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kc3-lang/SDL/src/power/windows

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  • Author : Sam Lantinga
    Date : 2017-01-01 18:33:28
    Hash : 45b774e3
    Message : Updated copyright for 2017

  • SDL_syspower.c
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #ifndef SDL_POWER_DISABLED
    #if SDL_POWER_WINDOWS
    
    #include "../../core/windows/SDL_windows.h"
    
    #include "SDL_power.h"
    
    SDL_bool
    SDL_GetPowerInfo_Windows(SDL_PowerState * state, int *seconds, int *percent)
    {
        SYSTEM_POWER_STATUS status;
        SDL_bool need_details = SDL_FALSE;
    
        /* This API should exist back to Win95. */
        if (!GetSystemPowerStatus(&status))
        {
            /* !!! FIXME: push GetLastError() into SDL_GetError() */
            *state = SDL_POWERSTATE_UNKNOWN;
        } else if (status.BatteryFlag == 0xFF) {    /* unknown state */
            *state = SDL_POWERSTATE_UNKNOWN;
        } else if (status.BatteryFlag & (1 << 7)) { /* no battery */
            *state = SDL_POWERSTATE_NO_BATTERY;
        } else if (status.BatteryFlag & (1 << 3)) { /* charging */
            *state = SDL_POWERSTATE_CHARGING;
            need_details = SDL_TRUE;
        } else if (status.ACLineStatus == 1) {
            *state = SDL_POWERSTATE_CHARGED;        /* on AC, not charging. */
            need_details = SDL_TRUE;
        } else {
            *state = SDL_POWERSTATE_ON_BATTERY;     /* not on AC. */
            need_details = SDL_TRUE;
        }
    
        *percent = -1;
        *seconds = -1;
        if (need_details) {
            const int pct = (int) status.BatteryLifePercent;
            const int secs = (int) status.BatteryLifeTime;
    
            if (pct != 255) {       /* 255 == unknown */
                *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
            }
            if (secs != 0xFFFFFFFF) {       /* ((DWORD)-1) == unknown */
                *seconds = secs;
            }
        }
    
        return SDL_TRUE;            /* always the definitive answer on Windows. */
    }
    
    #endif /* SDL_POWER_WINDOWS */
    #endif /* SDL_POWER_DISABLED */
    
    /* vi: set ts=4 sw=4 expandtab: */