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kc3-lang/SDL/src/video/x11/SDL_x11video.h

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  • Author : Gabriel Jacobo
    Date : 2013-08-12 11:13:50
    Hash : dad42067
    Message : Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.

  • src/video/x11/SDL_x11video.h
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "SDL_config.h"
    
    #ifndef _SDL_x11video_h
    #define _SDL_x11video_h
    
    #include "SDL_keycode.h"
    
    #include "../SDL_sysvideo.h"
    
    #include <X11/Xlib.h>
    #include <X11/Xutil.h>
    #include <X11/Xatom.h>
    
    #if SDL_VIDEO_DRIVER_X11_XCURSOR
    #include <X11/Xcursor/Xcursor.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XINERAMA
    #include <X11/extensions/Xinerama.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XINPUT2
    #include <X11/extensions/XInput2.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XRANDR
    #include <X11/extensions/Xrandr.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
    #include <X11/extensions/scrnsaver.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XSHAPE
    #include <X11/extensions/shape.h>
    #endif
    #if SDL_VIDEO_DRIVER_X11_XVIDMODE
    #include <X11/extensions/xf86vmode.h>
    #endif
    
    #ifdef HAVE_DBUS_DBUS_H
    #define SDL_USE_LIBDBUS 1
    #include <dbus/dbus.h>
    #endif
    
    #include "SDL_x11dyn.h"
    
    #include "SDL_x11clipboard.h"
    #include "SDL_x11events.h"
    #include "SDL_x11keyboard.h"
    #include "SDL_x11modes.h"
    #include "SDL_x11mouse.h"
    #include "SDL_x11opengl.h"
    #include "SDL_x11window.h"
    
    /* Private display data */
    
    typedef struct SDL_VideoData
    {
        Display *display;
        char *classname;
        pid_t pid;
        XIM im;
        Uint32 screensaver_activity;
        int numwindows;
        SDL_WindowData **windowlist;
        int windowlistlength;
    
        /* This is true for ICCCM2.0-compliant window managers */
        SDL_bool net_wm;
    
        /* Useful atoms */
        Atom WM_PROTOCOLS;
        Atom WM_DELETE_WINDOW;
        Atom _NET_WM_STATE;
        Atom _NET_WM_STATE_HIDDEN;
        Atom _NET_WM_STATE_FOCUSED;
        Atom _NET_WM_STATE_MAXIMIZED_VERT;
        Atom _NET_WM_STATE_MAXIMIZED_HORZ;
        Atom _NET_WM_STATE_FULLSCREEN;
        Atom _NET_WM_ALLOWED_ACTIONS;
        Atom _NET_WM_ACTION_FULLSCREEN;
        Atom _NET_WM_NAME;
        Atom _NET_WM_ICON_NAME;
        Atom _NET_WM_ICON;
        Atom _NET_WM_PING;
        Atom _NET_ACTIVE_WINDOW;
        Atom UTF8_STRING;
        Atom PRIMARY;
        Atom XdndEnter;
        Atom XdndPosition;
        Atom XdndStatus;
        Atom XdndTypeList;
        Atom XdndActionCopy;
        Atom XdndDrop;
        Atom XdndFinished;
        Atom XdndSelection;
    
        SDL_Scancode key_layout[256];
        SDL_bool selection_waiting;
    
    #if SDL_USE_LIBDBUS
        DBusConnection *dbus;
    #endif
    } SDL_VideoData;
    
    extern SDL_bool X11_UseDirectColorVisuals(void);
    
    #endif /* _SDL_x11video_h */
    
    /* vi: set ts=4 sw=4 expandtab: */