Branch
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325
/*
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <stdlib.h>
#include <stdio.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL_test_common.h"
/* Stolen from the mailing list */
/* Creates a new mouse cursor from an XPM */
/* XPM */
static const char *arrow[] = {
/* width height num_colors chars_per_pixel */
" 32 32 3 1",
/* colors */
"X c #000000",
". c #ffffff",
" c None",
/* pixels */
"X ",
"XX ",
"X.X ",
"X..X ",
"X...X ",
"X....X ",
"X.....X ",
"X......X ",
"X.......X ",
"X........X ",
"X.....XXXXX ",
"X..X..X ",
"X.X X..X ",
"XX X..X ",
"X X..X ",
" X..X ",
" X..X ",
" X..X ",
" XX ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
"0,0"
};
static SDL_Cursor *
init_color_cursor(const char *file)
{
SDL_Cursor *cursor = NULL;
SDL_Surface *surface = SDL_LoadBMP(file);
if (surface) {
if (surface->format->palette) {
SDL_SetColorKey(surface, 1, *(Uint8 *)surface->pixels);
} else {
switch (surface->format->BitsPerPixel) {
case 15:
SDL_SetColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF);
break;
case 16:
SDL_SetColorKey(surface, 1, *(Uint16 *)surface->pixels);
break;
case 24:
SDL_SetColorKey(surface, 1, (*(Uint32 *)surface->pixels) & 0x00FFFFFF);
break;
case 32:
SDL_SetColorKey(surface, 1, *(Uint32 *)surface->pixels);
break;
}
}
cursor = SDL_CreateColorCursor(surface, 0, 0);
SDL_FreeSurface(surface);
}
return cursor;
}
static SDL_Cursor *
init_system_cursor(const char *image[])
{
int i, row, col;
Uint8 data[4 * 32];
Uint8 mask[4 * 32];
int hot_x = 0;
int hot_y = 0;
i = -1;
for (row = 0; row < 32; ++row) {
for (col = 0; col < 32; ++col) {
if (col % 8) {
data[i] <<= 1;
mask[i] <<= 1;
} else {
++i;
data[i] = mask[i] = 0;
}
switch (image[4 + row][col]) {
case 'X':
data[i] |= 0x01;
mask[i] |= 0x01;
break;
case '.':
mask[i] |= 0x01;
break;
case ' ':
break;
}
}
}
(void)SDL_sscanf(image[4 + row], "%d,%d", &hot_x, &hot_y);
return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}
static SDLTest_CommonState *state;
int done;
static SDL_Cursor *cursors[1 + SDL_NUM_SYSTEM_CURSORS];
static SDL_SystemCursor cursor_types[1 + SDL_NUM_SYSTEM_CURSORS];
static int num_cursors;
static int current_cursor;
static int show_cursor;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
SDLTest_CommonQuit(state);
exit(rc);
}
void loop()
{
int i;
SDL_Event event;
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
if (event.type == SDL_MOUSEBUTTONDOWN) {
if (event.button.button == SDL_BUTTON_LEFT) {
if (num_cursors == 0) {
continue;
}
++current_cursor;
if (current_cursor == num_cursors) {
current_cursor = 0;
}
SDL_SetCursor(cursors[current_cursor]);
switch ((int)cursor_types[current_cursor]) {
case (SDL_SystemCursor)-1:
SDL_Log("Custom cursor");
break;
case SDL_SYSTEM_CURSOR_ARROW:
SDL_Log("Arrow");
break;
case SDL_SYSTEM_CURSOR_IBEAM:
SDL_Log("I-beam");
break;
case SDL_SYSTEM_CURSOR_WAIT:
SDL_Log("Wait");
break;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
SDL_Log("Crosshair");
break;
case SDL_SYSTEM_CURSOR_WAITARROW:
SDL_Log("Small wait cursor (or Wait if not available)");
break;
case SDL_SYSTEM_CURSOR_SIZENWSE:
SDL_Log("Double arrow pointing northwest and southeast");
break;
case SDL_SYSTEM_CURSOR_SIZENESW:
SDL_Log("Double arrow pointing northeast and southwest");
break;
case SDL_SYSTEM_CURSOR_SIZEWE:
SDL_Log("Double arrow pointing west and east");
break;
case SDL_SYSTEM_CURSOR_SIZENS:
SDL_Log("Double arrow pointing north and south");
break;
case SDL_SYSTEM_CURSOR_SIZEALL:
SDL_Log("Four pointed arrow pointing north, south, east, and west");
break;
case SDL_SYSTEM_CURSOR_NO:
SDL_Log("Slashed circle or crossbones");
break;
case SDL_SYSTEM_CURSOR_HAND:
SDL_Log("Hand");
break;
default:
SDL_Log("UNKNOWN CURSOR TYPE, FIX THIS PROGRAM.");
break;
}
} else {
show_cursor = !show_cursor;
SDL_ShowCursor(show_cursor);
}
}
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
}
#ifdef __EMSCRIPTEN__
if (done) {
emscripten_cancel_main_loop();
}
#endif
}
int main(int argc, char *argv[])
{
int i;
const char *color_cursor = NULL;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (state == NULL) {
return 1;
}
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (consumed == 0) {
color_cursor = argv[i];
break;
}
if (consumed < 0) {
SDLTest_CommonLogUsage(state, argv[0], NULL);
quit(1);
}
i += consumed;
}
if (!SDLTest_CommonInit(state)) {
quit(2);
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
}
num_cursors = 0;
if (color_cursor) {
SDL_Cursor *cursor = init_color_cursor(color_cursor);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
} else {
SDL_Cursor *cursor = init_system_cursor(arrow);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
}
for (i = 0; i < SDL_NUM_SYSTEM_CURSORS; ++i) {
SDL_Cursor *cursor = SDL_CreateSystemCursor((SDL_SystemCursor)i);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = i;
num_cursors++;
}
}
if (num_cursors > 0) {
SDL_SetCursor(cursors[0]);
}
show_cursor = SDL_ShowCursor(SDL_QUERY);
/* Main render loop */
done = 0;
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
loop();
}
#endif
for (i = 0; i < num_cursors; ++i) {
SDL_FreeCursor(cursors[i]);
}
quit(0);
/* keep the compiler happy ... */
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */