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  • Hash : 6ea942da
    Author : Alex Szpakowski
    Date : 2015-07-19T19:44:40

    Added MSAA support for OpenGL ES contexts on iOS.
    
    Note that extra steps must be taken when using glReadPixels to read the contents of the main OpenGL ES framebuffer on iOS, if multisampling is used. See the OpenGL ES section of README-ios.md for details.
    

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