWindow()");
      }
    }
    
    /* Test case functions */
    
    /**
     * @brief Enable and disable screensaver while checking state
     */
    int
    video_enableDisableScreensaver(void *arg)
    {
        SDL_bool initialResult;
        SDL_bool result;
    
        /* Get current state and proceed according to current state */
        initialResult = SDL_IsScreenSaverEnabled();
        SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
        if (initialResult == SDL_TRUE) {
    
          /* Currently enabled: disable first, then enable again */
    
          /* Disable screensaver and check */
          SDL_DisableScreenSaver();
          SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
          result = SDL_IsScreenSaverEnabled();
          SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
          SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
    
          /* Enable screensaver and check */
          SDL_EnableScreenSaver();
          SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
          result = SDL_IsScreenSaverEnabled();
          SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
          SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
    
        } else {
    
          /* Currently disabled: enable first, then disable again */
    
          /* Enable screensaver and check */
          SDL_EnableScreenSaver();
          SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
          result = SDL_IsScreenSaverEnabled();
          SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
          SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
    
          /* Disable screensaver and check */
          SDL_DisableScreenSaver();
          SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
          result = SDL_IsScreenSaverEnabled();
          SDLTest_AssertPass("Call to SDL_IsScreenSaverEnabled()");
          SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_IsScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
        }
    
        return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_CreateWindow function using different positions
     */
    int
    video_createWindowVariousPositions(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_createWindowVariousPositions Test Window";
      int x, y, w, h;
      int xVariation, yVariation;
    
      for (xVariation = 0; xVariation < 6; xVariation++) {
       for (yVariation = 0; yVariation < 6; yVariation++) {
        switch(xVariation) {
         case 0:
          /* Zero X Position */
          x = 0;
          break;
         case 1:
          /* Random X position inside screen */
          x = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Random X position outside screen (positive) */
          x = SDLTest_RandomIntegerInRange(10000, 11000);
          break;
         case 3:
          /* Random X position outside screen (negative) */
          x = SDLTest_RandomIntegerInRange(-1000, -100);
          break;
         case 4:
          /* Centered X position */
          x = SDL_WINDOWPOS_CENTERED;
          break;
         case 5:
          /* Undefined X position */
          x = SDL_WINDOWPOS_UNDEFINED;
          break;
        }
    
        switch(yVariation) {
         case 0:
          /* Zero X Position */
          y = 0;
          break;
         case 1:
          /* Random X position inside screen */
          y = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Random X position outside screen (positive) */
          y = SDLTest_RandomIntegerInRange(10000, 11000);
          break;
         case 3:
          /* Random Y position outside screen (negative) */
          y = SDLTest_RandomIntegerInRange(-1000, -100);
          break;
         case 4:
          /* Centered Y position */
          y = SDL_WINDOWPOS_CENTERED;
          break;
         case 5:
          /* Undefined Y position */
          y = SDL_WINDOWPOS_UNDEFINED;
          break;
        }
    
        w = SDLTest_RandomIntegerInRange(32, 96);
        h = SDLTest_RandomIntegerInRange(32, 96);
        window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN);
        SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
        SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
    
        /* Clean up */
        _destroyVideoSuiteTestWindow(window);
       }
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_CreateWindow function using different sizes
     */
    int
    video_createWindowVariousSizes(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_createWindowVariousSizes Test Window";
      int x, y, w, h;
      int wVariation, hVariation;
    
      x = SDLTest_RandomIntegerInRange(1, 100);
      y = SDLTest_RandomIntegerInRange(1, 100);
      for (wVariation = 0; wVariation < 3; wVariation++) {
       for (hVariation = 0; hVariation < 3; hVariation++) {
        switch(wVariation) {
         case 0:
          /* Width of 1 */
          w = 1;
          break;
         case 1:
          /* Random "normal" width */
          w = SDLTest_RandomIntegerInRange(320, 1920);
          break;
         case 2:
          /* Random "large" width */
          w = SDLTest_RandomIntegerInRange(2048, 4095);
          break;
        }
    
        switch(hVariation) {
         case 0:
          /* Height of 1 */
          h = 1;
          break;
         case 1:
          /* Random "normal" height */
          h = SDLTest_RandomIntegerInRange(320, 1080);
          break;
         case 2:
          /* Random "large" height */
          h = SDLTest_RandomIntegerInRange(2048, 4095);
          break;
         }
    
        window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN);
        SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
        SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
    
        /* Clean up */
        _destroyVideoSuiteTestWindow(window);
       }
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_CreateWindow function using different flags
     */
    int
    video_createWindowVariousFlags(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_createWindowVariousFlags Test Window";
      int x, y, w, h;
      int fVariation;
      SDL_WindowFlags flags;
    
      /* Standard window */
      x = SDLTest_RandomIntegerInRange(1, 100);
      y = SDLTest_RandomIntegerInRange(1, 100);
      w = SDLTest_RandomIntegerInRange(320, 1024);
      h = SDLTest_RandomIntegerInRange(320, 768);
    
      for (fVariation = 0; fVariation < 14; fVariation++) {
        switch(fVariation) {
         case 0:
          flags = SDL_WINDOW_FULLSCREEN;
          /* Skip - blanks screen; comment out next line to run test */
          continue;
          break;
         case 1:
          flags = SDL_WINDOW_FULLSCREEN_DESKTOP;
          /* Skip - blanks screen; comment out next line to run test */
          continue;
          break;
         case 2:
          flags = SDL_WINDOW_OPENGL;
          break;
         case 3:
          flags = SDL_WINDOW_SHOWN;
          break;
         case 4:
          flags = SDL_WINDOW_HIDDEN;
          break;
         case 5:
          flags = SDL_WINDOW_BORDERLESS;
          break;
         case 6:
          flags = SDL_WINDOW_RESIZABLE;
          break;
         case 7:
          flags = SDL_WINDOW_MINIMIZED;
          break;
         case 8:
          flags = SDL_WINDOW_MAXIMIZED;
          break;
         case 9:
          flags = SDL_WINDOW_MOUSE_GRABBED;
          break;
         case 10:
          flags = SDL_WINDOW_INPUT_FOCUS;
          break;
         case 11:
          flags = SDL_WINDOW_MOUSE_FOCUS;
          break;
         case 12:
          flags = SDL_WINDOW_FOREIGN;
          break;
         case 13:
          flags = SDL_WINDOW_KEYBOARD_GRABBED;
          break;
        }
    
        window = SDL_CreateWindow(title, x, y, w, h, flags);
        SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,%d)", x, y, w, h, flags);
        SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
    
        /* Clean up */
        _destroyVideoSuiteTestWindow(window);
      }
    
      return TEST_COMPLETED;
    }
    
    
    /**
     * @brief Tests the functionality of the SDL_GetWindowFlags function
     */
    int
    video_getWindowFlags(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_getWindowFlags Test Window";
      SDL_WindowFlags flags;
      Uint32 actualFlags;
    
      /* Reliable flag set always set in test window */
      flags = SDL_WINDOW_SHOWN;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window != NULL) {
          actualFlags = SDL_GetWindowFlags(window);
          SDLTest_AssertPass("Call to SDL_GetWindowFlags()");
          SDLTest_AssertCheck((flags & actualFlags) == flags, "Verify returned value has flags %d set, got: %d", flags, actualFlags);
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_GetNumDisplayModes function
     */
    int
    video_getNumDisplayModes(void *arg)
    {
      int result;
      int displayNum;
      int i;
    
      /* Get number of displays */
      displayNum = SDL_GetNumVideoDisplays();
      SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()");
    
      /* Make call for each display */
      for (i=0; i<displayNum; i++) {
        result = SDL_GetNumDisplayModes(i);
        SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d)", i);
        SDLTest_AssertCheck(result >= 1, "Validate returned value from function; expected: >=1; got: %d", result);
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests negative call to SDL_GetNumDisplayModes function
     */
    int
    video_getNumDisplayModesNegative(void *arg)
    {
      int result;
      int displayNum;
      int displayIndex;
    
      /* Get number of displays */
      displayNum = SDL_GetNumVideoDisplays();
      SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()");
    
      /* Invalid boundary values */
      displayIndex =  SDLTest_RandomSint32BoundaryValue(0, displayNum, SDL_FALSE);
      result = SDL_GetNumDisplayModes(displayIndex);
      SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/boundary)", displayIndex);
      SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
    
      /* Large (out-of-bounds) display index */
      displayIndex = SDLTest_RandomIntegerInRange(-2000, -1000);
      result = SDL_GetNumDisplayModes(displayIndex);
      SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large negative)", displayIndex);
      SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
    
      displayIndex = SDLTest_RandomIntegerInRange(1000, 2000);
      result = SDL_GetNumDisplayModes(displayIndex);
      SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d=out-of-bounds/large positive)", displayIndex);
      SDLTest_AssertCheck(result < 0, "Validate returned value from function; expected: <0; got: %d", result);
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against current resolution
     */
    int
    video_getClosestDisplayModeCurrentResolution(void *arg)
    {
      int result;
      SDL_DisplayMode current;
      SDL_DisplayMode target;
      SDL_DisplayMode closest;
      SDL_DisplayMode* dResult;
      int displayNum;
      int i;
      int variation;
    
      /* Get number of displays */
      displayNum = SDL_GetNumVideoDisplays();
      SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()");
    
      /* Make calls for each display */
      for (i=0; i<displayNum; i++) {
        SDLTest_Log("Testing against display: %d", i);
    
        /* Get first display mode to get a sane resolution; this should always work */
        result = SDL_GetDisplayMode(i, 0, &current);
        SDLTest_AssertPass("Call to SDL_GetDisplayMode()");
        SDLTest_AssertCheck(result == 0, "Verify return value, expected: 0, got: %d", result);
        if (result != 0) {
          return TEST_ABORTED;
        }
    
        /* Set the desired resolution equals to current resolution */
        target.w = current.w;
        target.h = current.h;
        for (variation = 0; variation < 8; variation ++) {
          /* Vary constraints on other query parameters */
          target.format = (variation & 1) ? current.format : 0;
          target.refresh_rate = (variation & 2) ? current.refresh_rate : 0;
          target.driverdata = (variation & 4) ? current.driverdata : 0;
    
          /* Make call */
          dResult = SDL_GetClosestDisplayMode(i, &target, &closest);
          SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=current/variation%d)", variation);
          SDLTest_AssertCheck(dResult != NULL, "Verify returned value is not NULL");
    
          /* Check that one gets the current resolution back again */
          SDLTest_AssertCheck(closest.w == current.w, "Verify returned width matches current width; expected: %d, got: %d", current.w, closest.w);
          SDLTest_AssertCheck(closest.h == current.h, "Verify returned height matches current height; expected: %d, got: %d", current.h, closest.h);
          SDLTest_AssertCheck(closest.w == dResult->w, "Verify return value matches assigned value; expected: %d, got: %d", closest.w, dResult->w);
          SDLTest_AssertCheck(closest.h == dResult->h, "Verify return value matches assigned value; expected: %d, got: %d", closest.h, dResult->h);
        }
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests the functionality of the SDL_GetClosestDisplayMode function against random resolution
     */
    int
    video_getClosestDisplayModeRandomResolution(void *arg)
    {
      SDL_DisplayMode target;
      SDL_DisplayMode closest;
      int displayNum;
      int i;
      int variation;
    
      /* Get number of displays */
      displayNum = SDL_GetNumVideoDisplays();
      SDLTest_AssertPass("Call to SDL_GetNumVideoDisplays()");
    
      /* Make calls for each display */
      for (i=0; i<displayNum; i++) {
        SDLTest_Log("Testing against display: %d", i);
    
        for (variation = 0; variation < 16; variation ++) {
    
          /* Set random constraints */
          target.w = (variation & 1) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
          target.h = (variation & 2) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
          target.format = (variation & 4) ? SDLTest_RandomIntegerInRange(1, 10) : 0;
          target.refresh_rate = (variation & 8) ? SDLTest_RandomIntegerInRange(25, 120) : 0;
          target.driverdata = 0;
    
          /* Make call; may or may not find anything, so don't validate any further */
          SDL_GetClosestDisplayMode(i, &target, &closest);
          SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=random/variation%d)", variation);
        }
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowBrightness
     *
    * @sa http://wiki.libsdl.org/SDL_GetWindowBrightness
     */
    int
    video_getWindowBrightness(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_getWindowBrightness Test Window";
      float result;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window != NULL) {
          result = SDL_GetWindowBrightness(window);
          SDLTest_AssertPass("Call to SDL_GetWindowBrightness()");
          SDLTest_AssertCheck(result >= 0.0 && result <= 1.0, "Validate range of result value; expected: [0.0, 1.0], got: %f", result);
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowBrightness with invalid input
     *
    * @sa http://wiki.libsdl.org/SDL_GetWindowBrightness
     */
    int
    video_getWindowBrightnessNegative(void *arg)
    {
      const char *invalidWindowError = "Invalid window";
      char *lastError;
      float result;
    
      /* Call against invalid window */
      result = SDL_GetWindowBrightness(NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowBrightness(window=NULL)");
      SDLTest_AssertCheck(result == 1.0, "Validate result value; expected: 1.0, got: %f", result);
      lastError = (char *)SDL_GetError();
      SDLTest_AssertPass("SDL_GetError()");
      SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
      if (lastError != NULL) {
          SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0,
             "SDL_GetError(): expected message '%s', was message: '%s'",
             invalidWindowError,
             lastError);
      }
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowDisplayMode
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode
     */
    int
    video_getWindowDisplayMode(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_getWindowDisplayMode Test Window";
      SDL_DisplayMode mode;
      int result;
    
      /* Invalidate part of the mode content so we can check values later */
      mode.w = -1;
      mode.h = -1;
      mode.refresh_rate = -1;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window != NULL) {
          result = SDL_GetWindowDisplayMode(window, &mode);
          SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode()");
          SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
          SDLTest_AssertCheck(mode.w > 0, "Validate mode.w content; expected: >0, got: %d", mode.w);
          SDLTest_AssertCheck(mode.h > 0, "Validate mode.h content; expected: >0, got: %d", mode.h);
          SDLTest_AssertCheck(mode.refresh_rate > 0, "Validate mode.refresh_rate content; expected: >0, got: %d", mode.refresh_rate);
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      return TEST_COMPLETED;
    }
    
    /* Helper function that checks for an 'Invalid window' error */
    void _checkInvalidWindowError()
    {
      const char *invalidWindowError = "Invalid window";
      char *lastError;
    
      lastError = (char *)SDL_GetError();
      SDLTest_AssertPass("SDL_GetError()");
      SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
      if (lastError != NULL) {
          SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0,
             "SDL_GetError(): expected message '%s', was message: '%s'",
             invalidWindowError,
             lastError);
          SDL_ClearError();
          SDLTest_AssertPass("Call to SDL_ClearError()");
      }
    }
    
    /**
     * @brief Tests call to SDL_GetWindowDisplayMode with invalid input
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode
     */
    int
    video_getWindowDisplayModeNegative(void *arg)
    {
      const char *expectedError = "Parameter 'mode' is invalid";
      char *lastError;
      SDL_Window* window;
      const char* title = "video_getWindowDisplayModeNegative Test Window";
      SDL_DisplayMode mode;
      int result;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window != NULL) {
          result = SDL_GetWindowDisplayMode(window, NULL);
          SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(...,mode=NULL)");
          SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
          lastError = (char *)SDL_GetError();
          SDLTest_AssertPass("SDL_GetError()");
          SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
          if (lastError != NULL) {
            SDLTest_AssertCheck(SDL_strcmp(lastError, expectedError) == 0,
                 "SDL_GetError(): expected message '%s', was message: '%s'",
                 expectedError,
                 lastError);
          }
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Call against invalid window */
      result = SDL_GetWindowDisplayMode(NULL, &mode);
      SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(window=NULL,...)");
      SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowGammaRamp
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowGammaRamp
     */
    int
    video_getWindowGammaRamp(void *arg)
    {
      SDL_Window* window;
      const char* title = "video_getWindowGammaRamp Test Window";
      Uint16 red[256];
      Uint16 green[256];
      Uint16 blue[256];
      int result;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      /* Retrieve no channel */
      result = SDL_GetWindowGammaRamp(window, NULL, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(all NULL)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      /* Retrieve single channel */
      result = SDL_GetWindowGammaRamp(window, red, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      result = SDL_GetWindowGammaRamp(window, NULL, green, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      result = SDL_GetWindowGammaRamp(window, NULL, NULL, blue);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(b)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      /* Retrieve two channels */
      result = SDL_GetWindowGammaRamp(window, red, green, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r, g)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      result = SDL_GetWindowGammaRamp(window, NULL, green, blue);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(g,b)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      result = SDL_GetWindowGammaRamp(window, red, NULL, blue);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,b)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      /* Retrieve all channels */
      result = SDL_GetWindowGammaRamp(window, red, green, blue);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(r,g,b)");
      SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowGammaRamp with invalid input
     *
    * @sa http://wiki.libsdl.org/SDL_GetWindowGammaRamp
     */
    int
    video_getWindowGammaRampNegative(void *arg)
    {
      Uint16 red[256];
      Uint16 green[256];
      Uint16 blue[256];
      int result;
    
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
    
      /* Call against invalid window */
      result = SDL_GetWindowGammaRamp(NULL, red, green, blue);
      SDLTest_AssertPass("Call to SDL_GetWindowGammaRamp(window=NULL,r,g,b)");
      SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %i", result);
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /* Helper for setting and checking the window mouse grab state */
    void
    _setAndCheckWindowMouseGrabState(SDL_Window* window, SDL_bool desiredState)
    {
      SDL_bool currentState;
    
      /* Set state */
      SDL_SetWindowMouseGrab(window, desiredState);
      SDLTest_AssertPass("Call to SDL_SetWindowMouseGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
    
      /* Get and check state */
      currentState = SDL_GetWindowMouseGrab(window);
      SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()");
      SDLTest_AssertCheck(
          currentState == desiredState,
          "Validate returned state; expected: %s, got: %s",
          (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
          (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
    
      if (desiredState) {
        SDLTest_AssertCheck(
          SDL_GetGrabbedWindow() == window,
          "Grabbed window should be to our window");
        SDLTest_AssertCheck(
          SDL_GetWindowGrab(window),
          "SDL_GetWindowGrab() should return SDL_TRUE");
        SDLTest_AssertCheck(
          SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED,
          "SDL_WINDOW_MOUSE_GRABBED should be set");
      } else {
        SDLTest_AssertCheck(
          !(SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED),
          "SDL_WINDOW_MOUSE_GRABBED should be unset");
      }
    }
    
    /* Helper for setting and checking the window keyboard grab state */
    void
    _setAndCheckWindowKeyboardGrabState(SDL_Window* window, SDL_bool desiredState)
    {
      SDL_bool currentState;
    
      /* Set state */
      SDL_SetWindowKeyboardGrab(window, desiredState);
      SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
    
      /* Get and check state */
      currentState = SDL_GetWindowKeyboardGrab(window);
      SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()");
      SDLTest_AssertCheck(
          currentState == desiredState,
          "Validate returned state; expected: %s, got: %s",
          (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
          (currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
    
      if (desiredState) {
        SDLTest_AssertCheck(
          SDL_GetGrabbedWindow() == window,
          "Grabbed window should be set to our window");
        SDLTest_AssertCheck(
          SDL_GetWindowGrab(window),
          "SDL_GetWindowGrab() should return SDL_TRUE");
        SDLTest_AssertCheck(
          SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED,
          "SDL_WINDOW_KEYBOARD_GRABBED should be set");
      } else {
        SDLTest_AssertCheck(
          !(SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED),
          "SDL_WINDOW_KEYBOARD_GRABBED should be unset");
      }
    }
    
    /**
     * @brief Tests keyboard and mouse grab support
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowGrab
     * @sa http://wiki.libsdl.org/SDL_SetWindowGrab
     */
    int
    video_getSetWindowGrab(void *arg)
    {
      const char* title = "video_getSetWindowGrab Test Window";
      SDL_Window* window;
      SDL_bool originalMouseState, originalKeyboardState;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      /* Get state */
      originalMouseState = SDL_GetWindowMouseGrab(window);
      SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()");
      originalKeyboardState = SDL_GetWindowKeyboardGrab(window);
      SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()");
    
      /* F */
      _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
      _setAndCheckWindowMouseGrabState(window, SDL_FALSE);
      SDLTest_AssertCheck(!SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab should return SDL_FALSE");
      SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
                          "Expected NULL grabbed window");
    
      /* F --> F */
      _setAndCheckWindowMouseGrabState(window, SDL_FALSE);
      _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
      SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
                          "Expected NULL grabbed window");
    
      /* F --> T */
      _setAndCheckWindowMouseGrabState(window, SDL_TRUE);
      _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
    
      /* T --> T */
      _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
      _setAndCheckWindowMouseGrabState(window, SDL_TRUE);
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
    
      /* M: T --> F */
      /* K: T --> T */
      _setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
      _setAndCheckWindowMouseGrabState(window, SDL_FALSE);
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
    
      /* M: F --> T */
      /* K: T --> F */
      _setAndCheckWindowMouseGrabState(window, SDL_TRUE);
      _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
    
      /* M: T --> F */
      /* K: F --> F */
      _setAndCheckWindowMouseGrabState(window, SDL_FALSE);
      _setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
      SDLTest_AssertCheck(!SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_FALSE");
      SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
                          "Expected NULL grabbed window");
    
      /* Using the older SDL_SetWindowGrab API should only grab mouse by default */
      SDL_SetWindowGrab(window, SDL_TRUE);
      SDLTest_AssertPass("Call to SDL_SetWindowGrab(SDL_TRUE)");
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
      SDLTest_AssertCheck(SDL_GetWindowMouseGrab(window),
                          "SDL_GetWindowMouseGrab() should return SDL_TRUE");
      SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window),
                          "SDL_GetWindowKeyboardGrab() should return SDL_FALSE");
      SDL_SetWindowGrab(window, SDL_FALSE);
      SDLTest_AssertCheck(!SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_FALSE");
      SDLTest_AssertCheck(!SDL_GetWindowMouseGrab(window),
                          "SDL_GetWindowMouseGrab() should return SDL_FALSE");
      SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window),
                          "SDL_GetWindowKeyboardGrab() should return SDL_FALSE");
    
      /* Now test with SDL_HINT_GRAB_KEYBOARD set. We should get keyboard grab now. */
      SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
      SDL_SetWindowGrab(window, SDL_TRUE);
      SDLTest_AssertPass("Call to SDL_SetWindowGrab(SDL_TRUE)");
      SDLTest_AssertCheck(SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_TRUE");
      SDLTest_AssertCheck(SDL_GetWindowMouseGrab(window),
                          "SDL_GetWindowMouseGrab() should return SDL_TRUE");
      SDLTest_AssertCheck(SDL_GetWindowKeyboardGrab(window),
                          "SDL_GetWindowKeyboardGrab() should return SDL_TRUE");
      SDL_SetWindowGrab(window, SDL_FALSE);
      SDLTest_AssertCheck(!SDL_GetWindowGrab(window),
                          "SDL_GetWindowGrab() should return SDL_FALSE");
      SDLTest_AssertCheck(!SDL_GetWindowMouseGrab(window),
                          "SDL_GetWindowMouseGrab() should return SDL_FALSE");
      SDLTest_AssertCheck(!SDL_GetWindowKeyboardGrab(window),
                          "SDL_GetWindowKeyboardGrab() should return SDL_FALSE");
    
      /* Negative tests */
      SDL_GetWindowGrab(NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowGrab(window=NULL)");
      _checkInvalidWindowError();
    
      SDL_GetWindowKeyboardGrab(NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab(window=NULL)");
      _checkInvalidWindowError();
    
      SDL_SetWindowGrab(NULL, SDL_FALSE);
      SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_FALSE)");
      _checkInvalidWindowError();
    
      SDL_SetWindowKeyboardGrab(NULL, SDL_FALSE);
      SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_FALSE)");
      _checkInvalidWindowError();
    
      SDL_SetWindowGrab(NULL, SDL_TRUE);
      SDLTest_AssertPass("Call to SDL_SetWindowGrab(window=NULL,SDL_TRUE)");
      _checkInvalidWindowError();
    
      SDL_SetWindowKeyboardGrab(NULL, SDL_TRUE);
      SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_TRUE)");
      _checkInvalidWindowError();
    
      /* Restore state */
      _setAndCheckWindowMouseGrabState(window, originalMouseState);
      _setAndCheckWindowKeyboardGrabState(window, originalKeyboardState);
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      return TEST_COMPLETED;
    }
    
    
    /**
     * @brief Tests call to SDL_GetWindowID and SDL_GetWindowFromID
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowID
     * @sa http://wiki.libsdl.org/SDL_SetWindowFromID
     */
    int
    video_getWindowId(void *arg)
    {
      const char* title = "video_getWindowId Test Window";
      SDL_Window* window;
      SDL_Window* result;
      Uint32 id, randomId;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      /* Get ID */
      id = SDL_GetWindowID(window);
      SDLTest_AssertPass("Call to SDL_GetWindowID()");
    
      /* Get window from ID */
      result = SDL_GetWindowFromID(id);
      SDLTest_AssertPass("Call to SDL_GetWindowID(%d)", id);
      SDLTest_AssertCheck(result == window, "Verify result matches window pointer");
    
      /* Get window from random large ID, no result check */
      randomId = SDLTest_RandomIntegerInRange(UINT8_MAX,UINT16_MAX);
      result = SDL_GetWindowFromID(randomId);
      SDLTest_AssertPass("Call to SDL_GetWindowID(%d/random_large)", randomId);
    
      /* Get window from 0 and Uint32 max ID, no result check */
      result = SDL_GetWindowFromID(0);
      SDLTest_AssertPass("Call to SDL_GetWindowID(0)");
      result = SDL_GetWindowFromID(UINT32_MAX);
      SDLTest_AssertPass("Call to SDL_GetWindowID(UINT32_MAX)");
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Get window from ID for closed window */
      result = SDL_GetWindowFromID(id);
      SDLTest_AssertPass("Call to SDL_GetWindowID(%d/closed_window)", id);
      SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
    
      /* Negative test */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      id = SDL_GetWindowID(NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowID(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowPixelFormat
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowPixelFormat
     */
    int
    video_getWindowPixelFormat(void *arg)
    {
      const char* title = "video_getWindowPixelFormat Test Window";
      SDL_Window* window;
      Uint32 format;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      /* Get format */
      format = SDL_GetWindowPixelFormat(window);
      SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat()");
      SDLTest_AssertCheck(format != SDL_PIXELFORMAT_UNKNOWN, "Verify that returned format is valid; expected: != %d, got: %d", SDL_PIXELFORMAT_UNKNOWN, format);
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Negative test */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      format = SDL_GetWindowPixelFormat(NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowPosition and SDL_SetWindowPosition
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowPosition
     * @sa http://wiki.libsdl.org/SDL_SetWindowPosition
     */
    int
    video_getSetWindowPosition(void *arg)
    {
      const char* title = "video_getSetWindowPosition Test Window";
      SDL_Window* window;
      int xVariation, yVariation;
      int referenceX, referenceY;
      int currentX, currentY;
      int desiredX, desiredY;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      for (xVariation = 0; xVariation < 4; xVariation++) {
       for (yVariation = 0; yVariation < 4; yVariation++) {
        switch(xVariation) {
         case 0:
          /* Zero X Position */
          desiredX = 0;
          break;
         case 1:
          /* Random X position inside screen */
          desiredX = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Random X position outside screen (positive) */
          desiredX = SDLTest_RandomIntegerInRange(10000, 11000);
          break;
         case 3:
          /* Random X position outside screen (negative) */
          desiredX = SDLTest_RandomIntegerInRange(-1000, -100);
          break;
        }
    
        switch(yVariation) {
         case 0:
          /* Zero X Position */
          desiredY = 0;
          break;
         case 1:
          /* Random X position inside screen */
          desiredY = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Random X position outside screen (positive) */
          desiredY = SDLTest_RandomIntegerInRange(10000, 11000);
          break;
         case 3:
          /* Random Y position outside screen (negative) */
          desiredY = SDLTest_RandomIntegerInRange(-1000, -100);
          break;
        }
    
        /* Set position */
        SDL_SetWindowPosition(window, desiredX, desiredY);
        SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY);
    
        /* Get position */
        currentX = desiredX + 1;
        currentY = desiredY + 1;
        SDL_GetWindowPosition(window, &currentX, &currentY);
        SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
        SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
        SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
    
        /* Get position X */
        currentX = desiredX + 1;
        SDL_GetWindowPosition(window, &currentX, NULL);
        SDLTest_AssertPass("Call to SDL_GetWindowPosition(&y=NULL)");
        SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
    
        /* Get position Y */
        currentY = desiredY + 1;
        SDL_GetWindowPosition(window, NULL, &currentY);
        SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL)");
        SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
       }
      }
    
      /* Dummy call with both pointers NULL */
      SDL_GetWindowPosition(window, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL,&y=NULL)");
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Set some 'magic' value for later check that nothing was changed */
      referenceX = SDLTest_RandomSint32();
      referenceY = SDLTest_RandomSint32();
      currentX = referenceX;
      currentY = referenceY;
      desiredX = SDLTest_RandomSint32();
      desiredY = SDLTest_RandomSint32();
    
      /* Negative tests */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      SDL_GetWindowPosition(NULL, &currentX, &currentY);
      SDLTest_AssertPass("Call to SDL_GetWindowPosition(window=NULL)");
      SDLTest_AssertCheck(
        currentX == referenceX && currentY == referenceY,
        "Verify that content of X and Y pointers has not been modified; expected: %d,%d; got: %d,%d",
        referenceX, referenceY,
        currentX, currentY);
      _checkInvalidWindowError();
    
      SDL_GetWindowPosition(NULL, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowPosition(NULL, NULL, NULL)");
      _checkInvalidWindowError();
    
      SDL_SetWindowPosition(NULL, desiredX, desiredY);
      SDLTest_AssertPass("Call to SDL_SetWindowPosition(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /* Helper function that checks for an 'Invalid parameter' error */
    void _checkInvalidParameterError()
    {
      const char *invalidParameterError = "Parameter";
      char *lastError;
    
      lastError = (char *)SDL_GetError();
      SDLTest_AssertPass("SDL_GetError()");
      SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
      if (lastError != NULL) {
          SDLTest_AssertCheck(SDL_strncmp(lastError, invalidParameterError, SDL_strlen(invalidParameterError)) == 0,
             "SDL_GetError(): expected message starts with '%s', was message: '%s'",
             invalidParameterError,
             lastError);
          SDL_ClearError();
          SDLTest_AssertPass("Call to SDL_ClearError()");
      }
    }
    
    /**
     * @brief Tests call to SDL_GetWindowSize and SDL_SetWindowSize
     *
     * @sa http://wiki.libsdl.org/SDL_GetWindowSize
     * @sa http://wiki.libsdl.org/SDL_SetWindowSize
     */
    int
    video_getSetWindowSize(void *arg)
    {
      const char* title = "video_getSetWindowSize Test Window";
      SDL_Window* window;
      int result;
      SDL_Rect display;
      int maxwVariation, maxhVariation;
      int wVariation, hVariation;
      int referenceW, referenceH;
      int currentW, currentH;
      int desiredW, desiredH;
    
      /* Get display bounds for size range */
      result = SDL_GetDisplayBounds(0, &display);
      SDLTest_AssertPass("SDL_GetDisplayBounds()");
      SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
      if (result != 0) return TEST_ABORTED;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
    #ifdef __WIN32__
      /* Platform clips window size to screen size */
      maxwVariation = 4;
      maxhVariation = 4;
    #else
      /* Platform allows window size >= screen size */
      maxwVariation = 5;
      maxhVariation = 5;
    #endif
      
      for (wVariation = 0; wVariation < maxwVariation; wVariation++) {
       for (hVariation = 0; hVariation < maxhVariation; hVariation++) {
        switch(wVariation) {
         case 0:
          /* 1 Pixel Wide */
          desiredW = 1;
          break;
         case 1:
          /* Random width inside screen */
          desiredW = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Width 1 pixel smaller than screen */
          desiredW = display.w - 1;
          break;
         case 3:
          /* Width at screen size */
          desiredW = display.w;
          break;
         case 4:
          /* Width 1 pixel larger than screen */
          desiredW = display.w + 1;
          break;
        }
    
        switch(hVariation) {
         case 0:
          /* 1 Pixel High */
          desiredH = 1;
          break;
         case 1:
          /* Random height inside screen */
          desiredH = SDLTest_RandomIntegerInRange(1, 100);
          break;
         case 2:
          /* Height 1 pixel smaller than screen */
          desiredH = display.h - 1;
          break;
         case 3:
          /* Height at screen size */
          desiredH = display.h;
          break;
         case 4:
          /* Height 1 pixel larger than screen */
          desiredH = display.h + 1;
          break;
        }
    
        /* Set size */
        SDL_SetWindowSize(window, desiredW, desiredH);
        SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
    
        /* Get size */
        currentW = desiredW + 1;
        currentH = desiredH + 1;
        SDL_GetWindowSize(window, &currentW, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowSize()");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
    
        /* Get just width */
        currentW = desiredW + 1;
        SDL_GetWindowSize(window, &currentW, NULL);
        SDLTest_AssertPass("Call to SDL_GetWindowSize(&h=NULL)");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
    
        /* Get just height */
        currentH = desiredH + 1;
        SDL_GetWindowSize(window, NULL, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL)");
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
       }
      }
    
      /* Dummy call with both pointers NULL */
      SDL_GetWindowSize(window, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL,&h=NULL)");
    
      /* Negative tests for parameter input */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      for (desiredH = -2; desiredH < 2; desiredH++) {
        for (desiredW = -2; desiredW < 2; desiredW++) {
          if (desiredW <= 0 || desiredH <= 0) {
            SDL_SetWindowSize(window, desiredW, desiredH);
            SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
            _checkInvalidParameterError();
          }
        }
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Set some 'magic' value for later check that nothing was changed */
      referenceW = SDLTest_RandomSint32();
      referenceH = SDLTest_RandomSint32();
      currentW = referenceW;
      currentH = referenceH;
      desiredW = SDLTest_RandomSint32();
      desiredH = SDLTest_RandomSint32();
    
      /* Negative tests for window input */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      SDL_GetWindowSize(NULL, &currentW, &currentH);
      SDLTest_AssertPass("Call to SDL_GetWindowSize(window=NULL)");
      SDLTest_AssertCheck(
        currentW == referenceW && currentH == referenceH,
        "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
        referenceW, referenceH,
        currentW, currentH);
      _checkInvalidWindowError();
    
      SDL_GetWindowSize(NULL, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowSize(NULL, NULL, NULL)");
      _checkInvalidWindowError();
    
      SDL_SetWindowSize(NULL, desiredW, desiredH);
      SDLTest_AssertPass("Call to SDL_SetWindowSize(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize
     *
     */
    int
    video_getSetWindowMinimumSize(void *arg)
    {
      const char* title = "video_getSetWindowMinimumSize Test Window";
      SDL_Window* window;
      int result;
      SDL_Rect display;
      int wVariation, hVariation;
      int referenceW, referenceH;
      int currentW, currentH;
      int desiredW = 1;
      int desiredH = 1;
    
      /* Get display bounds for size range */
      result = SDL_GetDisplayBounds(0, &display);
      SDLTest_AssertPass("SDL_GetDisplayBounds()");
      SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
      if (result != 0) return TEST_ABORTED;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      for (wVariation = 0; wVariation < 5; wVariation++) {
       for (hVariation = 0; hVariation < 5; hVariation++) {
        switch(wVariation) {
         case 0:
          /* 1 Pixel Wide */
          desiredW = 1;
          break;
         case 1:
          /* Random width inside screen */
          desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
          break;
         case 2:
          /* Width at screen size */
          desiredW = display.w;
          break;
        }
    
        switch(hVariation) {
         case 0:
          /* 1 Pixel High */
          desiredH = 1;
          break;
         case 1:
          /* Random height inside screen */
          desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
          break;
         case 2:
          /* Height at screen size */
          desiredH = display.h;
          break;
         case 4:
          /* Height 1 pixel larger than screen */
          desiredH = display.h + 1;
          break;
        }
    
        /* Set size */
        SDL_SetWindowMinimumSize(window, desiredW, desiredH);
        SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
    
        /* Get size */
        currentW = desiredW + 1;
        currentH = desiredH + 1;
        SDL_GetWindowMinimumSize(window, &currentW, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize()");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
    
        /* Get just width */
        currentW = desiredW + 1;
        SDL_GetWindowMinimumSize(window, &currentW, NULL);
        SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&h=NULL)");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
    
        /* Get just height */
        currentH = desiredH + 1;
        SDL_GetWindowMinimumSize(window, NULL, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL)");
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
       }
      }
    
      /* Dummy call with both pointers NULL */
      SDL_GetWindowMinimumSize(window, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL,&h=NULL)");
    
      /* Negative tests for parameter input */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      for (desiredH = -2; desiredH < 2; desiredH++) {
        for (desiredW = -2; desiredW < 2; desiredW++) {
          if (desiredW <= 0 || desiredH <= 0) {
            SDL_SetWindowMinimumSize(window, desiredW, desiredH);
            SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
            _checkInvalidParameterError();
          }
        }
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Set some 'magic' value for later check that nothing was changed */
      referenceW = SDLTest_RandomSint32();
      referenceH = SDLTest_RandomSint32();
      currentW = referenceW;
      currentH = referenceH;
      desiredW = SDLTest_RandomSint32();
      desiredH = SDLTest_RandomSint32();
    
      /* Negative tests for window input */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      SDL_GetWindowMinimumSize(NULL, &currentW, &currentH);
      SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(window=NULL)");
      SDLTest_AssertCheck(
        currentW == referenceW && currentH == referenceH,
        "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
        referenceW, referenceH,
        currentW, currentH);
      _checkInvalidWindowError();
    
      SDL_GetWindowMinimumSize(NULL, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(NULL, NULL, NULL)");
      _checkInvalidWindowError();
    
      SDL_SetWindowMinimumSize(NULL, desiredW, desiredH);
      SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    /**
     * @brief Tests call to SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize
     *
     */
    int
    video_getSetWindowMaximumSize(void *arg)
    {
      const char* title = "video_getSetWindowMaximumSize Test Window";
      SDL_Window* window;
      int result;
      SDL_Rect display;
      int wVariation, hVariation;
      int referenceW, referenceH;
      int currentW, currentH;
      int desiredW, desiredH;
    
      /* Get display bounds for size range */
      result = SDL_GetDisplayBounds(0, &display);
      SDLTest_AssertPass("SDL_GetDisplayBounds()");
      SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
      if (result != 0) return TEST_ABORTED;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      for (wVariation = 0; wVariation < 3; wVariation++) {
       for (hVariation = 0; hVariation < 3; hVariation++) {
        switch(wVariation) {
         case 0:
          /* 1 Pixel Wide */
          desiredW = 1;
          break;
         case 1:
          /* Random width inside screen */
          desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
          break;
         case 2:
          /* Width at screen size */
          desiredW = display.w;
          break;
        }
    
        switch(hVariation) {
         case 0:
          /* 1 Pixel High */
          desiredH = 1;
          break;
         case 1:
          /* Random height inside screen */
          desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
          break;
         case 2:
          /* Height at screen size */
          desiredH = display.h;
          break;
        }
    
        /* Set size */
        SDL_SetWindowMaximumSize(window, desiredW, desiredH);
        SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
    
        /* Get size */
        currentW = desiredW + 1;
        currentH = desiredH + 1;
        SDL_GetWindowMaximumSize(window, &currentW, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize()");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
    
        /* Get just width */
        currentW = desiredW + 1;
        SDL_GetWindowMaximumSize(window, &currentW, NULL);
        SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&h=NULL)");
        SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
    
        /* Get just height */
        currentH = desiredH + 1;
        SDL_GetWindowMaximumSize(window, NULL, &currentH);
        SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL)");
        SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
       }
      }
    
      /* Dummy call with both pointers NULL */
      SDL_GetWindowMaximumSize(window, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL,&h=NULL)");
    
      /* Negative tests for parameter input */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      for (desiredH = -2; desiredH < 2; desiredH++) {
        for (desiredW = -2; desiredW < 2; desiredW++) {
          if (desiredW <= 0 || desiredH <= 0) {
            SDL_SetWindowMaximumSize(window, desiredW, desiredH);
            SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
            _checkInvalidParameterError();
          }
        }
      }
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      /* Set some 'magic' value for later check that nothing was changed */
      referenceW = SDLTest_RandomSint32();
      referenceH = SDLTest_RandomSint32();
      currentW = referenceW;
      currentH = referenceH;
      desiredW = SDLTest_RandomSint32();
      desiredH = SDLTest_RandomSint32();
    
      /* Negative tests */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
      SDL_GetWindowMaximumSize(NULL, &currentW, &currentH);
      SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(window=NULL)");
      SDLTest_AssertCheck(
        currentW == referenceW && currentH == referenceH,
        "Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
        referenceW, referenceH,
        currentW, currentH);
      _checkInvalidWindowError();
    
      SDL_GetWindowMaximumSize(NULL, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(NULL, NULL, NULL)");
      _checkInvalidWindowError();
    
      SDL_SetWindowMaximumSize(NULL, desiredW, desiredH);
      SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(window=NULL)");
      _checkInvalidWindowError();
    
      return TEST_COMPLETED;
    }
    
    
    /**
     * @brief Tests call to SDL_SetWindowData and SDL_GetWindowData
     *
     * @sa http://wiki.libsdl.org/SDL_SetWindowData
     * @sa http://wiki.libsdl.org/SDL_GetWindowData
     */
    int
    video_getSetWindowData(void *arg)
    {
      int returnValue = TEST_COMPLETED;
      const char* title = "video_setGetWindowData Test Window";
      SDL_Window* window;
      const char *referenceName = "TestName";
      const char *name = "TestName";
      const char *referenceName2 = "TestName2";
      const char *name2 = "TestName2";
      int datasize;
      char *referenceUserdata = NULL;
      char *userdata = NULL;
      char *referenceUserdata2 = NULL;
      char *userdata2 = NULL;
      char *result;
      int iteration;
    
      /* Call against new test window */
      window = _createVideoSuiteTestWindow(title);
      if (window == NULL) return TEST_ABORTED;
    
      /* Create testdata */
      datasize = SDLTest_RandomIntegerInRange(1, 32);
      referenceUserdata =  SDLTest_RandomAsciiStringOfSize(datasize);
      if (referenceUserdata == NULL) {
        returnValue = TEST_ABORTED;
        goto cleanup;
      }
      userdata = SDL_strdup(referenceUserdata);
      if (userdata == NULL) {
        returnValue = TEST_ABORTED;
        goto cleanup;
      }
      datasize = SDLTest_RandomIntegerInRange(1, 32);
      referenceUserdata2 =  SDLTest_RandomAsciiStringOfSize(datasize);
      if (referenceUserdata2 == NULL) {
        returnValue = TEST_ABORTED;
        goto cleanup;
      }
      userdata2 = (char *)SDL_strdup(referenceUserdata2);
      if (userdata2 == NULL) {
        returnValue = TEST_ABORTED;
        goto cleanup;
      }
    
      /* Get non-existent data */
      result = (char *)SDL_GetWindowData(window, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
    
      /* Set data */
      result = (char *)SDL_SetWindowData(window, name, userdata);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s)", name, userdata);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
    
      /* Get data (twice) */
      for (iteration = 1; iteration <= 2; iteration++) {
        result = (char *)SDL_GetWindowData(window, name);
        SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [iteration %d]", name, iteration);
        SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
        SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      }
    
      /* Set data again twice */
      for (iteration = 1; iteration <= 2; iteration++) {
        result = (char *)SDL_SetWindowData(window, name, userdata);
        SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [iteration %d]", name, userdata, iteration);
        SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
        SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
        SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
      }
    
      /* Get data again */
      result = (char *)SDL_GetWindowData(window, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again]", name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
    
      /* Set data with new data */
      result = (char *)SDL_SetWindowData(window, name, userdata2);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata]", name, userdata2);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
    
      /* Set data with new data again */
      result = (char *)SDL_SetWindowData(window, name, userdata2);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata again]", name, userdata2);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
    
      /* Get new data */
      result = (char *)SDL_GetWindowData(window, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
    
      /* Set data with NULL to clear */
      result = (char *)SDL_SetWindowData(window, name, NULL);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL)", name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
    
      /* Set data with NULL to clear again */
      result = (char *)SDL_SetWindowData(window, name, NULL);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL) [again]", name);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
    
      /* Get non-existent data */
      result = (char *)SDL_GetWindowData(window, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
    
      /* Get non-existent data new name */
      result = (char *)SDL_GetWindowData(window, name2);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name2);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName2, name2) == 0, "Validate that name2 was not changed, expected: %s, got: %s", referenceName2, name2);
    
      /* Set data (again) */
      result = (char *)SDL_SetWindowData(window, name, userdata);
      SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [again, after clear]", name, userdata);
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
    
      /* Get data (again) */
      result = (char *)SDL_GetWindowData(window, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again, after clear]", name);
      SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
      SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
    
      /* Negative test */
      SDL_ClearError();
      SDLTest_AssertPass("Call to SDL_ClearError()");
    
      /* Set with invalid window */
      result = (char *)SDL_SetWindowData(NULL, name, userdata);
      SDLTest_AssertPass("Call to SDL_SetWindowData(window=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidWindowError();
    
      /* Set data with NULL name, valid userdata */
      result = (char *)SDL_SetWindowData(window, NULL, userdata);
      SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Set data with empty name, valid userdata */
      result = (char *)SDL_SetWindowData(window, "", userdata);
      SDLTest_AssertPass("Call to SDL_SetWindowData(name='')");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Set data with NULL name, NULL userdata */
      result = (char *)SDL_SetWindowData(window, NULL, NULL);
      SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL,userdata=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Set data with empty name, NULL userdata */
      result = (char *)SDL_SetWindowData(window, "", NULL);
      SDLTest_AssertPass("Call to SDL_SetWindowData(name='',userdata=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Get with invalid window */
      result = (char *)SDL_GetWindowData(NULL, name);
      SDLTest_AssertPass("Call to SDL_GetWindowData(window=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidWindowError();
    
      /* Get data with NULL name */
      result = (char *)SDL_GetWindowData(window, NULL);
      SDLTest_AssertPass("Call to SDL_GetWindowData(name=NULL)");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Get data with empty name */
      result = (char *)SDL_GetWindowData(window, "");
      SDLTest_AssertPass("Call to SDL_GetWindowData(name='')");
      SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
      _checkInvalidParameterError();
    
      /* Clean up */
      _destroyVideoSuiteTestWindow(window);
    
      cleanup:
      SDL_free(referenceUserdata);
      SDL_free(referenceUserdata2);
      SDL_free(userdata);
      SDL_free(userdata2);
    
      return returnValue;
    }
    
    /**
    * @brief Tests the functionality of the SDL_WINDOWPOS_CENTERED_DISPLAY along with SDL_WINDOW_FULLSCREEN_DESKTOP.
    * 
    * Espeically useful when run on a multi-monitor system with different DPI scales per monitor,
    * to test that the window size is maintained when moving between monitors.
    */
    int
    video_setWindowCenteredOnDisplay(void *arg)
    {
        SDL_Window *window;
        const char *title = "video_setWindowCenteredOnDisplay Test Window";
        int x, y, w, h;
        int xVariation, yVariation;
        int displayNum;
        int result;
        SDL_Rect display0, display1;
    
        displayNum = SDL_GetNumVideoDisplays();
    
        /* Get display bounds */
        result = SDL_GetDisplayBounds(0 % displayNum, &display0);
        SDLTest_AssertPass("SDL_GetDisplayBounds()");
        SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
        if (result != 0)
            return TEST_ABORTED;
    
        result = SDL_GetDisplayBounds(1 % displayNum, &display1);
        SDLTest_AssertPass("SDL_GetDisplayBounds()");
        SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
        if (result != 0)
            return TEST_ABORTED;
    
        for (xVariation = 0; xVariation < 2; xVariation++) {
            for (yVariation = 0; yVariation < 2; yVariation++) {
                int currentX = 0, currentY = 0;
                int currentW = 0, currentH = 0;
                int expectedX = 0, expectedY = 0;
                int currentDisplay;
                int expectedDisplay;
                SDL_Rect expectedDisplayRect;
    
                /* xVariation is the display we start on */
                expectedDisplay = xVariation % displayNum;
                x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
                y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
                w = SDLTest_RandomIntegerInRange(640, 800);
                h = SDLTest_RandomIntegerInRange(400, 600);
                expectedDisplayRect = (xVariation == 0) ? display0 : display1;
                expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2));
                expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2));
    
                window = SDL_CreateWindow(title, x, y, w, h, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
                SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
                SDLTest_AssertCheck(window != NULL, "Validate that returned window struct is not NULL");
    
                /* Check the window is centered on the requested display */
                currentDisplay = SDL_GetWindowDisplayIndex(window);
                SDL_GetWindowSize(window, &currentW, &currentH);
                SDL_GetWindowPosition(window, &currentX, &currentY);
    
                SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
                SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
                SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
                SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
                SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
    
                /* Enter fullscreen desktop */
                result = SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
                SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
    
                /* Check we are filling the full display */
                currentDisplay = SDL_GetWindowDisplayIndex(window);
                SDL_GetWindowSize(window, &currentW, &currentH);
                SDL_GetWindowPosition(window, &currentX, &currentY);
    
                SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
                SDLTest_AssertCheck(currentW == expectedDisplayRect.w, "Validate width (current: %d, expected: %d)", currentW, expectedDisplayRect.w);
                SDLTest_AssertCheck(currentH == expectedDisplayRect.h, "Validate height (current: %d, expected: %d)", currentH, expectedDisplayRect.h);
                SDLTest_AssertCheck(currentX == expectedDisplayRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedDisplayRect.x);
                SDLTest_AssertCheck(currentY == expectedDisplayRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedDisplayRect.y);
    
                /* Leave fullscreen desktop */
                result = SDL_SetWindowFullscreen(window, 0);
                SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
    
                /* Check window was restored correctly */
                currentDisplay = SDL_GetWindowDisplayIndex(window);
                SDL_GetWindowSize(window, &currentW, &currentH);
                SDL_GetWindowPosition(window, &currentX, &currentY);
    
                SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
                SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
                SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
                SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
                SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
    
                /* Center on display yVariation, and check window properties */
    
                expectedDisplay = yVariation % displayNum;
                x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
                y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
                expectedDisplayRect = (expectedDisplay == 0) ? display0 : display1;
                expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2));
                expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2));
                SDL_SetWindowPosition(window, x, y);
    
                currentDisplay = SDL_GetWindowDisplayIndex(window);
                SDL_GetWindowSize(window, &currentW, &currentH);
                SDL_GetWindowPosition(window, &currentX, &currentY);
    
                SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
                SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
                SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
                SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
                SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
    
                /* Clean up */
                _destroyVideoSuiteTestWindow(window);
            }
        }
    
        return TEST_COMPLETED;
    }
    
    /* ================= Test References ================== */
    
    /* Video test cases */
    static const SDLTest_TestCaseReference videoTest1 =
            { (SDLTest_TestCaseFp)video_enableDisableScreensaver, "video_enableDisableScreensaver",  "Enable and disable screenaver while checking state", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest2 =
            { (SDLTest_TestCaseFp)video_createWindowVariousPositions, "video_createWindowVariousPositions",  "Create windows at various locations", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest3 =
            { (SDLTest_TestCaseFp)video_createWindowVariousSizes, "video_createWindowVariousSizes",  "Create windows with various sizes", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest4 =
            { (SDLTest_TestCaseFp)video_createWindowVariousFlags, "video_createWindowVariousFlags",  "Create windows using various flags", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest5 =
            { (SDLTest_TestCaseFp)video_getWindowFlags, "video_getWindowFlags",  "Get window flags set during SDL_CreateWindow", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest6 =
            { (SDLTest_TestCaseFp)video_getNumDisplayModes, "video_getNumDisplayModes",  "Use SDL_GetNumDisplayModes function to get number of display modes", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest7 =
            { (SDLTest_TestCaseFp)video_getNumDisplayModesNegative, "video_getNumDisplayModesNegative",  "Negative tests for SDL_GetNumDisplayModes", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest8 =
            { (SDLTest_TestCaseFp)video_getClosestDisplayModeCurrentResolution, "video_getClosestDisplayModeCurrentResolution",  "Use function to get closes match to requested display mode for current resolution", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest9 =
            { (SDLTest_TestCaseFp)video_getClosestDisplayModeRandomResolution, "video_getClosestDisplayModeRandomResolution",  "Use function to get closes match to requested display mode for random resolution", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest10 =
            { (SDLTest_TestCaseFp)video_getWindowBrightness, "video_getWindowBrightness",  "Get window brightness", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest11 =
            { (SDLTest_TestCaseFp)video_getWindowBrightnessNegative, "video_getWindowBrightnessNegative",  "Get window brightness with invalid input", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest12 =
            { (SDLTest_TestCaseFp)video_getWindowDisplayMode, "video_getWindowDisplayMode",  "Get window display mode", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest13 =
            { (SDLTest_TestCaseFp)video_getWindowDisplayModeNegative, "video_getWindowDisplayModeNegative",  "Get window display mode with invalid input", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest14 =
            { (SDLTest_TestCaseFp)video_getWindowGammaRamp, "video_getWindowGammaRamp",  "Get window gamma ramp", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest15 =
            { (SDLTest_TestCaseFp)video_getWindowGammaRampNegative, "video_getWindowGammaRampNegative",  "Get window gamma ramp against invalid input", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest16 =
            { (SDLTest_TestCaseFp)video_getSetWindowGrab, "video_getSetWindowGrab",  "Checks SDL_GetWindowGrab and SDL_SetWindowGrab positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest17 =
            { (SDLTest_TestCaseFp)video_getWindowId, "video_getWindowId",  "Checks SDL_GetWindowID and SDL_GetWindowFromID", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest18 =
            { (SDLTest_TestCaseFp)video_getWindowPixelFormat, "video_getWindowPixelFormat",  "Checks SDL_GetWindowPixelFormat", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest19 =
            { (SDLTest_TestCaseFp)video_getSetWindowPosition, "video_getSetWindowPosition",  "Checks SDL_GetWindowPosition and SDL_SetWindowPosition positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest20 =
            { (SDLTest_TestCaseFp)video_getSetWindowSize, "video_getSetWindowSize",  "Checks SDL_GetWindowSize and SDL_SetWindowSize positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest21 =
            { (SDLTest_TestCaseFp)video_getSetWindowMinimumSize, "video_getSetWindowMinimumSize",  "Checks SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest22 =
            { (SDLTest_TestCaseFp)video_getSetWindowMaximumSize, "video_getSetWindowMaximumSize",  "Checks SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest23 =
            { (SDLTest_TestCaseFp)video_getSetWindowData, "video_getSetWindowData",  "Checks SDL_SetWindowData and SDL_GetWindowData positive and negative cases", TEST_ENABLED };
    
    static const SDLTest_TestCaseReference videoTest24 =
            { (SDLTest_TestCaseFp) video_setWindowCenteredOnDisplay, "video_setWindowCenteredOnDisplay", "Checks using SDL_WINDOWPOS_CENTERED_DISPLAY centers the window on a display", TEST_ENABLED };
    
    /* Sequence of Video test cases */
    static const SDLTest_TestCaseReference *videoTests[] =  {
        &videoTest1, &videoTest2, &videoTest3, &videoTest4, &videoTest5, &videoTest6,
        &videoTest7, &videoTest8, &videoTest9, &videoTest10, &videoTest11, &videoTest12,
        &videoTest13, &videoTest14, &videoTest15, &videoTest16, &videoTest17,
        &videoTest18, &videoTest19, &videoTest20, &videoTest21, &videoTest22,
        &videoTest23, &videoTest24, NULL
    };
    
    /* Video test suite (global) */
    SDLTest_TestSuiteReference videoTestSuite = {
        "Video",
        NULL,
        videoTests,
        NULL
    };