Commit 1abd7974e2759faa46794f6e542738d3d809ce27

shannon.woods@transgaming.com 2013-02-28T23:06:58

Enable anisotropic filtering support on the D3D11 path. TRAC #22504 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1873 736b8ea6-26fd-11df-bfd4-992fa37f6226