Edit

kc3-lang/SDL/src/video/windows/SDL_windowsmodes.h

Branch :

  • Show log

    Commit

  • Author : Ryan C. Gordon
    Date : 2016-01-04 23:52:40
    Hash : c3114975
    Message : Added SDL_GetDisplayUsableBounds().

  • src/video/windows/SDL_windowsmodes.h
  • /*
      Simple DirectMedia Layer
      Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
    
      This software is provided 'as-is', without any express or implied
      warranty.  In no event will the authors be held liable for any damages
      arising from the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not be
         misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    */
    #include "../../SDL_internal.h"
    
    #ifndef _SDL_windowsmodes_h
    #define _SDL_windowsmodes_h
    
    typedef struct
    {
        TCHAR DeviceName[32];
    } SDL_DisplayData;
    
    typedef struct
    {
        DEVMODE DeviceMode;
        float ScaleX;
        float ScaleY;
        float DiagDPI;
        float HorzDPI;
        float VertDPI;
    } SDL_DisplayModeData;
    
    extern int WIN_InitModes(_THIS);
    extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
    extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
    extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
    extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
    extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
    extern void WIN_QuitModes(_THIS);
    
    #endif /* _SDL_windowsmodes_h */
    
    /* vi: set ts=4 sw=4 expandtab: */