Commit 20fa8d5cfe9e0cd437230677f1f37350a2bb87f5

Jamie Madill 2018-04-15T10:09:32

Vulkan: Implement cube map texture sampling. This changes the TextureVk class to have a queue of staging copies, instead of a single copy at a time. This will allow us to upload multiple sub regions of a texture image at once when we need to resolve the Image at sampling time. Enables the remainder of the texture.format tests, and all non-mipped tests in the texture.size tests. Also updates the expectations with the bug number for mipmap support. Bug: angleproject:2318 Change-Id: Ie55f8f2dc24d7b133ad735e37f0f78937f022b5b Reviewed-on: https://chromium-review.googlesource.com/980775 Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>