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kc3-lang/SDL/src/video/android/SDL_androidvideo.h

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  • Author : Philipp Wiesemann
    Date : 2015-06-21 17:33:46
    Hash : 0e45984f
    Message : Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().

  • src/video/android/SDL_androidvideo.h
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #ifndef _SDL_androidvideo_h
    #define _SDL_androidvideo_h
    
    #include "SDL_mutex.h"
    #include "SDL_rect.h"
    #include "../SDL_sysvideo.h"
    
    /* Called by the JNI layer when the screen changes size or format */
    extern void Android_SetScreenResolution(int width, int height, Uint32 format, float rate);
    
    /* Private display data */
    
    typedef struct SDL_VideoData
    {
        SDL_Rect        textRect;
    } SDL_VideoData;
    
    extern int Android_ScreenWidth;
    extern int Android_ScreenHeight;
    extern Uint32 Android_ScreenFormat;
    extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
    extern SDL_Window *Android_Window;
    
    
    #endif /* _SDL_androidvideo_h */
    
    /* vi: set ts=4 sw=4 expandtab: */