Commit 18b4c4b56a1a31e1b1c9fccf01f1ffd46504ead9

shannon.woods%transgaming.com@gtempaccount.com 2013-04-13T03:31:40

Store the BuildInResources in the Compiler class so the draw buffer data can be read during shader output. TRAC #22668 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2082 736b8ea6-26fd-11df-bfd4-992fa37f6226