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kc3-lang
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SDL
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src/render/opengl
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Hash :
02773811
Author :
Date :
2017-05-18T21:00:11
render: GL_DestroyRender() should activate first. Otherwise, we might destroy a different GL context's resources.
Files
SDL_glfuncs.h
SDL_render_gl.c
SDL_shaders_gl.c
SDL_shaders_gl.h
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